Player Matchup

Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RyderRuins
Cernunnos
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 20L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
ShamPOW96
Zhong Kui
Level 126
God Stats
30W - 24L
1,594 SR
Queue Stats
107W - 115L
1,458 Elo+
Party 1
Artemis
Artemis
Stincat117
Artemis
Level 98
God Stats
23W - 16L
1,575 SR
Queue Stats
196W - 209L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
jahzyplate
Nu Wa
Level 100
God Stats
3W - 3L
1,545 SR
Queue Stats
9W - 13L
1,457 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,518 Elo+

VS

Team Averages
Level 93
1,596 SR
1,519 Elo+
Kali
Kali
OGVelle
Kali
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 38L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Putin42069
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
TonyHawkum
Baron Samedi
Level 125
God Stats
1W - 1L
1,875 SR
Queue Stats
72W - 49L
1,566 Elo+
Party 2
Zeus
Zeus
cstan2004
Zeus
Level 119
God Stats
15W - 13L
1,580 SR
Queue Stats
61W - 54L
1,557 Elo+
Party 3
Ymir
Ymir
moving789
Ymir
Level 51
God Stats
14W - 13L
1,526 SR
Queue Stats
59W - 37L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 4 / 2
9,031
903
4,074
11,083
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RyderRuins
Cernunnos
15
0 / 4 / 2
9,312
931
13,371
12,388
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ShamPOW96
Zhong Kui
14
1 / 4 / 0
9,132
913
7,578
10,326
8,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Stincat117
Artemis
14
1 / 4 / 1
9,285
929
10,680
10,157
4,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
0 / 1 / 2
9,456
946
9,107
3,265
1,219
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Team 1 Tickets

198

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
OGVelle
Kali
16
4 / 0 / 9
10,879
1,088
9,052
11,883
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Putin42069
Ah Muzen Cab
16
4 / 0 / 8
10,255
1,026
7,291
8,428
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TonyHawkum
Baron Samedi
17
5 / 0 / 10
11,073
1,107
12,130
6,115
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
16
1 / 1 / 11
10,055
1,006
12,151
5,076
1,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
17
3 / 1 / 13
11,360
1,136
4,620
15,152
17,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
17
17
Deaths
2
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
2
0.25
W
Kali
OGVelle
Kali
4
0
9
8.5
W
Ah Muzen Cab
Putin42069
Ah Muzen Cab
4
0
8
8
L
Cernunnos
RyderRuins
Cernunnos
0
4
2
0.25
L
Zhong Kui
ShamPOW96
Zhong Kui
1
4
0
0.25
L
Artemis
Stincat117
Artemis
1
4
1
0.38
W
Baron Samedi
TonyHawkum
Baron Samedi
5
0
10
10
W
Zeus
1
1
11
6.5
L
Nu Wa
0
1
2
1
W
Ymir
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
45,244
47,219
Taken
46,654
28,244
Mitigated
32,311
4,324
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,074
1,008
0
2,176
11,083
9,220
0
5,074
6,009
218
6,485
W
Kali
OGVelle
Kali
9,052
4,541
0
2,668
11,883
6,327
0
4,161
7,722
0
26,618
W
Ah Muzen Cab
Putin42069
Ah Muzen Cab
7,291
3,952
0
2,228
8,428
3,648
0
3,066
5,362
0
28,566
L
Cernunnos
RyderRuins
Cernunnos
13,371
5,926
0
63
12,388
5,059
0
7,890
4,498
0
38,449
L
Zhong Kui
ShamPOW96
Zhong Kui
7,578
398
0
1,806
10,326
8,738
0
6,824
3,502
18,797
0
L
Artemis
Stincat117
Artemis
10,680
4,766
63
95
10,157
4,008
0
6,540
3,617
0
23,879
W
Baron Samedi
TonyHawkum
Baron Samedi
12,130
1,239
2,249
1,932
6,115
3,463
0
2,733
3,382
62,756
0
W
Zeus
12,151
607
0
0
5,076
1,865
0
1,763
3,313
39,856
0
L
Nu Wa
9,107
3,296
0
121
3,265
1,219
0
2,492
773
42,497
0
W
Ymir
4,620
781
200
3,281
15,152
17,008
0
5,105
10,047
8,318
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
53,622
199
Minions Killed
269
7
Camps Cleared
10
798,632
Distance Traveled
954,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,031
903
16
2
1
123,987
0
W
Kali
10,879
1,088
29
3
9
208,312
0
W
Ah Muzen Cab
10,255
1,026
51
5
0
191,157
0
L
Cernunnos
9,312
931
63
6
4
172,919
0
L
Zhong Kui
9,132
913
33
3
0
162,367
0
L
Artemis
9,285
929
31
3
2
162,228
0
W
Baron Samedi
11,073
1,107
132
13
0
188,429
0
W
Zeus
10,055
1,006
52
5
1
181,262
0
L
Nu Wa
9,456
946
56
6
0
177,131
0
W
Ymir
11,360
1,136
5
1
0
184,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role