Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Crewson
Odin
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 137L
1,602 Elo+
Party 3
Hades
Hades
DyAmgC63s
Hades
Level 125
God Stats
18W - 12L
1,669 SR
Queue Stats
94W - 84L
1,569 Elo+
Solo
Ne Zha
Ne Zha
XaipETiouaTa
Ne Zha
Level 155
God Stats
85W - 44L
1,691 SR
Queue Stats
406W - 318L
1,615 Elo+
Solo
Artemis
Artemis
Y0gaMat
Artemis
Level 153
God Stats
2W - 3L
1,695 SR
Queue Stats
129W - 105L
1,614 Elo+
Solo
Team Averages
Level 154
1,611 SR
1,580 Elo+

VS

Team Averages
Level 145
1,682 SR
1,620 Elo+
Ne Zha
Ne Zha
FWYG ZoLDiah
Ne Zha
Level 196
God Stats
7W - 7L
1,717 SR
Queue Stats
337W - 324L
1,591 Elo+
Solo
Nu Wa
Nu Wa
FinSheperd
Nu Wa
Level 129
God Stats
10W - 9L
1,618 SR
Queue Stats
158W - 154L
1,609 Elo+
Party 2
Anhur
Anhur
GpaShake
Anhur
Level 158
God Stats
1W - 2L
1,686 SR
Queue Stats
124W - 124L
1,610 Elo+
Party 2
Anubis
Anubis
RadicalStorming
Anubis
Level 142
God Stats
9W - 6L
1,748 SR
Queue Stats
173W - 143L
1,647 Elo+
Party 1
Bacchus
Bacchus
amazingalex3213
Bacchus
Level 102
God Stats
18W - 14L
1,641 SR
Queue Stats
169W - 145L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 3 / 8
6,982
537
5,271
9,779
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Crewson
Odin
11
1 / 0 / 10
7,297
561
2,622
9,733
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
DyAmgC63s
Hades
12
1 / 1 / 4
6,759
520
5,528
9,761
4,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
15
7 / 0 / 1
9,327
717
8,448
8,121
5,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Y0gaMat
Artemis
15
5 / 0 / 2
8,651
665
4,633
6,963
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 4 / 0
5,852
450
3,916
8,905
3,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
12
2 / 0 / 1
6,974
536
6,904
3,487
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
GpaShake
Anhur
13
1 / 2 / 0
6,618
509
3,403
6,972
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 3
6,450
496
7,513
11,257
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 1
5,960
458
2,866
9,407
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
8
1.33
W
Odin
Crewson
Odin
1
0
10
6
W
Hades
DyAmgC63s
Hades
1
1
4
3
L
Ne Zha
0
4
0
0
L
Nu Wa
2
0
1
2.5
L
Anhur
GpaShake
Anhur
1
2
0
0.5
L
1
5
3
0.5
W
Ne Zha
7
0
1
7.5
W
Artemis
Y0gaMat
Artemis
5
0
2
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
24,602
44,357
Taken
40,028
22,029
Mitigated
21,065
18,423
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,271
254
0
4,349
9,779
2,820
22
3,485
6,202
59,322
0
W
Odin
Crewson
Odin
2,622
765
0
2,416
9,733
6,625
0
3,651
5,890
0
31,155
W
Hades
DyAmgC63s
Hades
5,528
303
516
5,336
9,761
4,089
0
6,227
3,063
50,406
0
L
Ne Zha
3,916
305
0
1,616
8,905
3,913
0
1,636
7,269
0
35,450
L
Nu Wa
6,904
1,299
0
438
3,487
1,218
0
2,098
1,389
51,290
0
L
Anhur
GpaShake
Anhur
3,403
2,103
0
1,647
6,972
2,305
0
235
6,737
0
55,707
L
7,513
500
0
3,742
11,257
5,557
0
3,883
7,374
69,410
0
W
Ne Zha
8,448
2,920
0
4,077
8,121
5,554
0
763
7,250
0
67,143
W
Artemis
Y0gaMat
Artemis
4,633
1,380
0
1,729
6,963
2,941
377
2,173
4,694
0
75,407
L
2,866
166
0
1,553
9,407
8,072
0
2,947
6,460
14,551
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
31,854
492
Minions Killed
401
0
Camps Cleared
0
1,325,682
Distance Traveled
1,256,261
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,982
537
102
8
0
285,449
0
W
Odin
7,297
561
40
3
0
285,200
2
W
Hades
6,759
520
98
8
0
252,831
0
L
Ne Zha
5,852
450
55
4
0
238,790
0
L
Nu Wa
6,974
536
114
9
0
272,189
6
L
Anhur
6,618
509
104
8
0
244,720
3
L
Anubis
6,450
496
109
8
0
245,767
0
W
Ne Zha
9,327
717
120
9
0
279,458
3
W
Artemis
8,651
665
132
10
0
222,744
2
L
Bacchus
5,960
458
19
1
0
254,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role