Player Matchup

Anubis
Anubis
AzarathBylur
Anubis
Level 89
God Stats
0W - 1L
1,580 SR
Queue Stats
13W - 7L
1,543 Elo+
Party 1
Neith
Neith
CesarTorres
Neith
Level 5
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Oasis5074
Cthulhu
Level 85
God Stats
0W - 1L
1,496 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Team Averages
Level 60
1,523 SR
1,495 Elo+

VS

Team Averages
Level 60
1,483 SR
1,420 Elo+
Horus
Horus
BaronEXE
Horus
Level 57
God Stats
3W - 0L
1,674 SR
Queue Stats
43W - 39L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StreamStar77
Tsukuyomi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 264L
1,430 Elo+
Solo
Agni
Agni
grandwizardman1
Agni
Level 39
God Stats
1W - 1L
1,275 SR
Queue Stats
21W - 27L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 10 / 3
10,566
755
7,112
14,760
6,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 7 / 2
9,273
662
7,733
11,044
4,079
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Oasis5074
Cthulhu
13
1 / 10 / 3
8,950
639
9,688
22,213
20,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BaronEXE
Horus
17
7 / 0 / 19
11,936
853
13,325
18,296
20,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
StreamStar77
Tsukuyomi
17
11 / 2 / 11
12,692
907
15,962
13,583
6,965
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 12
11,998
857
14,080
8,735
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
5
Kills
27
27
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
10
3
0.35
W
Horus
BaronEXE
Horus
7
0
19
16.5
L
2
7
2
0.43
L
Cthulhu
Oasis5074
Cthulhu
1
10
3
0.25
W
Tsukuyomi
StreamStar77
Tsukuyomi
11
2
11
8.25
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
43,367
48,017
Taken
40,614
31,000
Mitigated
31,698
3,898
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,112
480
0
2,500
14,760
6,448
104
3,647
10,493
30,265
175
W
Horus
BaronEXE
Horus
13,325
5,915
3,858
11,105
18,296
20,401
435
6,591
11,705
0
36,641
L
7,733
4,153
0
73
11,044
4,079
120
2,977
7,630
0
14,546
L
Cthulhu
Oasis5074
Cthulhu
9,688
1,177
105
1,220
22,213
20,473
115
7,357
14,170
25,902
1,303
W
Tsukuyomi
StreamStar77
Tsukuyomi
15,962
3,440
0
2,597
13,583
6,965
672
5,374
8,209
0
56,166
W
14,080
1,763
100
1,078
8,735
4,332
366
3,688
5,047
46,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
36,626
101
Minions Killed
181
0
Camps Cleared
0
609,015
Distance Traveled
840,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,566
755
47
3
0
189,120
0
W
Horus
11,936
853
34
2
0
287,191
0
L
Neith
9,273
662
29
2
0
192,103
0
L
Cthulhu
8,950
639
25
2
0
227,792
0
W
Tsukuyomi
12,692
907
63
5
0
284,851
0
W
Agni
11,998
857
84
6
0
268,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role