Player Matchup

Aphrodite
Aphrodite
MyNameDavid-
Aphrodite
Level 137
God Stats
12W - 8L
1,660 SR
Queue Stats
26W - 26L
1,553 Elo+
Party 1
Yemoja
Yemoja
RiddleMeThis94
Yemoja
Level 6
God Stats
1W - 4L
1,262 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 1
Bellona
Bellona
She_named_me_DJ
Bellona
Level 129
God Stats
10W - 3L
1,665 SR
Queue Stats
24W - 20L
1,553 Elo+
Party 1
Team Averages
Level 91
1,529 SR
1,496 Elo+

VS

Team Averages
Level 104
1,586 SR
1,459 Elo+
Osiris
Osiris
Tute1997
Osiris
Level 105
God Stats
5W - 3L
1,670 SR
Queue Stats
407W - 404L
1,436 Elo+
Solo
Ra
Ra
ZotonStorm
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
chrispappy827
Ix Chel
Level 105
God Stats
2W - 0L
1,588 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MyNameDavid-
Aphrodite
16
0 / 4 / 0
10,260
570
11,154
15,925
12,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 0
9,852
547
3,546
9,990
11,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
10,283
571
13,194
19,342
24,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Tute1997
Osiris
19
6 / 0 / 3
12,654
703
14,996
15,038
19,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 0 / 5
11,331
630
9,314
10,561
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
19
3 / 0 / 6
12,408
689
13,405
8,344
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
MyNameDavid-
Aphrodite
0
4
0
0
L
0
1
0
0
L
0
4
0
0
W
Osiris
Tute1997
Osiris
6
0
3
7.5
W
0
0
5
2.5
W
Ix Chel
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
37,715
45,257
Taken
33,943
48,325
Mitigated
29,303
17,866
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
MyNameDavid-
Aphrodite
11,154
911
5,626
6,401
15,925
12,128
0
6,493
8,377
63,188
1,431
L
3,546
559
3,600
829
9,990
11,790
0
4,917
4,514
16,378
818
L
13,194
3,209
0
1,410
19,342
24,407
0
10,667
7,823
0
45,333
W
Osiris
Tute1997
Osiris
14,996
4,274
0
1,766
15,038
19,649
1,389
6,839
7,522
0
41,446
W
9,314
269
3,715
5,388
10,561
5,306
100
4,716
5,493
65,324
0
W
Ix Chel
13,405
2,412
2,356
2,822
8,344
4,348
1,314
2,783
5,239
60,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
36,393
189
Minions Killed
240
0
Camps Cleared
0
939,326
Distance Traveled
1,041,744
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,260
570
105
6
0
285,210
1
L
Yemoja
9,852
547
31
2
0
310,718
2
L
Bellona
10,283
571
53
3
0
343,398
0
W
Osiris
12,654
703
47
3
0
371,822
0
W
Ra
11,331
630
111
6
0
358,956
1
W
Ix Chel
12,408
689
82
5
0
310,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role