Player Matchup

Bakasura
Bakasura
LordOfLoafs
Bakasura
Level 21
God Stats
1W - 4L
1,015 SR
Queue Stats
30W - 46L
1,404 Elo+
Party 1
Izanami
Izanami
Phantomsnakeeyes
Izanami
Level 54
God Stats
1W - 3L
1,380 SR
Queue Stats
46W - 52L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
SamuraiOndo
Sylvanus
Level 16
God Stats
1W - 3L
1,468 SR
Queue Stats
17W - 31L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
Sysco1
Sun Wukong
Level 23
God Stats
0W - 7L
1,077 SR
Queue Stats
3W - 9L
1,237 Elo+
Party 1
Agni
Agni
bigsnakegoobrrr
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,404 Elo+
Party 1
Team Averages
Level 27
1,288 SR
1,353 Elo+

VS

Team Averages
Level 44
1,497 SR
1,489 Elo+
Cthulhu
Cthulhu
Benjazamur
Cthulhu
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
345W - 312L
1,609 Elo+
Solo
Surtr
Surtr
Cuztco
Surtr
Level 38
God Stats
14W - 17L
1,498 SR
Queue Stats
58W - 75L
1,458 Elo+
Party 2
Thoth
Thoth
MFGSour
Thoth
Level 42
God Stats
3W - 1L
1,840 SR
Queue Stats
46W - 50L
1,466 Elo+
Party 2
Hachiman
Hachiman
Tyils
Hachiman
Level 46
God Stats
4W - 2L
1,443 SR
Queue Stats
23W - 17L
1,516 Elo+
Solo
Loki
Loki
v1t40pl
Loki
Level 48
God Stats
2W - 2L
1,202 SR
Queue Stats
84W - 113L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LordOfLoafs
Bakasura
14
4 / 6 / 2
8,239
458
8,925
19,561
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 6 / 5
8,604
478
12,300
14,537
6,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SamuraiOndo
Sylvanus
12
3 / 2 / 3
8,411
467
8,853
15,503
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
Sysco1
Sun Wukong
13
1 / 3 / 2
7,945
441
9,129
14,277
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 1
7,535
419
4,276
11,596
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benjazamur
Cthulhu
15
2 / 3 / 10
9,655
536
9,752
17,352
14,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Cuztco
Surtr
17
9 / 0 / 4
11,567
643
15,976
17,308
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
MFGSour
Thoth
15
6 / 3 / 10
10,175
565
12,747
9,724
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Tyils
Hachiman
15
1 / 4 / 10
8,889
494
11,823
13,095
5,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
v1t40pl
Loki
17
6 / 2 / 4
10,301
572
7,902
16,258
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
24
24
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Benjazamur
Cthulhu
2
3
10
2.33
W
Surtr
Cuztco
Surtr
9
0
4
11
L
Bakasura
LordOfLoafs
Bakasura
4
6
2
0.83
W
Thoth
MFGSour
Thoth
6
3
10
3.67
L
3
6
5
0.92
L
Sylvanus
SamuraiOndo
Sylvanus
3
2
3
2.25
L
Sun Wukong
Sysco1
Sun Wukong
1
3
2
0.67
W
Hachiman
Tyils
Hachiman
1
4
10
1.5
L
1
7
1
0.21
W
Loki
v1t40pl
Loki
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,483
Damage
58,200
75,474
Taken
73,737
44,476
Mitigated
46,760
14,597
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Benjazamur
Cthulhu
9,752
982
2,479
4,745
17,352
14,872
174
3,513
13,486
48,429
3,665
W
Surtr
Cuztco
Surtr
15,976
4,223
0
6,074
17,308
15,514
258
3,439
13,788
4,700
79,622
L
Bakasura
LordOfLoafs
Bakasura
8,925
5,646
0
2,292
19,561
9,681
0
5,137
13,876
0
53,010
W
Thoth
MFGSour
Thoth
12,747
869
0
520
9,724
4,133
40
2,705
6,953
53,936
2,954
L
12,300
7,508
0
590
14,537
6,534
180
4,293
10,082
0
71,606
L
Sylvanus
SamuraiOndo
Sylvanus
8,853
1,988
2,554
5,586
15,503
15,511
0
4,670
10,671
22,742
0
L
Sun Wukong
Sysco1
Sun Wukong
9,129
2,288
0
3,185
14,277
9,015
0
2,776
10,491
0
46,729
W
Hachiman
Tyils
Hachiman
11,823
7,825
0
4,687
13,095
5,056
318
2,324
10,311
0
66,793
L
4,276
475
0
390
11,596
3,735
0
5,523
5,426
40,173
0
W
Loki
v1t40pl
Loki
7,902
1,746
0
6,962
16,258
7,185
0
2,205
13,713
0
91,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
50,587
386
Minions Killed
505
0
Camps Cleared
0
1,668,899
Distance Traveled
1,797,404
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,655
536
55
3
0
367,180
0
W
Surtr
11,567
643
129
7
0
380,256
7
L
Bakasura
8,239
458
115
6
0
413,010
0
W
Thoth
10,175
565
91
5
0
327,764
7
L
Izanami
8,604
478
105
6
0
302,750
0
L
Sylvanus
8,411
467
33
2
0
336,776
6
L
Sun Wukong
7,945
441
68
4
0
313,283
0
W
Hachiman
8,889
494
105
6
0
332,334
0
L
Agni
7,535
419
65
4
0
303,080
0
W
Loki
10,301
572
125
7
0
389,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role