Player Matchup

Chiron
Chiron
IDK2196
Chiron
Level 117
God Stats
2W - 2L
1,537 SR
Queue Stats
103W - 125L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
KCDunmyre45
Hun Batz
Level 77
God Stats
5W - 4L
1,686 SR
Queue Stats
83W - 96L
1,485 Elo+
Party 1
Bacchus
Bacchus
Madstcker13
Bacchus
Level 55
God Stats
11W - 8L
1,659 SR
Queue Stats
50W - 68L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
MajinDonut
Kukulkan
Level 143
God Stats
0W - 2L
1,284 SR
Queue Stats
102W - 90L
1,636 Elo+
Solo
Baron Samedi
Baron Samedi
t-tanker
Baron Samedi
Level 128
God Stats
3W - 7L
1,283 SR
Queue Stats
338W - 308L
1,496 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,502 Elo+

VS

Team Averages
Level 122
1,565 SR
1,515 Elo+
Ne Zha
Ne Zha
HyperDimesionX20
Ne Zha
Level 67
God Stats
14W - 17L
1,500 SR
Queue Stats
285W - 282L
1,511 Elo+
Solo
Artemis
Artemis
PARKOURxPRODIGY
Artemis
Level 149
God Stats
1W - 1L
1,305 SR
Queue Stats
112W - 113L
1,534 Elo+
Party 2
Nike
Nike
Rayzorbeam
Nike
Level 124
God Stats
5W - 4L
1,767 SR
Queue Stats
100W - 102L
1,530 Elo+
Solo
Atlas
Atlas
TheMilkMann6974
Atlas
Level 124
God Stats
9W - 4L
1,463 SR
Queue Stats
120W - 117L
1,449 Elo+
Party 2
Ra
Ra
yungdaggerpipe
Ra
Level 147
God Stats
11W - 7L
1,787 SR
Queue Stats
106W - 107L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IDK2196
Chiron
14
7 / 7 / 1
8,553
503
8,514
16,388
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
KCDunmyre45
Hun Batz
14
3 / 3 / 4
8,033
473
5,841
12,252
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Madstcker13
Bacchus
12
0 / 4 / 9
8,000
471
8,183
18,262
21,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MajinDonut
Kukulkan
15
1 / 4 / 4
8,310
489
5,385
9,024
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
t-tanker
Baron Samedi
14
0 / 6 / 0
8,209
483
6,649
13,736
10,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,616
566
7,022
16,623
9,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 3 / 3
9,902
582
11,574
11,807
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 6
11,622
684
13,578
16,658
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 4 / 7
8,902
524
7,849
14,833
13,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 4
10,846
638
8,431
7,171
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
24
24
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Chiron
IDK2196
Chiron
7
7
1
1.07
L
Hun Batz
KCDunmyre45
Hun Batz
3
3
4
1.67
L
Bacchus
Madstcker13
Bacchus
0
4
9
1.13
L
Kukulkan
MajinDonut
Kukulkan
1
4
4
0.75
W
6
3
3
2.5
W
8
0
6
11
W
1
4
7
1.13
L
Baron Samedi
t-tanker
Baron Samedi
0
6
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
48,454
69,662
Taken
67,092
46,850
Mitigated
43,536
17,774
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,022
2,899
0
3,603
16,623
9,112
0
3,274
13,238
0
84,592
L
Chiron
IDK2196
Chiron
8,514
2,755
447
3,951
16,388
6,498
0
3,803
12,531
0
53,423
L
Hun Batz
KCDunmyre45
Hun Batz
5,841
1,554
0
4,294
12,252
4,954
0
1,830
10,108
0
63,756
L
Bacchus
Madstcker13
Bacchus
8,183
1,232
0
4,446
18,262
21,322
0
7,205
11,003
39,203
0
L
Kukulkan
MajinDonut
Kukulkan
5,385
985
0
1,019
9,024
3,951
0
2,553
6,239
64,810
1,436
W
11,574
6,374
0
5,100
11,807
4,794
2,104
2,438
9,369
0
75,990
W
13,578
1,587
0
6,064
16,658
12,909
62
6,179
9,685
0
88,381
W
7,849
3,320
0
2,947
14,833
13,209
45
4,391
10,442
34,995
4,117
L
Baron Samedi
t-tanker
Baron Samedi
6,649
333
166
3,451
13,736
10,125
78
242
12,695
57,233
0
W
8,431
614
2,961
4,930
7,171
3,512
274
3,254
3,845
76,975
3,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
50,888
483
Minions Killed
549
0
Camps Cleared
0
1,519,546
Distance Traveled
1,652,622
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,616
566
104
6
0
331,751
0
L
Chiron
8,553
503
77
5
0
249,001
0
L
Hun Batz
8,033
473
99
6
0
363,668
0
L
Bacchus
8,000
471
62
4
0
326,441
2
L
Kukulkan
8,310
489
119
7
0
308,419
4
W
Artemis
9,902
582
116
7
0
308,916
0
W
Nike
11,622
684
144
8
0
340,146
1
W
Atlas
8,902
524
42
2
0
311,216
0
L
Baron Samedi
8,209
483
126
7
0
272,017
1
W
Ra
10,846
638
143
8
0
360,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role