Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Black-knight170
King Arthur
Level 168
God Stats
1W - 1L
1,340 SR
Queue Stats
57W - 62L
1,486 Elo+
Party 1
Pele
Pele
My_stummy_ache
Pele
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Poisonivy8781
Kumbhakarna
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 1
Medusa
Medusa
PomfSnooki
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,450 Elo+
Party 1
Team Averages
Level 128
1,468 SR
1,452 Elo+

VS

Team Averages
Level 126
1,470 SR
1,536 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SpaceMT
Anhur
Level 93
God Stats
16W - 12L
1,588 SR
Queue Stats
137W - 131L
1,543 Elo+
Party 2
Thanatos
Thanatos
TheLeftoverStew
Thanatos
Level 149
God Stats
0W - 2L
1,532 SR
Queue Stats
120W - 107L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Verum Diablo
Sun Wukong
Level 107
God Stats
1W - 2L
1,465 SR
Queue Stats
180W - 167L
1,522 Elo+
Party 2
Cerberus
Cerberus
rafa1433
Cerberus
Level 120
God Stats
2W - 2L
1,264 SR
Queue Stats
83W - 61L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 2 / 1
8,900
593
10,816
7,442
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Black-knight170
King Arthur
15
0 / 1 / 1
8,812
587
6,772
16,327
10,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 0 / 3
7,839
523
3,567
8,829
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Poisonivy8781
Kumbhakarna
11
0 / 0 / 2
6,548
437
2,208
11,758
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
PomfSnooki
Medusa
12
0 / 0 / 1
6,697
446
7,425
7,573
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 4 / 0
8,440
563
2,863
13,021
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
SpaceMT
Anhur
14
0 / 0 / 0
7,865
524
6,550
8,114
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
15
0 / 0 / 1
7,882
525
1,905
10,482
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Verum Diablo
Sun Wukong
12
1 / 1 / 0
7,855
524
7,403
11,677
8,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
rafa1433
Cerberus
16
1 / 1 / 0
9,852
657
10,232
12,335
14,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
1
2.25
L
Aphrodite
 
Aphrodite
1
4
0
0.25
W
King Arthur
Black-knight170
King Arthur
0
1
1
0.5
W
2
0
3
3.5
W
Kumbhakarna
Poisonivy8781
Kumbhakarna
0
0
2
1
W
Medusa
PomfSnooki
Medusa
0
0
1
0.5
L
Anhur
SpaceMT
Anhur
0
0
0
0
L
Thanatos
0
0
1
0.5
L
Sun Wukong
Verum Diablo
Sun Wukong
1
1
0
1
L
Cerberus
rafa1433
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
28,953
51,929
Taken
55,629
26,342
Mitigated
36,178
9,018
Healing
25,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,816
2,119
0
685
7,442
2,572
43
2,326
4,796
66,527
641
L
Aphrodite
 
Aphrodite
2,863
309
74
6,669
13,021
4,871
0
8,439
3,974
57,985
0
W
King Arthur
Black-knight170
King Arthur
6,772
863
0
2,816
16,327
10,295
0
8,995
6,201
0
79,326
W
3,567
929
0
1,355
8,829
4,133
0
388
8,401
0
72,429
W
Kumbhakarna
Poisonivy8781
Kumbhakarna
2,208
181
438
2,816
11,758
6,920
0
208
11,530
16,101
0
W
Medusa
PomfSnooki
Medusa
7,425
2,736
0
908
7,573
2,422
0
385
7,188
0
55,763
L
Anhur
SpaceMT
Anhur
6,550
3,930
0
2,656
8,114
3,420
738
897
7,217
0
70,222
L
Thanatos
1,905
858
0
9,373
10,482
5,519
0
527
9,885
0
89,116
L
Sun Wukong
Verum Diablo
Sun Wukong
7,403
870
0
2,184
11,677
8,269
0
2,298
9,293
0
40,415
L
Cerberus
rafa1433
Cerberus
10,232
219
0
4,289
12,335
14,099
0
0
12,335
83,947
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
41,894
478
Minions Killed
640
0
Camps Cleared
0
1,675,675
Distance Traveled
1,535,325
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,900
593
126
8
0
334,521
1
L
Aphrodite
8,440
563
127
8
0
272,253
0
W
King Arthur
8,812
587
136
9
0
302,922
1
W
Pele
7,839
523
104
7
0
390,307
0
W
Kumbhakarna
6,548
437
32
2
0
347,765
0
W
Medusa
6,697
446
80
5
0
300,160
0
L
Anhur
7,865
524
124
8
0
282,399
4
L
Thanatos
7,882
525
122
8
0
352,122
1
L
Sun Wukong
7,855
524
41
3
0
341,851
4
L
Cerberus
9,852
657
226
15
0
286,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role