Player Matchup

Olorun
Olorun
Monkesomnia
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,508 Elo+
Party 1
Bakasura
Bakasura
Reimaginate
Bakasura
Level 31
God Stats
1W - 2L
1,506 SR
Queue Stats
10W - 15L
1,508 Elo+
Party 1
Bellona
Bellona
TheScuffedBois
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Team Averages
Level 16
1,502 SR
1,505 Elo+

VS

Team Averages
Level 31
1,484 SR
1,380 Elo+
Tiamat
Tiamat
Cubiod
Tiamat
Level 22
God Stats
5W - 3L
1,486 SR
Queue Stats
41W - 33L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
EsperWither
Gilgamesh
Level 65
God Stats
4W - 3L
1,467 SR
Queue Stats
41W - 33L
1,427 Elo+
Party 2
Scylla
Scylla
Mikelpls
Scylla
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 6 / 0
7,080
708
8,056
9,302
3,357
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
Reimaginate
Bakasura
11
0 / 3 / 1
6,863
686
2,951
7,118
3,395
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,573
657
3,403
11,578
9,081
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cubiod
Tiamat
15
7 / 0 / 7
9,210
921
9,577
4,584
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
EsperWither
Gilgamesh
13
4 / 0 / 10
8,069
807
6,276
9,192
8,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Mikelpls
Scylla
12
3 / 2 / 10
7,778
778
6,413
4,773
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cubiod
Tiamat
7
0
7
10.5
W
Gilgamesh
EsperWither
Gilgamesh
4
0
10
9
W
Scylla
Mikelpls
Scylla
3
2
10
4
L
Olorun
2
6
0
0.33
L
Bakasura
Reimaginate
Bakasura
0
3
1
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
22,266
27,998
Taken
18,549
15,833
Mitigated
14,699
2,681
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cubiod
Tiamat
9,577
564
0
1,207
4,584
3,936
748
905
3,667
39,978
0
W
Gilgamesh
EsperWither
Gilgamesh
6,276
1,296
0
44
9,192
8,814
0
4,444
4,609
113
13,650
W
Scylla
Mikelpls
Scylla
6,413
571
0
303
4,773
1,949
0
2,675
2,056
19,965
0
L
Olorun
8,056
3,360
148
1,151
9,302
3,357
180
4,861
4,435
33,721
0
L
Bakasura
Reimaginate
Bakasura
2,951
1,384
0
1,004
7,118
3,395
192
3,553
3,559
0
8,553
L
3,403
631
0
378
11,578
9,081
99
7,761
3,809
0
12,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
25,057
113
Minions Killed
118
0
Camps Cleared
0
543,739
Distance Traveled
652,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,210
921
68
7
0
233,305
0
W
Gilgamesh
8,069
807
16
2
0
213,600
0
W
Scylla
7,778
778
34
3
0
205,219
0
L
Olorun
7,080
708
48
5
0
158,903
0
L
Bakasura
6,863
686
38
4
0
201,735
0
L
Bellona
6,573
657
27
3
0
183,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role