Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold I
BoundNDown
Bacchus
Gold I
Level 39
God Stats
8W - 5L
1,829 SR
Queue Stats
25W - 19L
1,877 MMR
Party 2
Agni
Agni
Platinum V
HalfNatty1
Agni
Platinum V
Level 194
God Stats
1W - 0L
1,323 SR
Queue Stats
55W - 51L
1,824 MMR
Party 2
Pele
Pele
Platinum II
ItsDunn
Pele
Platinum II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,850 MMR
Solo
Hachiman
Hachiman
Platinum III
Uperry
Hachiman
Platinum III
Level 153
God Stats
15W - 16L
1,487 SR
Queue Stats
161W - 157L
1,908 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,528 SR
1,792 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,650 SR
1,867 MMR
Surtr
Surtr
Platinum II
Crona-MEI
Surtr
Platinum II
Level 148
God Stats
87W - 79L
1,618 SR
Queue Stats
262W - 261L
1,889 MMR
Solo
Lancelot
Lancelot
Diamond V
Difficult
Lancelot
Diamond V
Level 219
God Stats
56W - 34L
1,648 SR
Queue Stats
133W - 117L
1,872 MMR
Solo
Apollo
Apollo
Platinum V
Pornography69
Apollo
Platinum V
Level 148
God Stats
6W - 3L
1,783 SR
Queue Stats
82W - 80L
1,869 MMR
Solo
Hercules
Hercules
Gold IV
TwitchTvMegakadi
Hercules
Gold IV
Level 79
God Stats
3W - 2L
1,715 SR
Queue Stats
17W - 14L
1,862 MMR
Solo
Janus
Janus
Platinum III
bolek-17
Janus
Platinum III
Level 149
God Stats
9W - 15L
1,490 SR
Queue Stats
154W - 154L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 0
7,735
595
7,802
12,244
12,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
BoundNDown
Bacchus
12
2 / 2 / 4
7,187
553
5,521
10,393
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 2
7,544
580
6,367
5,988
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
ItsDunn
Pele
14
1 / 1 / 4
7,357
566
5,093
9,375
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Uperry
Hachiman
15
4 / 0 / 0
8,634
664
6,567
5,112
2,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAnhur

VS

Bans
Ne ZhaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Crona-MEI
Surtr
11
1 / 4 / 1
6,641
511
8,581
14,135
7,375
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
Difficult
Lancelot
15
3 / 0 / 1
7,352
566
7,683
11,678
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,652
589
1,692
9,595
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 1 / 1
4,427
341
1,393
2,644
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
bolek-17
Janus
12
1 / 3 / 1
6,813
524
3,194
8,322
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
0
1
W
Bacchus
BoundNDown
Bacchus
2
2
4
2
L
Surtr
Crona-MEI
Surtr
1
4
1
0.38
L
Lancelot
Difficult
Lancelot
3
0
1
3.5
W
2
1
2
3
W
Pele
ItsDunn
Pele
1
1
4
3
L
1
3
0
0.33
L
0
1
1
0.5
W
Hachiman
Uperry
Hachiman
4
0
0
4
L
Janus
bolek-17
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
22,543
43,112
Taken
46,374
30,240
Mitigated
19,627
16,327
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,802
284
0
3,829
12,244
12,686
0
813
11,431
58,602
1,467
W
Bacchus
BoundNDown
Bacchus
5,521
720
0
2,178
10,393
9,627
0
901
9,492
22,232
0
L
Surtr
Crona-MEI
Surtr
8,581
2,890
0
3,707
14,135
7,375
0
6,971
6,246
2,095
43,320
L
Lancelot
Difficult
Lancelot
7,683
1,441
0
6,383
11,678
4,552
0
3,538
7,843
0
73,219
W
6,367
359
0
1,149
5,988
2,287
175
1,397
4,591
57,807
0
W
Pele
ItsDunn
Pele
5,093
674
0
5,807
9,375
3,619
0
807
8,568
0
61,385
L
1,692
1,025
0
3,437
9,595
3,537
0
1,026
8,569
0
59,122
L
1,393
440
0
1,015
2,644
899
0
320
2,324
0
6,180
W
Hachiman
Uperry
Hachiman
6,567
3,774
0
3,364
5,112
2,021
1,532
383
4,729
0
85,906
L
Janus
bolek-17
Janus
3,194
37
0
2,158
8,322
3,264
0
6,135
1,752
48,928
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
32,885
507
Minions Killed
417
0
Camps Cleared
0
1,380,119
Distance Traveled
1,186,070
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,735
595
125
10
0
236,495
2
W
Bacchus
7,187
553
26
2
0
305,276
0
L
Surtr
6,641
511
78
6
0
267,643
0
L
Lancelot
7,352
566
115
9
0
354,134
0
W
Agni
7,544
580
119
9
0
276,363
3
W
Pele
7,357
566
101
8
0
329,589
3
L
Apollo
7,652
589
118
9
0
261,817
0
L
Hercules
4,427
341
5
0
0
54,894
0
W
Hachiman
8,634
664
136
10
0
232,396
2
L
Janus
6,813
524
101
8
0
247,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role