Player Matchup

Charon
Charon
CuculaD10S
Charon
Level 90
God Stats
4W - 2L
1,797 SR
Queue Stats
159W - 167L
1,489 Elo+
Party 1
Thanatos
Thanatos
ElAgu2342
Thanatos
Level 59
God Stats
17W - 17L
1,538 SR
Queue Stats
52W - 52L
1,502 Elo+
Party 1
Ishtar
Ishtar
ElGuieOMG
Ishtar
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Green Gamer56
Cthulhu
Level 129
God Stats
9W - 3L
1,657 SR
Queue Stats
14W - 9L
1,472 Elo+
Solo
Persephone
Persephone
tuvieja2432
Persephone
Level 69
God Stats
2W - 5L
1,229 SR
Queue Stats
23W - 23L
1,480 Elo+
Party 1
Team Averages
Level 91
1,544 SR
1,479 Elo+

VS

Team Averages
Level 111
1,509 SR
1,510 Elo+
Charybdis
Charybdis
GUSTAVO--EXE
Charybdis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 263L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
RIVANILDO179
Zhong Kui
Level 124
God Stats
128W - 107L
1,677 SR
Queue Stats
500W - 506L
1,487 Elo+
Solo
Charon
Charon
Snake4Twin
Charon
Level 67
God Stats
14W - 9L
1,571 SR
Queue Stats
65W - 63L
1,496 Elo+
Solo
Janus
Janus
lFalco
Janus
Level 155
God Stats
10W - 17L
1,539 SR
Queue Stats
658W - 423L
1,584 Elo+
Solo
Loki
Loki
samunhe
Loki
Level 109
God Stats
1W - 3L
1,257 SR
Queue Stats
95W - 85L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CuculaD10S
Charon
16
4 / 1 / 8
9,750
488
13,789
14,899
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ElAgu2342
Thanatos
19
8 / 2 / 5
11,014
551
15,412
21,065
10,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
ElGuieOMG
Ishtar
17
2 / 1 / 9
10,168
508
7,795
10,798
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
17
2 / 2 / 5
11,004
550
14,169
20,117
23,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Persephone
tuvieja2432
Persephone
17
1 / 2 / 6
10,732
537
10,659
11,187
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GUSTAVO--EXE
Charybdis
16
0 / 4 / 3
9,032
452
11,115
17,800
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
RIVANILDO179
Zhong Kui
17
0 / 6 / 4
9,121
456
8,817
19,007
17,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
Snake4Twin
Charon
13
0 / 3 / 2
8,591
430
6,764
20,406
15,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
lFalco
Janus
16
2 / 2 / 3
9,282
464
13,367
11,902
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
samunhe
Loki
16
6 / 2 / 1
9,430
472
10,010
19,917
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
17
Kills
8
8
Deaths
17
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
CuculaD10S
Charon
4
1
8
8
W
Thanatos
ElAgu2342
Thanatos
8
2
5
5.25
W
Ishtar
ElGuieOMG
Ishtar
2
1
9
6.5
L
Charybdis
GUSTAVO--EXE
Charybdis
0
4
3
0.38
W
Cthulhu
2
2
5
2.25
L
Zhong Kui
RIVANILDO179
Zhong Kui
0
6
4
0.33
L
Charon
Snake4Twin
Charon
0
3
2
0.33
L
Janus
lFalco
Janus
2
2
3
1.75
L
Loki
samunhe
Loki
6
2
1
3.25
W
Persephone
tuvieja2432
Persephone
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,824
Damage
50,073
78,066
Taken
89,032
52,080
Mitigated
54,455
32,941
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
CuculaD10S
Charon
13,789
1,766
0
5,534
14,899
9,356
850
6,489
8,290
52,480
1,273
W
Thanatos
ElAgu2342
Thanatos
15,412
4,127
0
16,276
21,065
10,330
0
8,695
11,940
0
100,632
W
Ishtar
ElGuieOMG
Ishtar
7,795
5,383
0
3,287
10,798
4,506
3,137
5,767
4,855
0
75,888
L
Charybdis
GUSTAVO--EXE
Charybdis
11,115
5,441
0
7,660
17,800
7,527
0
11,171
6,629
0
75,112
W
Cthulhu
14,169
861
848
4,779
20,117
23,686
216
1,711
18,297
83,870
2,604
L
Zhong Kui
RIVANILDO179
Zhong Kui
8,817
2,425
0
5,211
19,007
17,691
851
5,120
13,415
64,853
28,465
L
Charon
Snake4Twin
Charon
6,764
964
1,443
3,513
20,406
15,966
72
8,169
11,501
33,090
0
L
Janus
lFalco
Janus
13,367
618
0
2,206
11,902
4,639
0
4,595
7,106
76,677
710
L
Loki
samunhe
Loki
10,010
1,017
0
7,963
19,917
8,632
0
6,647
12,978
0
75,543
W
Persephone
tuvieja2432
Persephone
10,659
1,281
0
2,217
11,187
4,202
939
4,219
6,648
75,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
45,456
550
Minions Killed
504
0
Camps Cleared
0
2,006,234
Distance Traveled
1,873,459
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,750
488
48
2
0
414,106
2
W
Thanatos
11,014
551
119
6
0
438,514
2
W
Ishtar
10,168
508
108
5
0
367,448
0
L
Charybdis
9,032
452
121
6
0
323,051
1
W
Cthulhu
11,004
550
131
7
0
390,831
1
L
Zhong Kui
9,121
456
125
6
0
310,462
0
L
Charon
8,591
430
40
2
0
341,271
4
L
Janus
9,282
464
120
6
0
427,776
1
L
Loki
9,430
472
98
5
0
470,899
0
W
Persephone
10,732
537
144
7
0
395,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role