Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BigBadGage
Yemoja
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,521 Elo+
Party 1
Shiva
Shiva
NoxEternaI
Shiva
Level 93
God Stats
2W - 0L
1,677 SR
Queue Stats
14W - 12L
1,518 Elo+
Party 1
Odin
Odin
THEDEADMAN2700
Odin
Level 127
God Stats
2W - 0L
1,726 SR
Queue Stats
38W - 32L
1,582 Elo+
Party 1
Discordia
Discordia
cristopher2556
Discordia
Level 162
God Stats
4W - 3L
1,447 SR
Queue Stats
187W - 185L
1,490 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,522 Elo+

VS

Team Averages
Level 143
1,436 SR
1,516 Elo+
Rama
Rama
Julioarg9413
Rama
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 269L
1,456 Elo+
Solo
Thoth
Thoth
KNIGHTNUTZ90
Thoth
Level 128
God Stats
0W - 3L
1,144 SR
Queue Stats
182W - 190L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Maknorr
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
theRPGrellik
Xbalanque
Level 140
God Stats
0W - 1L
1,721 SR
Queue Stats
18W - 12L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
wetbigtoe
Aphrodite
Level 105
God Stats
3W - 5L
1,314 SR
Queue Stats
429W - 436L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
7 / 2 / 8
9,375
852
9,769
15,541
19,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
BigBadGage
Yemoja
16
0 / 0 / 14
8,876
807
3,748
15,000
11,836
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shiva
17
9 / 1 / 8
9,674
879
21,817
15,226
18,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 3
6,602
600
1,777
4,716
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
cristopher2556
Discordia
16
2 / 1 / 10
8,204
746
11,011
7,570
3,776
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,065
733
10,323
10,912
5,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
7,191
654
8,867
8,033
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Maknorr
Amaterasu
15
3 / 1 / 0
7,597
691
6,788
10,062
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
theRPGrellik
Xbalanque
13
0 / 5 / 4
7,195
654
11,536
12,457
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
wetbigtoe
Aphrodite
13
0 / 4 / 3
7,431
676
5,192
11,635
9,644
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
18
Kills
4
5
Deaths
18
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
2
8
5.5
W
Yemoja
BigBadGage
Yemoja
0
0
14
7
L
1
4
2
0.5
L
0
4
3
0.38
L
Amaterasu
Maknorr
Amaterasu
3
1
0
3
W
Shiva
9
1
8
13
W
0
1
3
1.5
W
Discordia
cristopher2556
Discordia
2
1
10
7
L
Xbalanque
theRPGrellik
Xbalanque
0
5
4
0.4
L
Aphrodite
wetbigtoe
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
42,706
58,053
Taken
53,099
57,491
Mitigated
36,841
33,472
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,769
405
1,152
3,480
15,541
19,191
15
4,603
10,798
20,921
307
W
Yemoja
BigBadGage
Yemoja
3,748
814
11,830
6,011
15,000
11,836
1,293
2,365
12,477
8,334
1,013
L
10,323
6,017
617
382
10,912
5,851
566
4,866
5,540
0
32,438
L
8,867
447
347
251
8,033
3,958
64
4,058
3,526
13,669
338
L
Amaterasu
Maknorr
Amaterasu
6,788
2,677
743
3,838
10,062
11,522
0
4,790
4,562
0
9,343
W
Shiva
21,817
2,779
3,000
3,760
15,226
18,439
61
4,087
10,927
0
28,683
W
1,777
147
315
947
4,716
4,249
679
969
3,698
0
2,377
W
Discordia
cristopher2556
Discordia
11,011
852
1,733
1,244
7,570
3,776
714
1,790
5,548
28,853
521
L
Xbalanque
theRPGrellik
Xbalanque
11,536
6,602
435
1,850
12,457
5,866
96
3,910
7,725
0
17,440
L
Aphrodite
wetbigtoe
Aphrodite
5,192
911
5,720
3,893
11,635
9,644
132
4,447
6,363
16,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
37,479
109
Minions Killed
111
0
Camps Cleared
0
1,004,743
Distance Traveled
1,028,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,375
852
34
3
0
236,744
0
W
Yemoja
8,876
807
16
1
0
223,919
0
L
Rama
8,065
733
45
4
0
176,954
0
L
Thoth
7,191
654
15
1
0
223,856
0
L
Amaterasu
7,597
691
6
1
0
226,978
0
W
Shiva
9,674
879
21
2
0
260,218
0
W
Odin
6,602
600
4
0
0
83,008
0
W
Discordia
8,204
746
34
3
0
200,854
0
L
Xbalanque
7,195
654
14
1
0
204,186
0
L
Aphrodite
7,431
676
31
3
0
196,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role