Player Matchup

Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ImDMan5235
Cerberus
Level 129
God Stats
2W - 3L
1,481 SR
Queue Stats
176W - 192L
1,419 Elo+
Solo
Geb
Geb
RetiredMinion
Geb
Level 109
God Stats
16W - 14L
1,453 SR
Queue Stats
438W - 445L
1,461 Elo+
Solo
Hades
Hades
dominick1896
Hades
Level 83
God Stats
3W - 0L
1,736 SR
Queue Stats
17W - 30L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
slayer71990
Morgan Le Fay
Level 104
God Stats
4W - 0L
1,715 SR
Queue Stats
111W - 106L
1,424 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,414 Elo+

VS

Team Averages
Level 105
1,462 SR
1,502 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AngryEcho
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
BamothNur
Kukulkan
Level 106
God Stats
0W - 2L
1,312 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 1
Fenrir
Fenrir
MDK84
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,595 Elo+
Solo
Hercules
Hercules
xGodxofxChaosx
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 2 / 10
9,397
940
8,058
9,644
4,445
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
ImDMan5235
Cerberus
16
7 / 4 / 8
9,671
967
7,263
13,712
18,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 8
9,087
909
10,484
12,515
12,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 14
8,667
867
8,917
12,805
7,393
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
slayer71990
Morgan Le Fay
14
2 / 3 / 14
8,428
843
11,615
8,535
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 4 / 9
8,293
829
8,799
13,069
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
AngryEcho
Tsukuyomi
11
3 / 5 / 6
7,250
725
8,553
10,149
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kukulkan
BamothNur
Kukulkan
12
2 / 3 / 6
7,306
731
7,866
6,262
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MDK84
Fenrir
12
3 / 4 / 7
7,677
768
8,843
12,308
12,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
3 / 5 / 5
8,166
817
4,527
12,704
7,905
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
21
Kills
14
14
Deaths
21
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
10
5.5
L
Gilgamesh
 
Gilgamesh
3
4
9
1.88
L
Tsukuyomi
AngryEcho
Tsukuyomi
3
5
6
1.2
L
Kukulkan
BamothNur
Kukulkan
2
3
6
1.67
W
Cerberus
ImDMan5235
Cerberus
7
4
8
2.75
L
Fenrir
MDK84
Fenrir
3
4
7
1.63
W
4
1
8
8
W
2
4
14
2.25
W
Morgan Le Fay
slayer71990
Morgan Le Fay
2
3
14
3
L
Hercules
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
38,588
57,211
Taken
54,492
46,945
Mitigated
44,893
24,192
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,058
1,823
3,082
3,133
9,644
4,445
2,137
950
8,600
0
15,520
L
Gilgamesh
 
Gilgamesh
8,799
1,543
126
1,076
13,069
14,027
0
8,437
4,537
0
19,345
L
Tsukuyomi
AngryEcho
Tsukuyomi
8,553
1,815
264
1,187
10,149
7,216
0
5,715
4,434
0
15,711
L
Kukulkan
BamothNur
Kukulkan
7,866
872
163
160
6,262
3,148
0
4,314
1,779
16,806
0
W
Cerberus
ImDMan5235
Cerberus
7,263
532
73
4,201
13,712
18,207
1,053
2,001
11,529
14,701
547
L
Fenrir
MDK84
Fenrir
8,843
2,006
640
2,236
12,308
12,597
0
8,201
3,927
0
12,038
W
10,484
608
1,183
4,878
12,515
12,254
1,083
1,741
10,597
21,484
0
W
8,917
682
2,320
3,665
12,805
7,393
1,343
2,161
10,472
17,446
0
W
Morgan Le Fay
slayer71990
Morgan Le Fay
11,615
2,667
309
1,348
8,535
4,646
2,343
1,013
7,386
20,445
0
L
Hercules
4,527
844
581
2,424
12,704
7,905
0
10,410
1,863
0
7,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
38,692
99
Minions Killed
71
0
Camps Cleared
0
964,588
Distance Traveled
807,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,397
940
16
2
0
222,442
0
L
Gilgamesh
8,293
829
16
2
0
188,667
0
L
Tsukuyomi
7,250
725
8
1
0
140,264
0
L
Kukulkan
7,306
731
23
2
0
157,277
0
W
Cerberus
9,671
967
19
2
0
168,709
0
L
Fenrir
7,677
768
8
1
0
160,972
0
W
Geb
9,087
909
15
2
0
206,133
0
W
Hades
8,667
867
23
2
0
194,019
0
W
Morgan Le Fay
8,428
843
26
3
0
173,285
0
L
Hercules
8,166
817
16
2
0
160,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role