Player Matchup

Camazotz
Camazotz
GMAK21
Camazotz
Level 246
God Stats
4W - 1L
1,774 SR
Queue Stats
153W - 121L
1,588 Elo+
Party 3
Medusa
Medusa
ILikeMaple
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,494 Elo+
Party 2
Maui
Maui
ItzNasttyy
Maui
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 7L
1,652 Elo+
Party 2
Loki
Loki
KHENZIX
Loki
Level 88
God Stats
14W - 4L
1,780 SR
Queue Stats
68W - 53L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 139
God Stats
119W - 89L
1,636 SR
Queue Stats
1,486W - 1,417L
1,492 Elo+
Solo
Team Averages
Level 146
1,638 SR
1,559 Elo+

VS

Team Averages
Level 145
1,548 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KRATOS SHINIGAM
Nu Wa
Level 156
God Stats
0W - 4L
1,663 SR
Queue Stats
52W - 89L
1,467 Elo+
Party 1
Nut
Nut
omarshDK
Nut
Level 187
God Stats
6W - 11L
1,550 SR
Queue Stats
93W - 132L
1,447 Elo+
Party 1
Geb
Geb
xCHERRYSx
Geb
Level 122
God Stats
3W - 3L
1,530 SR
Queue Stats
14W - 25L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GMAK21
Camazotz
11
2 / 0 / 3
5,646
565
2,687
9,790
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
ILikeMaple
Medusa
11
2 / 1 / 1
6,339
634
4,380
5,978
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 0 / 4
5,697
570
1,634
5,413
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
KHENZIX
Loki
12
5 / 1 / 1
7,265
727
7,183
7,395
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kainaluboy808
Baron Samedi
11
1 / 0 / 1
5,666
567
3,896
3,488
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
5,154
515
3,179
7,022
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
 
Odin
8
1 / 5 / 0
4,970
497
4,643
10,830
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,247
525
2,625
4,470
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,356
536
3,182
5,600
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
4,533
453
911
4,891
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Odin
 
Odin
1
5
0
0.2
W
Camazotz
GMAK21
Camazotz
2
0
3
3.5
W
Medusa
ILikeMaple
Medusa
2
1
1
2.5
W
1
0
4
3
W
Loki
KHENZIX
Loki
5
1
1
5.5
L
0
2
0
0
W
Baron Samedi
kainaluboy808
Baron Samedi
1
0
1
1.5
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
14,540
32,064
Taken
32,813
13,718
Mitigated
13,175
15,047
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,179
1,301
0
929
7,022
3,097
0
425
6,529
0
36,841
L
Odin
 
Odin
4,643
690
0
1,316
10,830
3,985
0
199
10,631
0
30,732
W
Camazotz
GMAK21
Camazotz
2,687
1,303
0
7,689
9,790
3,374
0
261
9,477
0
41,788
W
Medusa
ILikeMaple
Medusa
4,380
1,594
0
1,862
5,978
2,092
142
389
5,565
0
55,607
W
1,634
358
0
2,132
5,413
4,332
0
842
4,519
17,504
0
W
Loki
KHENZIX
Loki
7,183
1,776
0
1,391
7,395
2,447
0
180
7,163
0
54,905
L
2,625
1,034
0
429
4,470
1,457
0
2,750
1,348
32,953
725
W
Baron Samedi
kainaluboy808
Baron Samedi
3,896
164
84
1,889
3,488
1,473
0
1,298
2,058
37,666
0
L
3,182
2,172
0
2,686
5,600
1,806
0
805
4,795
0
44,620
L
911
327
0
1,043
4,891
2,830
0
873
3,980
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
25,260
368
Minions Killed
283
0
Camps Cleared
0
1,033,961
Distance Traveled
924,089
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,154
515
65
7
0
228,356
0
L
Odin
4,970
497
49
5
0
203,127
2
W
Camazotz
5,646
565
75
8
0
236,468
1
W
Medusa
6,339
634
92
9
0
184,438
0
W
Maui
5,697
570
27
3
0
205,541
2
W
Loki
7,265
727
94
9
0
203,700
2
L
Nu Wa
5,247
525
71
7
0
189,497
0
W
Baron Samedi
5,666
567
80
8
0
203,814
2
L
Nut
5,356
536
88
9
0
178,483
1
L
Geb
4,533
453
10
1
0
124,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role