Player Matchup

Kuzenbo
Kuzenbo
Platinum II
Deceptionfusion
Kuzenbo
Platinum II
Level 159
God Stats
4W - 0L
1,744 SR
Queue Stats
19W - 3L
2,235 MMR
Party 1
Nut
Nut
Platinum II
MrSneaky4
Nut
Platinum II
Level 164
God Stats
9W - 3L
1,741 SR
Queue Stats
34W - 8L
2,195 MMR
Party 1
Agni
Agni
Platinum I
Ðrowsy
Agni
Platinum I
Level 183
God Stats
1W - 0L
1,786 SR
Queue Stats
21W - 3L
2,266 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,757 SR
2,232 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,572 SR
1,841 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Kelbi24
Scylla
Platinum II
Level 127
God Stats
36W - 35L
1,715 SR
Queue Stats
302W - 336L
1,972 MMR
Solo
Khepri
Khepri
Diamond V
TheBoyz475
Khepri
Diamond V
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 377L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,524
710
8,903
10,722
12,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 5
9,565
797
11,911
12,440
5,178
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Ðrowsy
Agni
16
5 / 2 / 3
9,564
797
11,013
7,360
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesCthulhuBacchusNe ZhaSobek

VS

Bans
ThothHachimanHorusXbalanqueOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
7,506
626
6,356
12,428
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Kelbi24
Scylla
13
2 / 2 / 1
8,603
717
7,145
7,785
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
TheBoyz475
Khepri
13
0 / 3 / 3
7,911
659
5,901
13,424
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
2
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
0
0
8
4
L
Scylla
Kelbi24
Scylla
2
2
1
1.25
W
3
1
5
5.5
L
Khepri
TheBoyz475
Khepri
0
3
3
0.5
W
Agni
Ðrowsy
Agni
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
19,402
30,522
Taken
33,637
20,443
Mitigated
18,770
8,387
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,356
2,905
0
3,097
12,428
4,069
336
7,234
4,744
0
33,702
W
8,903
2,628
0
1,480
10,722
12,359
43
3,080
7,029
17,226
1,669
L
Scylla
Kelbi24
Scylla
7,145
631
0
724
7,785
2,668
0
4,939
2,530
33,014
0
W
11,911
7,659
0
6,410
12,440
5,178
980
4,881
6,768
0
58,267
L
Khepri
TheBoyz475
Khepri
5,901
286
0
1,893
13,424
12,033
0
6,087
6,780
13,376
662
W
Agni
Ðrowsy
Agni
11,013
918
0
497
7,360
2,906
152
3,004
3,860
41,299
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
24,020
205
Minions Killed
149
0
Camps Cleared
0
703,513
Distance Traveled
682,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,506
626
49
4
0
227,177
0
W
Kuzenbo
8,524
710
20
2
0
250,233
0
L
Scylla
8,603
717
75
6
0
213,469
0
W
Nut
9,565
797
104
9
0
207,434
0
L
Khepri
7,911
659
25
2
0
241,992
0
W
Agni
9,564
797
81
7
0
245,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role