Player Matchup

Hel
Hel
Dantes Crux
Hel
Level 164
God Stats
3W - 3L
1,796 SR
Queue Stats
476W - 434L
1,586 Elo+
Party 2
Ix Chel
Ix Chel
FantheProYTR
Ix Chel
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 260L
1,493 Elo+
Party 1
Skadi
Skadi
KittenKitteh
Skadi
Level 143
God Stats
3W - 4L
1,301 SR
Queue Stats
212W - 190L
1,595 Elo+
Solo
Thor
Thor
LokiCharms69
Thor
Level 158
God Stats
1W - 1L
1,785 SR
Queue Stats
73W - 62L
1,609 Elo+
Party 2
Pele
Pele
skater18650
Pele
Level 148
God Stats
5W - 3L
1,899 SR
Queue Stats
352W - 352L
1,548 Elo+
Party 1
Team Averages
Level 148
1,656 SR
1,566 Elo+

VS

Team Averages
Level 167
1,677 SR
1,556 Elo+
Chaac
Chaac
LikeMike23Xx
Chaac
Level 158
God Stats
2W - 0L
1,801 SR
Queue Stats
88W - 88L
1,463 Elo+
Solo
Scylla
Scylla
Pupuson
Scylla
Level 254
God Stats
9W - 5L
1,811 SR
Queue Stats
109W - 96L
1,597 Elo+
Solo
Ganesha
Ganesha
RineMasonJar
Ganesha
Level 122
God Stats
6W - 3L
1,533 SR
Queue Stats
107W - 90L
1,567 Elo+
Party 3
Apollo
Apollo
The918sFinest
Apollo
Level 156
God Stats
6W - 2L
1,763 SR
Queue Stats
316W - 279L
1,556 Elo+
Solo
Bastet
Bastet
magic4nash148
Bastet
Level 147
God Stats
6W - 3L
1,477 SR
Queue Stats
100W - 88L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,006
601
3,219
7,983
5,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
FantheProYTR
Ix Chel
11
1 / 3 / 0
5,838
584
1,798
6,472
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,142
614
6,145
6,623
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,072
507
4,046
8,910
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,907
591
3,055
9,535
8,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,716
672
6,381
7,393
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Pupuson
Scylla
11
1 / 2 / 3
6,236
624
4,762
4,537
1,976
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ganesha
RineMasonJar
Ganesha
11
0 / 0 / 5
5,747
575
3,370
8,505
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 1
5,910
591
3,457
7,757
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 1 / 1
6,842
684
7,996
7,564
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ix Chel
FantheProYTR
Ix Chel
1
3
0
0.33
L
2
2
0
1
W
0
0
1
0.5
L
1
2
1
0.75
W
Scylla
Pupuson
Scylla
1
2
3
1.25
W
Ganesha
RineMasonJar
Ganesha
0
0
5
2.5
W
1
2
1
0.75
W
8
1
1
8.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
25,966
39,523
Taken
35,756
22,178
Mitigated
20,349
11,667
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,219
534
1,512
3,863
7,983
5,149
0
1,806
6,177
20,165
2,852
L
Ix Chel
FantheProYTR
Ix Chel
1,798
289
295
1,516
6,472
2,213
0
2,755
3,717
37,900
931
L
6,145
2,653
0
541
6,623
2,401
0
543
6,080
0
52,860
W
6,381
1,222
0
2,526
7,393
6,083
0
0
7,393
0
59,282
L
4,046
1,427
0
959
8,910
3,513
0
2,887
6,023
0
33,878
W
Scylla
Pupuson
Scylla
4,762
376
0
647
4,537
1,976
0
448
4,065
47,489
1,750
W
Ganesha
RineMasonJar
Ganesha
3,370
223
0
3,704
8,505
6,002
0
1,665
6,692
22,750
0
W
3,457
1,587
0
3,067
7,757
3,095
0
505
7,252
0
45,164
W
7,996
2,296
0
2,081
7,564
3,193
0
1,172
6,282
0
45,868
L
3,055
782
0
2,981
9,535
8,902
0
0
9,535
0
47,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
31,451
333
Minions Killed
384
0
Camps Cleared
0
1,050,750
Distance Traveled
1,029,671
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,006
601
32
3
0
207,887
2
L
Ix Chel
5,838
584
78
8
0
198,588
0
L
Skadi
6,142
614
87
9
0
191,410
0
W
Chaac
6,716
672
102
10
0
210,230
2
L
Thor
5,072
507
50
5
0
231,952
0
W
Scylla
6,236
624
81
8
0
186,748
0
W
Ganesha
5,747
575
5
1
0
212,042
2
W
Apollo
5,910
591
115
12
0
181,475
2
W
Bastet
6,842
684
81
8
0
239,176
0
L
Pele
5,907
591
86
9
0
220,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role