Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BloodY_Willy
Janus
Level 161
God Stats
1W - 3L
1,456 SR
Queue Stats
58W - 71L
1,459 Elo+
Party 3
Mulan
Mulan
KurizoaRyuzakiL
Mulan
Level 88
God Stats
4W - 2L
1,704 SR
Queue Stats
85W - 87L
1,544 Elo+
Solo
Susano
Susano
Sir__Don-
Susano
Level 156
God Stats
9W - 7L
1,630 SR
Queue Stats
57W - 70L
1,518 Elo+
Party 3
Artemis
Artemis
Zex_Adel
Artemis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,515 Elo+
Party 3
Team Averages
Level 137
1,558 SR
1,507 Elo+

VS

Team Averages
Level 123
1,493 SR
1,551 Elo+
Achilles
Achilles
Baozong
Achilles
Level 193
God Stats
1W - 1L
1,855 SR
Queue Stats
23W - 11L
1,718 Elo+
Solo
Jing Wei
Jing Wei
DagaKotawaru
Jing Wei
Level 68
God Stats
2W - 2L
1,222 SR
Queue Stats
140W - 134L
1,473 Elo+
Party 1
Thoth
Thoth
IamMRstump
Thoth
Level 158
God Stats
1W - 2L
1,133 SR
Queue Stats
52W - 45L
1,580 Elo+
Party 2
Thanatos
Thanatos
Sapphican
Thanatos
Level 41
God Stats
5W - 7L
1,753 SR
Queue Stats
52W - 69L
1,435 Elo+
Party 1
Ra
Ra
xShleem
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 179L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 6 / 4
7,130
419
5,902
16,710
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 0
8,699
512
7,261
12,127
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
2 / 3 / 0
8,094
476
9,936
14,925
9,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Susano
Sir__Don-
Susano
15
1 / 3 / 2
8,290
488
7,909
14,766
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Zex_Adel
Artemis
17
4 / 2 / 0
9,400
553
8,584
8,099
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baozong
Achilles
16
7 / 1 / 4
10,146
597
12,159
16,550
16,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
DagaKotawaru
Jing Wei
15
0 / 3 / 2
8,526
502
3,031
10,407
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
17
5 / 1 / 6
10,064
592
13,096
9,153
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Sapphican
Thanatos
15
3 / 2 / 4
8,544
503
5,068
12,991
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 4
10,516
619
11,726
14,990
11,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
18
18
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
4
0.33
W
Achilles
Baozong
Achilles
7
1
4
9
L
2
4
0
0.5
W
Jing Wei
DagaKotawaru
Jing Wei
0
3
2
0.33
W
Thoth
5
1
6
8
L
2
3
0
0.67
W
Thanatos
Sapphican
Thanatos
3
2
4
2.5
L
Susano
Sir__Don-
Susano
1
3
2
0.67
L
Artemis
Zex_Adel
Artemis
4
2
0
2
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
45,080
66,627
Taken
64,091
37,545
Mitigated
42,089
18,166
Healing
28,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,902
650
0
1,787
16,710
13,624
0
4,945
11,765
20,291
0
W
Achilles
Baozong
Achilles
12,159
3,129
0
4,057
16,550
16,582
0
6,218
10,332
196
45,640
L
7,261
40
0
410
12,127
4,672
0
6,445
5,632
89,522
785
W
Jing Wei
DagaKotawaru
Jing Wei
3,031
1,808
0
3,025
10,407
4,043
930
393
10,014
0
69,036
W
Thoth
13,096
562
0
1,250
9,153
3,889
1,908
4,103
5,050
94,097
2,386
L
9,936
1,214
0
6,719
14,925
9,675
0
8,666
5,042
0
62,205
W
Thanatos
Sapphican
Thanatos
5,068
756
0
8,246
12,991
6,200
84
1,566
11,425
0
60,886
L
Susano
Sir__Don-
Susano
7,909
1,691
0
5,953
14,766
6,120
0
3,084
11,556
0
71,917
L
Artemis
Zex_Adel
Artemis
8,584
3,759
0
3,297
8,099
3,454
120
0
8,099
0
79,301
W
11,726
1,323
1,430
10,105
14,990
11,375
625
794
14,196
77,732
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
47,796
505
Minions Killed
544
0
Camps Cleared
0
1,598,474
Distance Traveled
1,708,948
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,130
419
23
1
0
319,810
0
W
Achilles
10,146
597
57
3
0
385,283
5
L
Janus
8,699
512
153
9
0
359,115
2
W
Jing Wei
8,526
502
106
6
0
307,136
0
W
Thoth
10,064
592
139
8
0
331,826
6
L
Mulan
8,094
476
95
6
0
237,732
0
W
Thanatos
8,544
503
82
5
0
380,561
0
L
Susano
8,290
488
114
7
0
371,487
0
L
Artemis
9,400
553
120
7
0
310,330
3
W
Ra
10,516
619
160
9
0
304,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role