Player Matchup

Camazotz
Camazotz
GuidoMarcoccia
Camazotz
Level 92
God Stats
0W - 2L
1,270 SR
Queue Stats
88W - 142L
1,397 Elo+
Party 2
Bacchus
Bacchus
Mundokh
Bacchus
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 25L
1,102 Elo+
Party 2
Neith
Neith
Oswiig
Neith
Level 74
God Stats
10W - 24L
1,296 SR
Queue Stats
93W - 161L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
andoedes_
Cthulhu
Level 106
God Stats
1W - 4L
1,208 SR
Queue Stats
250W - 328L
1,377 Elo+
Party 2
Janus
Janus
sebandres919
Janus
Level 118
God Stats
1W - 4L
1,300 SR
Queue Stats
164W - 198L
1,374 Elo+
Party 2
Team Averages
Level 94
1,315 SR
1,328 Elo+

VS

Team Averages
Level 106
1,598 SR
1,481 Elo+
Arachne
Arachne
ERICSAWESOME4444
Arachne
Level 141
God Stats
7W - 1L
1,772 SR
Queue Stats
26W - 23L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
LZANGETSUI
Sun Wukong
Level 127
God Stats
2W - 0L
1,576 SR
Queue Stats
37W - 29L
1,553 Elo+
Solo
Anubis
Anubis
McMatterhorn
Anubis
Level 62
God Stats
6W - 9L
1,360 SR
Queue Stats
191W - 199L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Pand41789
Danzaburou
Level 124
God Stats
14W - 5L
1,592 SR
Queue Stats
532W - 516L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
Yellowgamer1622
Xing Tian
Level 77
God Stats
43W - 28L
1,691 SR
Queue Stats
518W - 507L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
2 / 5 / 1
7,004
467
4,563
14,744
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Mundokh
Bacchus
10
0 / 4 / 2
6,226
415
7,112
12,862
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Oswiig
Neith
12
2 / 3 / 1
7,146
476
8,035
10,743
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
andoedes_
Cthulhu
12
0 / 6 / 1
6,895
460
5,929
13,478
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 1
6,974
465
4,071
8,783
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,549
570
8,903
12,252
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LZANGETSUI
Sun Wukong
15
6 / 0 / 3
10,017
668
8,511
11,905
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
7 / 2 / 2
9,468
631
10,961
9,214
5,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Pand41789
Danzaburou
12
2 / 2 / 3
6,916
461
5,726
7,653
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Yellowgamer1622
Xing Tian
12
0 / 0 / 7
7,537
502
8,577
12,184
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
23
23
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Camazotz
2
5
1
0.5
W
Sun Wukong
LZANGETSUI
Sun Wukong
6
0
3
7.5
W
Anubis
7
2
2
4
L
Bacchus
Mundokh
Bacchus
0
4
2
0.25
L
Neith
Oswiig
Neith
2
3
1
0.83
W
Danzaburou
Pand41789
Danzaburou
2
2
3
1.75
W
Xing Tian
Yellowgamer1622
Xing Tian
0
0
7
3.5
L
Cthulhu
andoedes_
Cthulhu
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
42,678
60,610
Taken
53,208
29,396
Mitigated
33,221
15,811
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
5,686
0
6,101
12,252
5,829
700
2,941
9,145
0
65,959
L
Camazotz
4,563
1,531
0
5,921
14,744
5,895
0
1,934
12,810
0
52,074
W
Sun Wukong
LZANGETSUI
Sun Wukong
8,511
1,741
0
4,322
11,905
7,810
115
3,696
7,547
0
78,621
W
Anubis
10,961
167
0
3,535
9,214
5,032
52
4,102
4,648
76,757
3,211
L
Bacchus
Mundokh
Bacchus
7,112
696
0
2,681
12,862
11,598
0
4,482
8,380
24,262
422
L
Neith
Oswiig
Neith
8,035
2,391
0
3,108
10,743
4,013
0
3,957
6,786
0
46,106
W
Danzaburou
Pand41789
Danzaburou
5,726
2,281
0
1,892
7,653
3,294
517
2,321
5,332
0
44,447
W
Xing Tian
Yellowgamer1622
Xing Tian
8,577
388
0
2,698
12,184
11,256
0
2,772
9,344
24,748
5,024
L
Cthulhu
andoedes_
Cthulhu
5,929
507
228
2,656
13,478
6,208
0
1,774
11,704
43,123
0
L
4,071
256
0
1,217
8,783
1,682
0
6,280
2,503
50,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
42,487
410
Minions Killed
477
0
Camps Cleared
0
1,424,078
Distance Traveled
1,465,320
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,549
570
102
7
0
339,301
2
L
Camazotz
7,004
467
100
7
0
312,659
0
W
Sun Wukong
10,017
668
134
9
0
286,256
2
W
Anubis
9,468
631
138
9
0
273,566
5
L
Bacchus
6,226
415
21
1
0
299,549
4
L
Neith
7,146
476
86
6
0
256,357
0
W
Danzaburou
6,916
461
70
5
0
275,261
3
W
Xing Tian
7,537
502
33
2
0
290,936
0
L
Cthulhu
6,895
460
98
7
0
291,644
0
L
Janus
6,974
465
105
7
0
263,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role