Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Cryoninjar
Ravana
Level 157
God Stats
1W - 0L
1,678 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 1
Anubis
Anubis
IveGottaTinyPP
Anubis
Level 146
God Stats
1W - 1L
1,633 SR
Queue Stats
96W - 110L
1,499 Elo+
Party 2
Sol
Sol
JABdezombies
Sol
Level 157
God Stats
2W - 0L
1,716 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 1
Agni
Agni
longlivedaking
Agni
Level 156
God Stats
4W - 2L
1,451 SR
Queue Stats
231W - 174L
1,578 Elo+
Solo
Team Averages
Level 149
1,596 SR
1,499 Elo+

VS

Team Averages
Level 169
1,373 SR
1,529 Elo+
Ratatoskr
Ratatoskr
Enigma Shot U
Ratatoskr
Level 189
God Stats
0W - 2L
1,285 SR
Queue Stats
331W - 346L
1,549 Elo+
Solo
Chronos
Chronos
MarkiorX
Chronos
Level 194
God Stats
2W - 2L
1,510 SR
Queue Stats
98W - 84L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Sirlovo
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,486 Elo+
Party 3
Achilles
Achilles
SrLangostinie
Achilles
Level 155
God Stats
0W - 2L
1,405 SR
Queue Stats
26W - 40L
1,467 Elo+
Party 3
Awilix
Awilix
jzrobot
Awilix
Level 159
God Stats
1W - 6L
1,165 SR
Queue Stats
133W - 138L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 4 / 14
7,949
795
7,181
12,033
12,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Cryoninjar
Ravana
16
5 / 1 / 16
9,038
904
9,962
13,885
12,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 4 / 11
8,143
814
6,059
7,848
4,843
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

17
8 / 1 / 11
9,417
942
17,054
9,654
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
3 / 2 / 12
8,562
856
10,306
8,648
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Enigma Shot U
Ratatoskr
12
2 / 5 / 6
7,125
713
7,550
9,794
7,968
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chronos
MarkiorX
Chronos
15
3 / 2 / 8
8,202
820
12,147
8,911
4,302
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Sirlovo
Cthulhu
15
1 / 4 / 7
8,190
819
10,943
12,878
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SrLangostinie
Achilles
15
4 / 4 / 7
8,527
853
5,499
12,291
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
jzrobot
Awilix
14
2 / 6 / 6
7,707
771
8,641
12,161
7,490
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
21
Kills
12
12
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
4
14
2.25
W
Ravana
Cryoninjar
Ravana
5
1
16
13
L
Ratatoskr
Enigma Shot U
Ratatoskr
2
5
6
1
W
3
4
11
2.13
W
8
1
11
13.5
L
Chronos
MarkiorX
Chronos
3
2
8
3.5
L
Cthulhu
Sirlovo
Cthulhu
1
4
7
1.13
L
Achilles
SrLangostinie
Achilles
4
4
7
1.88
L
Awilix
jzrobot
Awilix
2
6
6
0.83
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
44,780
52,068
Taken
56,035
39,108
Mitigated
50,727
16,138
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,181
528
2,379
1,173
12,033
12,289
0
5,742
6,113
0
17,063
W
Ravana
Cryoninjar
Ravana
9,962
1,692
1,767
3,125
13,885
12,893
20
6,260
7,365
0
17,062
L
Ratatoskr
Enigma Shot U
Ratatoskr
7,550
951
205
650
9,794
7,968
0
5,607
4,187
0
10,557
W
6,059
237
0
676
7,848
4,843
98
4,222
3,588
12,728
0
W
17,054
7,715
574
3,744
9,654
4,662
1,805
4,369
5,140
29,532
1,674
L
Chronos
MarkiorX
Chronos
12,147
2,012
203
2,609
8,911
4,302
204
4,048
4,863
22,729
247
L
Cthulhu
Sirlovo
Cthulhu
10,943
332
2,032
1,469
12,878
16,713
28
8,807
4,071
24,740
1,623
L
Achilles
SrLangostinie
Achilles
5,499
524
699
3,055
12,291
14,254
0
7,162
5,129
0
8,970
L
Awilix
jzrobot
Awilix
8,641
1,487
99
806
12,161
7,490
0
7,666
4,495
2,639
16,065
W
10,306
669
1,132
1,568
8,648
4,421
459
3,588
5,060
21,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
39,751
123
Minions Killed
108
0
Camps Cleared
0
922,728
Distance Traveled
996,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,949
795
12
1
0
189,655
0
W
Ravana
9,038
904
24
2
0
212,641
2
L
Ratatoskr
7,125
713
5
1
0
185,836
0
W
Anubis
8,143
814
16
2
0
156,899
0
W
Sol
9,417
942
39
4
0
178,863
0
L
Chronos
8,202
820
27
3
0
225,355
0
L
Cthulhu
8,190
819
38
4
0
194,930
0
L
Achilles
8,527
853
15
2
0
180,185
0
L
Awilix
7,707
771
23
2
0
210,283
0
W
Agni
8,562
856
32
3
0
184,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role