Player Matchup

Mercury
Mercury
 
Mercury
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigFarterXD
Anhur
Level 154
God Stats
6W - 5L
1,494 SR
Queue Stats
59W - 58L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
Kevdawg92x
Baba Yaga
Level 155
God Stats
7W - 7L
1,543 SR
Queue Stats
170W - 163L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sanborn16
Cu Chulainn
Level 120
God Stats
3W - 0L
1,700 SR
Queue Stats
51W - 37L
1,521 Elo+
Solo
Ganesha
Ganesha
lnflation
Ganesha
Level 142
God Stats
3W - 2L
1,591 SR
Queue Stats
81W - 69L
1,580 Elo+
Party 2
Team Averages
Level 148
1,566 SR
1,546 Elo+

VS

Team Averages
Level 95
1,477 SR
1,580 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Albatorion
Arachne
Level 35
God Stats
5W - 6L
1,614 SR
Queue Stats
130W - 115L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moonfinne
Tsukuyomi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 316L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
ReportMeYouNoob
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,736 Elo+
Party 1
Thanatos
Thanatos
SkXet
Thanatos
Level 46
God Stats
1W - 3L
1,274 SR
Queue Stats
382W - 363L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 1 / 5
9,342
584
8,551
15,012
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 4
9,107
569
9,786
13,478
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Kevdawg92x
Baba Yaga
16
5 / 1 / 5
9,426
589
8,731
8,377
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Sanborn16
Cu Chulainn
16
4 / 5 / 0
9,652
603
9,787
16,100
14,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
lnflation
Ganesha
14
0 / 0 / 14
9,017
564
4,486
10,176
13,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
0 / 3 / 1
7,074
442
6,523
13,389
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Albatorion
Arachne
16
5 / 3 / 1
9,991
624
11,768
17,831
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
Moonfinne
Tsukuyomi
14
2 / 5 / 1
7,947
497
6,485
14,147
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 1
7,851
491
5,858
13,152
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SkXet
Thanatos
12
2 / 6 / 1
7,023
439
7,518
12,900
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
10
10
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
5
9.5
L
Susano
 
Susano
0
3
1
0.17
L
Arachne
Albatorion
Arachne
5
3
1
1.83
W
4
3
4
2
W
Baba Yaga
Kevdawg92x
Baba Yaga
5
1
5
7.5
L
Tsukuyomi
Moonfinne
Tsukuyomi
2
5
1
0.5
L
1
3
1
0.5
W
Cu Chulainn
Sanborn16
Cu Chulainn
4
5
0
0.8
L
Thanatos
SkXet
Thanatos
2
6
1
0.42
W
Ganesha
lnflation
Ganesha
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,341
Damage
38,152
63,143
Taken
71,419
47,311
Mitigated
29,534
10,963
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,551
4,603
0
500
15,012
7,111
1,606
0
15,012
0
91,037
L
Susano
 
Susano
6,523
1,011
0
4,216
13,389
5,245
0
2,611
10,778
0
61,037
L
Arachne
Albatorion
Arachne
11,768
6,941
0
9,103
17,831
8,496
0
1,042
16,789
0
77,781
W
9,786
5,222
0
4,361
13,478
9,295
1,638
0
13,478
0
76,423
W
Baba Yaga
Kevdawg92x
Baba Yaga
8,731
709
0
2,193
8,377
3,400
685
0
8,377
77,887
1,490
L
Tsukuyomi
Moonfinne
Tsukuyomi
6,485
1,260
0
3,046
14,147
5,493
0
1,201
12,946
0
62,246
L
5,858
429
0
4,556
13,152
5,826
0
4,676
8,476
0
74,552
W
Cu Chulainn
Sanborn16
Cu Chulainn
9,787
1,736
0
2,321
16,100
14,453
80
0
16,100
0
75,444
L
Thanatos
SkXet
Thanatos
7,518
1,447
0
6,547
12,900
4,474
0
3,127
9,773
0
33,493
W
Ganesha
lnflation
Ganesha
4,486
373
0
1,588
10,176
13,052
114
0
10,176
19,964
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
39,886
538
Minions Killed
512
0
Camps Cleared
0
1,627,479
Distance Traveled
1,635,820
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,342
584
123
8
0
390,546
0
L
Susano
7,074
442
100
6
0
358,326
0
L
Arachne
9,991
624
135
8
0
314,385
4
W
Anhur
9,107
569
132
8
0
285,763
0
W
Baba Yaga
9,426
589
138
9
0
324,333
2
L
Tsukuyomi
7,947
497
107
7
0
316,489
3
L
Ne Zha
7,851
491
117
7
0
323,918
1
W
Cu Chulainn
9,652
603
135
8
0
290,257
2
L
Thanatos
7,023
439
53
3
0
322,702
0
W
Ganesha
9,017
564
10
1
0
336,580
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role