Player Matchup

Ix Chel
Ix Chel
Charliechips
Ix Chel
Level 126
God Stats
3W - 4L
1,940 SR
Queue Stats
186W - 170L
1,503 Elo+
Solo
Ishtar
Ishtar
OG Magikarps
Ishtar
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,558 Elo+
Party 1
He Bo
He Bo
SirSauced420
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,566 Elo+
Party 1
Vamana
Vamana
ThatGuyGreg9411
Vamana
Level 108
God Stats
2W - 3L
1,484 SR
Queue Stats
64W - 54L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
vDduBv
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 217L
1,530 Elo+
Solo
Team Averages
Level 132
1,585 SR
1,546 Elo+

VS

Team Averages
Level 133
1,600 SR
1,648 Elo+
Kukulkan
Kukulkan
Clayne
Kukulkan
Level 124
God Stats
4W - 6L
1,765 SR
Queue Stats
272W - 275L
1,543 Elo+
Solo
Hun Batz
Hun Batz
SL4INee
Hun Batz
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 246L
1,532 Elo+
Solo
Odin
Odin
Stickmàn
Odin
Level 151
God Stats
4W - 1L
1,734 SR
Queue Stats
133W - 21L
1,837 Elo+
Party 2
Izanami
Izanami
ViBEGOD23
Izanami
Level 158
God Stats
9W - 14L
1,425 SR
Queue Stats
356W - 399L
1,536 Elo+
Solo
Ix Chel
Ix Chel
lethalg7201983
Ix Chel
Level 104
God Stats
6W - 0L
1,577 SR
Queue Stats
417W - 135L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Charliechips
Ix Chel
12
0 / 4 / 2
6,773
753
7,612
10,406
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
12
3 / 5 / 3
7,444
827
7,885
9,815
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 2
6,487
721
5,699
9,987
2,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 5 / 2
7,330
814
8,976
15,116
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
vDduBv
Ne Zha
12
1 / 5 / 0
6,854
762
5,654
12,766
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clayne
Kukulkan
15
11 / 1 / 14
9,941
1,105
17,572
10,104
5,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SL4INee
Hun Batz
14
6 / 2 / 14
8,643
960
14,873
8,382
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
15
2 / 1 / 17
9,218
1,024
7,034
14,165
16,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
ViBEGOD23
Izanami
15
5 / 2 / 16
8,997
1,000
8,153
6,849
3,470
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 17
8,234
915
6,606
8,669
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
6
Kills
26
26
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Charliechips
Ix Chel
0
4
2
0.25
W
Kukulkan
Clayne
Kukulkan
11
1
14
18
L
Ishtar
3
5
3
0.9
W
Hun Batz
SL4INee
Hun Batz
6
2
14
6.5
L
0
7
2
0.14
W
Odin
2
1
17
10.5
L
2
5
2
0.6
W
Izanami
ViBEGOD23
Izanami
5
2
16
6.5
W
2
0
17
10.5
L
Ne Zha
vDduBv
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
54,238
58,090
Taken
48,169
31,597
Mitigated
35,629
15,656
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Charliechips
Ix Chel
7,612
775
6,068
3,791
10,406
4,146
0
5,019
5,387
17,654
0
W
Kukulkan
Clayne
Kukulkan
17,572
1,441
933
1,642
10,104
5,897
1,457
1,802
8,074
34,181
0
L
Ishtar
7,885
3,203
198
305
9,815
4,073
0
3,884
5,931
0
13,373
W
Hun Batz
SL4INee
Hun Batz
14,873
841
546
388
8,382
5,378
1,647
2,349
5,989
0
21,635
L
5,699
118
530
217
9,987
2,981
0
3,081
6,906
12,887
0
W
Odin
7,034
1,503
2,022
3,201
14,165
16,204
851
3,787
10,213
0
12,360
L
8,976
4,850
0
1,677
15,116
15,181
0
6,798
8,318
0
14,766
W
Izanami
ViBEGOD23
Izanami
8,153
5,002
111
828
6,849
3,470
3,225
1,480
5,255
0
26,780
W
6,606
700
6,333
4,021
8,669
4,680
856
3,893
4,555
14,077
0
L
Ne Zha
vDduBv
Ne Zha
5,654
229
588
2,282
12,766
5,216
0
5,396
7,370
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
45,033
86
Minions Killed
108
0
Camps Cleared
0
761,585
Distance Traveled
917,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,773
753
28
3
0
155,664
0
W
Kukulkan
9,941
1,105
26
3
0
192,432
0
L
Ishtar
7,444
827
15
2
0
146,006
0
W
Hun Batz
8,643
960
9
1
0
185,479
0
L
He Bo
6,487
721
17
2
0
153,240
0
W
Odin
9,218
1,024
12
1
0
193,688
0
L
Vamana
7,330
814
13
1
0
165,080
0
W
Izanami
8,997
1,000
50
6
0
151,179
0
W
Ix Chel
8,234
915
11
1
0
195,023
0
L
Ne Zha
6,854
762
13
1
0
141,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role