Player Matchup

Ymir
Ymir
Blindkids3105
Ymir
Level 24
God Stats
7W - 10L
1,405 SR
Queue Stats
8W - 10L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
PimpUllr
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,432 Elo+
Party 2
Surtr
Surtr
ezPimpdaddyc
Surtr
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 2
Team Averages
Level 54
1,387 SR
1,438 Elo+

VS

Team Averages
Level 93
1,672 SR
1,411 Elo+
Tiamat
Tiamat
DësTroÿ
Tiamat
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 22L
1,384 Elo+
Party 1
Bacchus
Bacchus
TheReaIJahseh
Bacchus
Level 37
God Stats
11W - 9L
1,571 SR
Queue Stats
38W - 28L
1,418 Elo+
Solo
Surtr
Surtr
l Novus l
Surtr
Level 115
God Stats
8W - 6L
1,731 SR
Queue Stats
38W - 50L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,821
637
7,322
19,302
19,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PimpUllr
Danzaburou
17
3 / 1 / 2
12,797
753
17,310
12,002
6,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 2
10,752
632
7,214
19,563
22,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DësTroÿ
Tiamat
15
2 / 2 / 6
10,540
620
14,337
13,373
9,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
16
5 / 2 / 3
10,763
633
10,181
11,665
7,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
l Novus l
Surtr
15
1 / 1 / 6
9,928
584
10,733
18,303
22,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Tiamat
DësTroÿ
Tiamat
2
2
6
2.5
W
Danzaburou
PimpUllr
Danzaburou
3
1
2
4
L
Bacchus
5
2
3
3.25
W
1
3
2
0.67
L
Surtr
l Novus l
Surtr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
35,251
50,867
Taken
43,341
48,334
Mitigated
40,113
5,589
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,322
238
0
222
19,302
19,347
305
9,959
9,343
27,987
0
L
Tiamat
DësTroÿ
Tiamat
14,337
782
62
3,112
13,373
9,765
0
3,494
9,879
44,342
0
W
Danzaburou
PimpUllr
Danzaburou
17,310
9,946
0
4,299
12,002
6,145
2,484
5,712
6,290
0
79,796
L
Bacchus
10,181
1,035
0
2,024
11,665
7,409
0
1,574
10,091
46,534
0
W
7,214
2,083
0
1,068
19,563
22,842
375
9,056
10,507
229
15,410
L
Surtr
l Novus l
Surtr
10,733
3,285
0
3,462
18,303
22,939
58
3,024
15,279
270
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
31,231
172
Minions Killed
156
0
Camps Cleared
0
924,748
Distance Traveled
910,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,821
637
33
2
0
297,734
0
L
Tiamat
10,540
620
65
4
0
299,555
0
W
Danzaburou
12,797
753
121
7
0
313,004
0
L
Bacchus
10,763
633
63
4
0
303,349
0
W
Surtr
10,752
632
18
1
0
314,010
0
L
Surtr
9,928
584
28
2
0
307,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role