Player Matchup

Bacchus
Bacchus
AyoFlamingo
Bacchus
Level 42
God Stats
8W - 9L
1,506 SR
Queue Stats
17W - 13L
1,475 Elo+
Party 1
Charybdis
Charybdis
D3M0NSNACK
Charybdis
Level 113
God Stats
4W - 5L
1,343 SR
Queue Stats
40W - 49L
1,517 Elo+
Solo
Anubis
Anubis
DuckMan101
Anubis
Level 107
God Stats
13W - 16L
1,248 SR
Queue Stats
148W - 133L
1,496 Elo+
Solo
Horus
Horus
Nergigant3
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,566 Elo+
Solo
Chaac
Chaac
Tray8x24
Chaac
Level 48
God Stats
11W - 4L
1,480 SR
Queue Stats
36W - 24L
1,476 Elo+
Party 1
Team Averages
Level 75
1,416 SR
1,506 Elo+

VS

Team Averages
Level 103
1,474 SR
1,478 Elo+
Scylla
Scylla
DevinSleezly
Scylla
Level 123
God Stats
0W - 2L
1,340 SR
Queue Stats
204W - 219L
1,502 Elo+
Party 2
Bacchus
Bacchus
Kingdummy8612
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Fenrir
Fenrir
NastyNashHard-On
Fenrir
Level 86
God Stats
15W - 8L
1,529 SR
Queue Stats
77W - 93L
1,445 Elo+
Party 2
Chaac
Chaac
ZoZypher
Chaac
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 48L
1,509 Elo+
Solo
Xbalanque
Xbalanque
zazacade_spotify
Xbalanque
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 158L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyoFlamingo
Bacchus
11
2 / 8 / 1
7,117
419
2,791
12,771
11,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
D3M0NSNACK
Charybdis
13
2 / 1 / 0
8,292
488
8,351
10,694
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DuckMan101
Anubis
18
4 / 1 / 2
10,412
612
4,102
5,917
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
11
1 / 2 / 4
8,270
486
5,585
15,008
15,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Tray8x24
Chaac
16
4 / 1 / 5
9,169
539
8,161
10,990
10,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 3 / 0
6,866
404
4,222
6,301
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 2 / 2
6,942
408
2,144
10,048
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 1
7,819
460
6,152
9,235
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
ZoZypher
Chaac
15
5 / 4 / 2
9,733
573
15,843
16,318
16,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
9
1 / 3 / 0
6,184
364
4,745
7,717
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
11
13
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AyoFlamingo
Bacchus
2
8
1
0.31
W
Charybdis
D3M0NSNACK
Charybdis
2
1
0
2
L
Scylla
0
3
0
0
W
Anubis
DuckMan101
Anubis
4
1
2
5
L
Bacchus
0
2
2
0.5
L
5
1
1
5.5
W
Horus
1
2
4
1.5
W
Chaac
Tray8x24
Chaac
4
1
5
6.5
L
Chaac
ZoZypher
Chaac
5
4
2
1.5
L
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
33,106
55,380
Taken
49,619
45,928
Mitigated
30,951
16,972
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AyoFlamingo
Bacchus
2,791
520
0
520
12,771
11,506
0
1,432
11,267
14,582
0
W
Charybdis
D3M0NSNACK
Charybdis
8,351
3,618
0
4,426
10,694
5,375
1,415
1,335
9,317
0
76,891
L
Scylla
4,222
187
0
288
6,301
1,554
0
1,589
4,712
37,740
0
W
Anubis
DuckMan101
Anubis
4,102
186
0
2,055
5,917
3,154
3,777
1,550
4,133
81,728
3,401
L
Bacchus
2,144
122
0
1,928
10,048
7,373
0
939
9,109
21,981
0
L
6,152
672
0
1,209
9,235
3,721
0
1,746
7,489
0
44,525
W
Horus
5,585
2,117
897
3,918
15,008
15,311
42
1,697
13,237
0
20,026
W
Chaac
Tray8x24
Chaac
8,161
1,546
0
5,156
10,990
10,582
334
618
10,342
0
83,770
L
Chaac
ZoZypher
Chaac
15,843
3,201
0
2,363
16,318
16,269
230
2,201
14,117
0
76,447
L
Xbalanque
4,745
1,784
0
1,850
7,717
2,034
859
392
7,325
0
35,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
37,544
436
Minions Killed
325
0
Camps Cleared
0
1,602,893
Distance Traveled
1,309,874
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,117
419
13
1
0
321,396
0
W
Charybdis
8,292
488
136
8
0
297,788
0
L
Scylla
6,866
404
74
4
0
232,529
0
W
Anubis
10,412
612
138
8
0
280,073
2
L
Bacchus
6,942
408
24
1
0
261,912
0
L
Fenrir
7,819
460
65
4
0
329,821
0
W
Horus
8,270
486
26
2
0
334,055
2
W
Chaac
9,169
539
123
7
0
369,581
0
L
Chaac
9,733
573
108
6
0
251,577
0
L
Xbalanque
6,184
364
54
3
0
234,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role