Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
AldoFlowW
Arachne
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sobek
Sobek
Silver II
GSCosmiK
Sobek
Silver II
Level 71
God Stats
0W - 1L
1,436 SR
Queue Stats
3W - 4L
1,498 MMR
Solo
Amaterasu
Amaterasu
Gold V
MonsterMania261
Amaterasu
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,482 MMR
Solo
Merlin
Merlin
Gold IV
OdinsBadEye
Merlin
Gold IV
Level 108
God Stats
10W - 11L
1,563 SR
Queue Stats
178W - 182L
1,477 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,500 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,610 SR
1,490 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
Edd Lova
Morgan Le Fay
Gold I
Level 156
God Stats
3W - 2L
1,829 SR
Queue Stats
136W - 144L
1,513 MMR
Party 1
Ullr
Ullr
Gold IV
HATEIMGR8
Ullr
Gold IV
Level 124
God Stats
6W - 5L
1,521 SR
Queue Stats
538W - 526L
1,479 MMR
Solo
Susano
Susano
Gold II
Purged Phoenix
Susano
Gold II
Level 156
God Stats
4W - 1L
1,769 SR
Queue Stats
136W - 144L
1,513 MMR
Party 1
Ares
Ares
Gold II
ibeizzy
Ares
Gold II
Level 151
God Stats
6W - 4L
1,402 SR
Queue Stats
241W - 252L
1,472 MMR
Solo
Guan Yu
Guan Yu
Gold IV
xKnep
Guan Yu
Gold IV
Level 113
God Stats
2W - 2L
1,528 SR
Queue Stats
242W - 245L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 2 / 0
8,266
517
8,716
13,041
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
AldoFlowW
Arachne
13
2 / 2 / 0
7,750
484
7,859
14,108
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
GSCosmiK
Sobek
12
0 / 1 / 3
7,654
478
4,978
14,405
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
MonsterMania261
Amaterasu
11
0 / 3 / 0
6,540
409
2,098
15,700
13,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
2 / 1 / 2
8,583
536
8,051
6,502
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosBellonaSet

VS

Bans
KuzenboLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edd Lova
Morgan Le Fay
15
0 / 1 / 0
8,078
505
7,034
6,898
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
3 / 0 / 0
9,573
598
7,463
11,876
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 4
8,519
532
6,090
13,717
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
ibeizzy
Ares
13
0 / 1 / 2
7,398
462
8,658
12,154
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
xKnep
Guan Yu
17
5 / 0 / 0
10,396
650
7,057
11,068
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Arachne
AldoFlowW
Arachne
2
2
0
1
W
Morgan Le Fay
Edd Lova
Morgan Le Fay
0
1
0
0
L
Sobek
GSCosmiK
Sobek
0
1
3
1.5
W
Ullr
3
0
0
3
L
Amaterasu
MonsterMania261
Amaterasu
0
3
0
0
L
Merlin
2
1
2
3
W
1
2
4
1.5
W
Ares
ibeizzy
Ares
0
1
2
1
W
Guan Yu
xKnep
Guan Yu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
36,302
63,756
Taken
55,713
43,203
Mitigated
33,708
24,151
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,716
2,690
0
6,189
13,041
5,283
0
518
12,523
0
87,539
L
Arachne
AldoFlowW
Arachne
7,859
5,631
0
6,830
14,108
5,665
0
1,991
12,117
0
60,219
W
Morgan Le Fay
Edd Lova
Morgan Le Fay
7,034
243
0
576
6,898
2,785
0
4,058
2,840
77,251
1,258
L
Sobek
GSCosmiK
Sobek
4,978
427
0
4,267
14,405
16,476
0
8,009
6,396
24,680
1,159
W
Ullr
7,463
1,839
0
4,288
11,876
5,179
460
576
11,300
0
90,039
L
Amaterasu
MonsterMania261
Amaterasu
2,098
1,002
0
6,000
15,700
13,225
0
732
14,968
0
50,225
L
Merlin
8,051
418
0
865
6,502
2,554
0
4,232
2,270
78,276
402
W
6,090
1,336
0
6,286
13,717
6,351
112
2,072
11,645
0
81,440
W
Ares
ibeizzy
Ares
8,658
547
0
1,313
12,154
11,048
0
5,862
6,292
35,105
0
W
Guan Yu
xKnep
Guan Yu
7,057
1,524
68
3,986
11,068
8,345
1,352
206
10,862
0
80,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
43,964
511
Minions Killed
591
0
Camps Cleared
0
1,497,115
Distance Traveled
1,648,058
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,266
517
147
9
0
271,522
2
L
Arachne
7,750
484
106
7
0
358,046
2
W
Morgan Le Fay
8,078
505
135
8
0
327,978
0
L
Sobek
7,654
478
34
2
0
330,356
1
W
Ullr
9,573
598
154
10
0
335,160
4
L
Amaterasu
6,540
409
71
4
0
226,417
0
L
Merlin
8,583
536
153
10
0
310,774
4
W
Susano
8,519
532
108
7
0
335,986
4
W
Ares
7,398
462
54
3
0
330,683
4
W
Guan Yu
10,396
650
140
9
0
318,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role