Player Matchup

Geb
Geb
LivingB0nes
Geb
Level 97
God Stats
2W - 0L
1,753 SR
Queue Stats
62W - 73L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Pixiempk
Sylvanus
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 76L
1,570 Elo+
Party 1
Martichoras
Martichoras
Tsukiriki
Martichoras
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 134L
1,612 Elo+
Party 1
Anubis
Anubis
ikari_303
Anubis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 12L
1,671 Elo+
Solo
Zeus
Zeus
tylercvb
Zeus
Level 128
God Stats
3W - 1L
1,642 SR
Queue Stats
75W - 73L
1,493 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,561 Elo+

VS

Team Averages
Level 103
1,497 SR
1,486 Elo+
Cthulhu
Cthulhu
BARREL3788
Cthulhu
Level 121
God Stats
4W - 8L
1,483 SR
Queue Stats
383W - 425L
1,521 Elo+
Solo
Hachiman
Hachiman
DAwesleyCRUSHER
Hachiman
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,415 Elo+
Solo
Xbalanque
Xbalanque
SourPinkKush808
Xbalanque
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 173L
1,503 Elo+
Solo
Terra
Terra
bobross 445
Terra
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 230L
1,456 Elo+
Solo
Susano
Susano
ghostdogg98
Susano
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
631W - 660L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 19
8,744
874
6,864
12,146
12,246
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Pixiempk
Sylvanus
14
1 / 1 / 15
7,907
791
2,687
9,159
9,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Tsukiriki
Martichoras
17
13 / 2 / 9
10,410
1,041
16,201
12,261
7,569
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ikari_303
Anubis
17
5 / 0 / 12
9,270
927
9,734
7,728
5,152
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zeus
15
3 / 1 / 13
8,504
850
15,646
6,650
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARREL3788
Cthulhu
16
4 / 3 / 2
8,404
840
15,777
14,237
17,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
13
1 / 5 / 1
7,503
750
8,532
8,789
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
SourPinkKush808
Xbalanque
14
1 / 4 / 3
7,884
788
4,374
7,711
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 3
7,602
760
9,144
14,457
14,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
11
0 / 5 / 1
6,518
652
6,540
9,852
5,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
23
Kills
6
6
Deaths
23
68
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BARREL3788
Cthulhu
4
3
2
1.67
L
Hachiman
1
5
1
0.3
W
1
2
19
5.25
W
Sylvanus
Pixiempk
Sylvanus
1
1
15
8.5
L
Xbalanque
SourPinkKush808
Xbalanque
1
4
3
0.63
W
Martichoras
Tsukiriki
Martichoras
13
2
9
8.75
L
0
6
3
0.25
L
Susano
0
5
1
0.1
W
Anubis
ikari_303
Anubis
5
0
12
11
W
Zeus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
44,367
47,944
Taken
55,046
38,043
Mitigated
44,792
29,620
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BARREL3788
Cthulhu
15,777
144
1,628
4,911
14,237
17,734
0
8,974
5,263
35,004
0
L
Hachiman
8,532
4,443
415
332
8,789
4,381
0
5,497
3,292
0
17,583
W
6,864
573
2,712
2,389
12,146
12,246
306
4,932
7,214
11,574
360
W
Sylvanus
Pixiempk
Sylvanus
2,687
454
9,171
4,759
9,159
9,404
280
5,880
3,279
5,048
0
L
Xbalanque
SourPinkKush808
Xbalanque
4,374
1,193
188
609
7,711
3,106
0
4,975
2,736
0
12,236
W
Martichoras
Tsukiriki
Martichoras
16,201
6,770
710
2,661
12,261
7,569
1,406
5,647
6,614
0
33,009
L
9,144
312
1,536
1,414
14,457
14,179
0
9,288
5,169
12,639
896
L
Susano
6,540
751
84
303
9,852
5,392
0
5,608
4,244
0
11,729
W
Anubis
ikari_303
Anubis
9,734
109
1,218
2,968
7,728
5,152
584
4,021
3,707
29,723
575
W
Zeus
15,646
1,396
1,111
1,921
6,650
3,672
784
3,893
2,757
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
37,911
123
Minions Killed
103
0
Camps Cleared
0
989,869
Distance Traveled
850,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,404
840
34
3
0
189,998
0
L
Hachiman
7,503
750
25
3
0
151,106
0
W
Geb
8,744
874
11
1
0
189,749
0
W
Sylvanus
7,907
791
9
1
0
194,100
0
L
Xbalanque
7,884
788
22
2
0
155,614
0
W
Martichoras
10,410
1,041
49
5
0
190,627
0
L
Terra
7,602
760
11
1
0
179,412
0
L
Susano
6,518
652
11
1
0
174,261
0
W
Anubis
9,270
927
35
4
0
219,780
0
W
Zeus
8,504
850
19
2
0
195,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role