Player Matchup

Susano
Susano
DiddlyDipp
Susano
Level 23
God Stats
4W - 4L
1,436 SR
Queue Stats
146W - 137L
1,405 Elo+
Party 1
Sobek
Sobek
JPMLuis
Sobek
Level 122
God Stats
21W - 13L
1,650 SR
Queue Stats
78W - 76L
1,510 Elo+
Solo
Surtr
Surtr
NotOffensive-
Surtr
Level 66
God Stats
1W - 4L
1,320 SR
Queue Stats
65W - 61L
1,454 Elo+
Party 1
Hachiman
Hachiman
Rol_dancer
Hachiman
Level 47
God Stats
5W - 4L
1,424 SR
Queue Stats
110W - 134L
1,459 Elo+
Solo
Chronos
Chronos
Waifuinrealifeu
Chronos
Level 103
God Stats
15W - 14L
1,601 SR
Queue Stats
112W - 116L
1,453 Elo+
Party 1
Team Averages
Level 72
1,486 SR
1,456 Elo+

VS

Team Averages
Level 79
1,524 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Alejo010604
Sun Wukong
Level 44
God Stats
32W - 24L
1,609 SR
Queue Stats
58W - 50L
1,503 Elo+
Party 3
Medusa
Medusa
GLVSSgames
Medusa
Level 89
God Stats
3W - 6L
1,501 SR
Queue Stats
47W - 47L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
HeyyBert
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,702 Elo+
Party 2
Loki
Loki
YAGxSIxSALOCIN
Loki
Level 114
God Stats
1W - 1L
1,455 SR
Queue Stats
43W - 39L
1,578 Elo+
Solo
Discordia
Discordia
mmdmoc
Discordia
Level 106
God Stats
3W - 3L
1,557 SR
Queue Stats
83W - 66L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DiddlyDipp
Susano
14
4 / 3 / 4
8,066
538
7,564
15,429
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sobek
JPMLuis
Sobek
13
4 / 0 / 5
8,412
561
8,816
14,700
12,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 1
7,930
529
11,048
17,074
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Rol_dancer
Hachiman
14
3 / 2 / 3
8,132
542
5,576
8,337
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 2
8,756
584
9,198
11,649
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo010604
Sun Wukong
14
1 / 2 / 0
8,722
581
9,595
15,819
14,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
GLVSSgames
Medusa
13
1 / 5 / 1
7,759
517
8,231
11,249
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HeyyBert
Cthulhu
11
1 / 2 / 2
7,150
477
7,239
11,272
9,958
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
3 / 4 / 1
7,969
531
6,125
13,663
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
mmdmoc
Discordia
12
1 / 4 / 1
7,693
513
6,750
10,047
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alejo010604
Sun Wukong
1
2
0
0.5
W
Susano
DiddlyDipp
Susano
4
3
4
2
L
Medusa
GLVSSgames
Medusa
1
5
1
0.3
L
Cthulhu
HeyyBert
Cthulhu
1
2
2
1
W
Sobek
JPMLuis
Sobek
4
0
5
6.5
W
1
1
1
1.5
W
Hachiman
Rol_dancer
Hachiman
3
2
3
2.25
W
5
1
2
6
L
3
4
1
0.88
L
Discordia
mmdmoc
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,202
Damage
37,940
67,189
Taken
62,050
41,418
Mitigated
38,634
25,657
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alejo010604
Sun Wukong
9,595
3,661
0
2,868
15,819
14,743
0
816
13,841
0
75,193
W
Susano
DiddlyDipp
Susano
7,564
2,057
0
5,211
15,429
6,343
0
2,175
13,097
0
45,208
L
Medusa
GLVSSgames
Medusa
8,231
2,812
0
867
11,249
4,288
0
2,719
8,530
0
52,040
L
Cthulhu
HeyyBert
Cthulhu
7,239
1,101
1,409
3,006
11,272
9,958
0
4,625
6,647
26,176
1,815
W
Sobek
JPMLuis
Sobek
8,816
1,015
280
7,854
14,700
12,463
0
3,540
11,092
36,640
2,913
W
11,048
4,222
0
6,097
17,074
14,403
0
0
17,074
963
58,548
W
Hachiman
Rol_dancer
Hachiman
5,576
3,684
0
4,074
8,337
3,362
899
2,104
6,233
0
55,177
W
9,198
2,974
0
2,141
11,649
4,847
681
4,973
6,056
61,580
3,401
L
6,125
824
22
702
13,663
5,725
0
2,977
10,686
0
74,007
L
Discordia
mmdmoc
Discordia
6,750
173
0
830
10,047
3,920
0
7,042
3,005
51,060
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
39,293
379
Minions Killed
441
0
Camps Cleared
0
1,563,478
Distance Traveled
1,558,416
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,722
581
133
9
0
293,694
4
W
Susano
8,066
538
72
5
0
345,892
0
L
Medusa
7,759
517
77
5
0
316,461
0
L
Cthulhu
7,150
477
37
2
0
317,463
0
W
Sobek
8,412
561
41
3
0
338,497
5
W
Surtr
7,930
529
91
6
0
288,519
2
W
Hachiman
8,132
542
77
5
0
253,404
0
W
Chronos
8,756
584
98
7
0
337,166
0
L
Loki
7,969
531
96
6
0
345,105
3
L
Discordia
7,693
513
98
7
0
285,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role