Player Matchup

Fenrir
Fenrir
NotLinkGold
Fenrir
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 78L
1,217 Elo+
Party 1
Izanami
Izanami
RhavenXD
Izanami
Level 156
God Stats
4W - 4L
1,309 SR
Queue Stats
74W - 75L
1,217 Elo+
Party 1
Chaac
Chaac
meltedmarshh
Chaac
Level 83
God Stats
4W - 1L
1,786 SR
Queue Stats
210W - 189L
1,466 Elo+
Solo
Khepri
Khepri
tsukiyorii
Khepri
Level 108
God Stats
5W - 9L
1,889 SR
Queue Stats
221W - 237L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
whoasktho
Kukulkan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 146L
1,469 Elo+
Party 2
Team Averages
Level 103
1,597 SR
1,378 Elo+

VS

Team Averages
Level 118
1,527 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RopeGodDaPleb
Bastet
Level 129
God Stats
5W - 2L
1,407 SR
Queue Stats
17W - 19L
1,334 Elo+
Solo
Xing Tian
Xing Tian
XXtendzxx
Xing Tian
Level 76
God Stats
5W - 3L
1,570 SR
Queue Stats
483W - 448L
1,470 Elo+
Solo
Nu Wa
Nu Wa
xXNoobdemonXx
Nu Wa
Level 142
God Stats
5W - 4L
1,658 SR
Queue Stats
151W - 154L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 6 / 0
5,373
384
3,102
9,697
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RhavenXD
Izanami
13
2 / 1 / 1
7,737
553
3,895
8,963
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,888
563
8,120
14,582
13,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
tsukiyorii
Khepri
8
0 / 5 / 1
6,262
447
3,609
11,829
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
whoasktho
Kukulkan
12
0 / 3 / 1
7,145
510
8,998
7,509
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 2
8,416
601
6,537
9,778
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
 
Cupid
14
3 / 0 / 7
8,019
573
7,162
7,143
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 3
7,543
539
5,419
11,240
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
XXtendzxx
Xing Tian
13
4 / 2 / 7
8,105
579
6,149
15,906
13,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
5 / 1 / 3
7,774
555
10,306
7,603
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
15
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
2
1
W
Cupid
 
Cupid
3
0
7
6.5
L
Fenrir
1
6
0
0.17
L
Izanami
RhavenXD
Izanami
2
1
1
2.5
W
3
0
3
4.5
W
Xing Tian
XXtendzxx
Xing Tian
4
2
7
3.75
L
1
1
0
1
L
Khepri
tsukiyorii
Khepri
0
5
1
0.1
L
Kukulkan
whoasktho
Kukulkan
0
3
1
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
35,573
52,580
Taken
51,670
32,240
Mitigated
28,219
11,148
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,537
2,417
0
3,802
9,778
4,165
560
0
9,778
0
67,235
W
Cupid
 
Cupid
7,162
3,674
355
2,261
7,143
2,791
2,059
1,023
6,120
0
55,276
L
Fenrir
3,102
530
0
888
9,697
3,200
0
2,661
6,902
0
12,910
L
Izanami
RhavenXD
Izanami
3,895
2,412
0
1,228
8,963
3,938
1,304
2,008
6,683
0
70,967
W
5,419
2,156
0
3,348
11,240
5,184
0
1,769
9,471
0
58,522
W
Xing Tian
XXtendzxx
Xing Tian
6,149
927
0
1,621
15,906
13,124
260
5,027
10,879
32,965
4,473
L
8,120
1,853
0
6,616
14,582
13,620
0
449
13,993
0
64,068
L
Khepri
tsukiyorii
Khepri
3,609
315
0
1,279
11,829
8,703
0
5,023
6,315
17,601
0
L
Kukulkan
whoasktho
Kukulkan
8,998
1,050
0
1,137
7,509
2,779
15
4,628
2,422
68,349
1,119
W
10,306
2,141
0
739
7,603
2,955
344
4,587
3,016
54,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
39,857
406
Minions Killed
428
0
Camps Cleared
0
1,324,922
Distance Traveled
1,350,111
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,416
601
126
9
0
226,364
1
W
Cupid
8,019
573
86
6
0
266,241
2
L
Fenrir
5,373
384
20
1
0
237,534
0
L
Izanami
7,737
553
109
8
0
255,922
3
W
Bastet
7,543
539
81
6
0
318,392
0
W
Xing Tian
8,105
579
43
3
0
268,798
2
L
Chaac
7,888
563
115
8
0
293,611
4
L
Khepri
6,262
447
26
2
0
281,601
0
L
Kukulkan
7,145
510
136
10
0
256,254
0
W
Nu Wa
7,774
555
92
7
0
270,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role