Player Matchup

Sun Wukong
Sun Wukong
Brazukakiller
Sun Wukong
Level 55
God Stats
13W - 18L
1,440 SR
Queue Stats
81W - 107L
1,462 Elo+
Solo
Chang'e
Chang'e
Fran-PSdark
Chang'e
Level 88
God Stats
18W - 10L
1,442 SR
Queue Stats
410W - 478L
1,425 Elo+
Party 2
Tiamat
Tiamat
Lucabriel20_25
Tiamat
Level 53
God Stats
7W - 18L
1,315 SR
Queue Stats
159W - 224L
1,364 Elo+
Party 2
Hachiman
Hachiman
YoichiSenpai
Hachiman
Level 44
God Stats
3W - 10L
1,481 SR
Queue Stats
426W - 509L
1,475 Elo+
Party 2
Ra
Ra
bautistabachi201
Ra
Level 15
God Stats
4W - 13L
1,515 SR
Queue Stats
131W - 173L
1,328 Elo+
Party 2
Team Averages
Level 51
1,438 SR
1,411 Elo+

VS

Team Averages
Level 60
1,571 SR
1,320 Elo+
Yemoja
Yemoja
DJKiinGGs
Yemoja
Level 25
God Stats
3W - 3L
1,459 SR
Queue Stats
50W - 53L
1,476 Elo+
Party 1
Medusa
Medusa
Lubsss
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,113 Elo+
Party 3
Kukulkan
Kukulkan
Marcosvfv
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,113 Elo+
Party 3
Sol
Sol
RedLokoo
Sol
Level 102
God Stats
6W - 4L
1,701 SR
Queue Stats
136W - 141L
1,476 Elo+
Party 1
Arachne
Arachne
hydekel
Arachne
Level 129
God Stats
11W - 7L
1,697 SR
Queue Stats
308W - 319L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brazukakiller
Sun Wukong
10
0 / 0 / 0
5,673
473
1,652
5,175
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Fran-PSdark
Chang'e
12
2 / 0 / 0
6,678
557
3,737
6,103
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,216
435
2,239
6,359
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
YoichiSenpai
Hachiman
10
3 / 5 / 0
5,770
481
5,267
9,294
3,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,254
438
2,155
7,082
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJKiinGGs
Yemoja
10
1 / 0 / 6
7,024
585
1,084
3,853
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Lubsss
Medusa
10
3 / 3 / 3
6,511
543
5,606
9,629
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Marcosvfv
Kukulkan
13
4 / 0 / 2
7,449
621
4,442
4,767
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,392
616
3,500
6,341
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
hydekel
Arachne
13
3 / 0 / 4
7,145
595
4,328
11,347
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
11
11
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brazukakiller
Sun Wukong
0
0
0
0
W
Yemoja
DJKiinGGs
Yemoja
1
0
6
4
L
Chang'e
Fran-PSdark
Chang'e
2
0
0
2
W
Medusa
Lubsss
Medusa
3
3
3
1.5
L
0
2
0
0
W
Kukulkan
Marcosvfv
Kukulkan
4
0
2
5
W
0
2
1
0.25
L
Hachiman
YoichiSenpai
Hachiman
3
5
0
0.6
L
0
4
0
0
W
Arachne
hydekel
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
18,960
34,013
Taken
35,937
14,828
Mitigated
14,617
11,399
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brazukakiller
Sun Wukong
1,652
224
0
1,750
5,175
3,623
0
280
4,895
0
37,437
W
Yemoja
DJKiinGGs
Yemoja
1,084
235
2,069
1,107
3,853
2,313
470
667
3,108
16,214
0
L
Chang'e
Fran-PSdark
Chang'e
3,737
205
319
3,177
6,103
2,273
0
3,126
2,977
34,811
1,501
W
Medusa
Lubsss
Medusa
5,606
2,697
0
746
9,629
3,445
575
333
9,070
0
33,546
L
2,239
44
0
1,620
6,359
2,873
0
343
6,016
24,603
0
W
Kukulkan
Marcosvfv
Kukulkan
4,442
452
0
250
4,767
1,866
739
1,690
2,835
51,677
714
W
3,500
1,028
0
2,929
6,341
1,972
1,141
2,862
3,191
44,253
9,888
L
Hachiman
YoichiSenpai
Hachiman
5,267
4,437
0
2,516
9,294
3,083
0
913
8,381
0
25,903
L
2,155
281
72
1,945
7,082
2,976
0
4,097
2,985
25,397
0
W
Arachne
hydekel
Arachne
4,328
3,472
0
2,450
11,347
5,021
0
1,566
9,419
0
64,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
35,521
273
Minions Killed
360
0
Camps Cleared
0
1,008,213
Distance Traveled
1,171,045
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,673
473
58
5
0
199,593
2
W
Yemoja
7,024
585
20
2
0
211,608
7
L
Chang'e
6,678
557
87
7
0
202,955
0
W
Medusa
6,511
543
50
4
0
224,903
0
L
Tiamat
5,216
435
52
4
0
194,136
0
W
Kukulkan
7,449
621
88
7
0
248,960
0
W
Sol
7,392
616
97
8
0
226,988
0
L
Hachiman
5,770
481
41
3
0
226,885
0
L
Ra
5,254
438
35
3
0
184,644
0
W
Arachne
7,145
595
105
9
0
258,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role