Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ByN1K1
Xing Tian
Level 155
God Stats
10W - 7L
1,526 SR
Queue Stats
517W - 542L
1,537 Elo+
Party 2
Cerberus
Cerberus
LucasKhage
Cerberus
Level 143
God Stats
1W - 2L
1,754 SR
Queue Stats
152W - 152L
1,522 Elo+
Party 2
Rama
Rama
Ninjay28
Rama
Level 79
God Stats
1W - 3L
1,370 SR
Queue Stats
192W - 185L
1,553 Elo+
Solo
Team Averages
Level 137
1,530 SR
1,522 Elo+

VS

Team Averages
Level 138
1,385 SR
1,564 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Rikudaryda
Odin
Level 107
God Stats
13W - 9L
1,483 SR
Queue Stats
564W - 577L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rucelee
Kumbhakarna
Level 131
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 24L
1,645 Elo+
Party 3
Da Ji
Da Ji
shakadon09
Da Ji
Level 153
God Stats
5W - 8L
1,158 SR
Queue Stats
369W - 403L
1,517 Elo+
Party 1
Mulan
Mulan
soradusta
Mulan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 4
5,848
975
3,882
9,457
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
 
Morgan Le Fay
5
0 / 0 / 0
4,496
749
0
0
0
Xing Tian
ByN1K1
Xing Tian
12
2 / 2 / 2
6,518
1,086
3,662
8,801
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LucasKhage
Cerberus
9
0 / 4 / 3
5,572
929
4,154
9,625
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
3 / 3 / 2
6,333
1,056
5,359
6,623
3,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 1 / 7
6,383
1,064
7,125
4,903
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 9
5,765
961
2,895
5,180
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Rucelee
Kumbhakarna
11
0 / 1 / 8
6,147
1,025
2,387
5,384
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
4 / 1 / 7
6,652
1,109
6,870
4,400
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
soradusta
Mulan
13
6 / 1 / 5
7,101
1,184
6,434
5,318
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
12
12
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Hera
 
Hera
2
1
7
5.5
L
Xing Tian
ByN1K1
Xing Tian
2
2
2
1.5
L
Cerberus
LucasKhage
Cerberus
0
4
3
0.38
L
Rama
3
3
2
1.33
W
0
2
9
2.25
W
Kumbhakarna
Rucelee
Kumbhakarna
0
1
8
4
W
Da Ji
4
1
7
7.5
W
Mulan
soradusta
Mulan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,057
Damage
25,711
34,506
Taken
25,185
29,212
Mitigated
17,587
7,825
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,882
322
184
1,467
9,457
10,933
0
2,891
6,160
5,217
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Hera
 
Hera
7,125
2,041
0
1,252
4,903
2,301
753
2,259
2,644
18,100
467
L
Xing Tian
ByN1K1
Xing Tian
3,662
209
821
726
8,801
6,302
0
1,416
7,170
9,485
1,999
L
Cerberus
LucasKhage
Cerberus
4,154
108
868
2,331
9,625
8,866
0
3,398
5,812
8,330
0
L
Rama
5,359
3,599
962
466
6,623
3,111
37
1,573
4,923
0
12,360
W
2,895
594
399
858
5,180
4,488
304
1,903
3,277
0
5,561
W
Kumbhakarna
Rucelee
Kumbhakarna
2,387
329
1,124
791
5,384
4,140
324
2,215
3,169
5,869
0
W
Da Ji
6,870
1,560
679
850
4,400
3,329
730
2,565
1,835
0
7,321
W
Mulan
soradusta
Mulan
6,434
112
1,906
2,100
5,318
3,329
441
2,108
3,210
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
32,048
47
Minions Killed
57
0
Camps Cleared
0
449,074
Distance Traveled
599,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,848
975
1
0
0
118,154
0
L
Morgan Le Fay
4,496
749
0
0
0
0
0
W
Hera
6,383
1,064
30
5
0
114,104
0
L
Xing Tian
6,518
1,086
17
3
0
107,761
0
L
Cerberus
5,572
929
8
1
0
126,916
0
L
Rama
6,333
1,056
21
4
0
96,243
0
W
Odin
5,765
961
7
1
0
122,527
0
W
Kumbhakarna
6,147
1,025
4
1
0
122,775
0
W
Da Ji
6,652
1,109
1
0
0
113,612
0
W
Mulan
7,101
1,184
15
3
0
126,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role