Player Matchup

Chaac
Chaac
AliceKiller21
Chaac
Level 97
God Stats
3W - 1L
1,579 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 2
Martichoras
Martichoras
GeliaLupus
Martichoras
Level 119
God Stats
1W - 0L
1,557 SR
Queue Stats
9W - 6L
1,447 Elo+
Party 2
Atlas
Atlas
beastgamer208723
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,520 Elo+
Solo
Da Ji
Da Ji
tsukiyorii
Da Ji
Level 108
God Stats
13W - 12L
1,577 SR
Queue Stats
195W - 217L
1,510 Elo+
Party 3
Persephone
Persephone
whoasktho
Persephone
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 140L
1,456 Elo+
Party 3
Team Averages
Level 114
1,542 SR
1,465 Elo+

VS

Team Averages
Level 126
1,455 SR
1,497 Elo+
Anubis
Anubis
AD903
Anubis
Level 89
God Stats
197W - 192L
1,592 SR
Queue Stats
316W - 331L
1,516 Elo+
Solo
Hou Yi
Hou Yi
Pandzilla
Hou Yi
Level 132
God Stats
1W - 3L
1,394 SR
Queue Stats
40W - 46L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
PickleRiiick 01
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,418 Elo+
Party 1
Ymir
Ymir
sabers_perez
Ymir
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 163L
1,530 Elo+
Solo
Arachne
Arachne
snoopyjutsu26
Arachne
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
46W - 45L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,823
588
10,718
13,304
15,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
GeliaLupus
Martichoras
13
1 / 2 / 4
7,531
502
6,532
8,466
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 5
7,258
484
6,411
10,703
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
17
11 / 0 / 0
9,765
651
6,602
12,421
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
whoasktho
Persephone
14
1 / 5 / 4
8,533
569
7,910
9,725
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
12
3 / 4 / 1
7,227
482
5,796
10,181
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Pandzilla
Hou Yi
13
2 / 4 / 2
7,504
500
7,205
12,245
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PickleRiiick 01
Amaterasu
14
0 / 2 / 1
7,798
520
6,877
14,960
15,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
7,253
484
5,584
11,758
10,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
4 / 4 / 1
7,188
479
5,651
13,002
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
3
4
1
0.88
W
2
1
1
2.5
W
Martichoras
GeliaLupus
Martichoras
1
2
4
1.5
L
Hou Yi
Pandzilla
Hou Yi
2
4
2
0.75
L
Amaterasu
PickleRiiick 01
Amaterasu
0
2
1
0.25
W
0
2
5
1.25
L
1
1
4
3
L
Arachne
4
4
1
1.13
W
Da Ji
11
0
0
11
W
Persephone
whoasktho
Persephone
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
31,113
54,619
Taken
62,146
36,848
Mitigated
40,252
16,571
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
5,796
510
131
809
10,181
4,864
0
2,271
7,910
53,329
717
W
10,718
2,258
0
4,578
13,304
15,679
0
0
13,304
0
72,206
W
Martichoras
GeliaLupus
Martichoras
6,532
1,645
0
1,780
8,466
3,266
260
4,494
3,684
0
65,562
L
Hou Yi
Pandzilla
Hou Yi
7,205
2,515
0
750
12,245
4,443
0
5,799
6,446
0
58,934
L
Amaterasu
PickleRiiick 01
Amaterasu
6,877
3,067
0
5,893
14,960
15,062
0
0
14,960
0
61,078
W
6,411
2,215
134
1,946
10,703
8,596
0
4,315
5,942
29,254
0
L
5,584
1,592
0
1,451
11,758
10,569
0
4,281
7,477
23,018
2,777
L
Arachne
5,651
3,349
0
5,832
13,002
5,314
0
1,880
11,122
0
48,361
W
Da Ji
6,602
1,295
0
6,887
12,421
5,932
49
863
11,500
0
82,576
W
Persephone
whoasktho
Persephone
7,910
397
0
1,246
9,725
3,375
186
709
8,921
57,911
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
36,970
502
Minions Killed
398
0
Camps Cleared
0
1,429,072
Distance Traveled
1,446,987
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,227
482
102
7
0
268,031
0
W
Chaac
8,823
588
127
8
0
240,203
0
W
Martichoras
7,531
502
97
6
0
281,979
0
L
Hou Yi
7,504
500
89
6
0
262,247
0
L
Amaterasu
7,798
520
114
8
0
279,990
0
W
Atlas
7,258
484
38
3
0
275,440
2
L
Ymir
7,253
484
24
2
0
313,448
0
L
Arachne
7,188
479
69
5
0
323,271
2
W
Da Ji
9,765
651
128
9
0
361,807
4
W
Persephone
8,533
569
112
7
0
269,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role