Player Matchup

Nu Wa
Nu Wa
Adigg
Nu Wa
Level 241
God Stats
8W - 4L
1,882 SR
Queue Stats
937W - 257L
1,815 Elo+
Solo
Chaac
Chaac
Carlos19142129
Chaac
Level 27
God Stats
9W - 20L
1,207 SR
Queue Stats
52W - 86L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
Myros7
Danzaburou
Level 122
God Stats
10W - 7L
1,551 SR
Queue Stats
54W - 75L
1,325 Elo+
Party 1
Team Averages
Level 130
1,547 SR
1,481 Elo+

VS

Team Averages
Level 103
1,532 SR
1,493 Elo+
Nu Wa
Nu Wa
Manchaa Mogi
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,454 Elo+
Solo
King Arthur
King Arthur
NaTy53
King Arthur
Level 110
God Stats
247W - 189L
1,608 SR
Queue Stats
283W - 243L
1,592 Elo+
Solo
Nut
Nut
soniaCwb
Nut
Level 73
God Stats
18W - 20L
1,488 SR
Queue Stats
40W - 53L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adigg
Nu Wa
16
6 / 1 / 4
10,170
782
14,933
7,989
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 1 / 9
9,132
702
7,025
13,121
10,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Myros7
Danzaburou
15
3 / 0 / 7
9,821
755
7,980
10,143
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,915
609
5,156
9,001
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NaTy53
King Arthur
13
2 / 1 / 0
8,019
617
7,156
15,592
12,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
7,838
603
9,460
10,256
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adigg
Nu Wa
6
1
4
8
W
1
1
9
5.5
L
0
5
1
0.1
W
Danzaburou
Myros7
Danzaburou
3
0
7
6.5
L
King Arthur
NaTy53
King Arthur
2
1
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
21,772
31,253
Taken
34,849
18,366
Mitigated
19,402
8,902
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adigg
Nu Wa
14,933
3,399
0
1,557
7,989
2,885
1,323
1,060
6,929
60,236
621
W
7,025
623
0
4,120
13,121
10,854
234
3,007
10,114
2,972
21,150
L
5,156
2,146
0
1,120
9,001
3,120
280
3,446
5,151
23,730
0
W
Danzaburou
Myros7
Danzaburou
7,980
3,658
0
3,225
10,143
4,627
1,192
1,101
9,042
0
40,791
L
King Arthur
NaTy53
King Arthur
7,156
163
0
500
15,592
12,204
81
7,225
7,375
0
29,810
L
9,460
5,788
0
1,329
10,256
4,078
832
2,831
7,111
0
36,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
23,772
181
Minions Killed
140
0
Camps Cleared
0
759,613
Distance Traveled
651,959
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,170
782
103
8
0
236,813
1
W
Chaac
9,132
702
27
2
0
260,691
2
L
Nu Wa
7,915
609
56
4
0
197,721
1
W
Danzaburou
9,821
755
51
4
0
262,109
0
L
King Arthur
8,019
617
40
3
0
269,577
1
L
Nut
7,838
603
44
3
0
184,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role