Player Matchup

Bacchus
Bacchus
Crustonthelid
Bacchus
Level 154
God Stats
3W - 4L
1,743 SR
Queue Stats
116W - 129L
1,545 Elo+
Solo
Danzaburou
Danzaburou
KELO3632
Danzaburou
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 135L
1,548 Elo+
Solo
Achilles
Achilles
Memroh-
Achilles
Level 106
God Stats
6W - 1L
1,845 SR
Queue Stats
99W - 89L
1,537 Elo+
Solo
Atlas
Atlas
Pẹẹl
Atlas
Level 128
God Stats
5W - 1L
1,761 SR
Queue Stats
129W - 116L
1,530 Elo+
Solo
Martichoras
Martichoras
bears507
Martichoras
Level 67
God Stats
4W - 1L
1,681 SR
Queue Stats
45W - 43L
1,440 Elo+
Solo
Team Averages
Level 106
1,706 SR
1,520 Elo+

VS

Team Averages
Level 94
1,630 SR
1,525 Elo+
Loki
Loki
Chikenjoe
Loki
Level 58
God Stats
3W - 1L
1,893 SR
Queue Stats
48W - 50L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Flamin Bacon856
Cthulhu
Level 108
God Stats
4W - 9L
1,314 SR
Queue Stats
60W - 56L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
HazyKushCloud
Heimdallr
Level 68
God Stats
7W - 6L
1,581 SR
Queue Stats
54W - 52L
1,523 Elo+
Solo
Eset
Eset
SignedRaccoon69
Eset
Level 108
God Stats
2W - 2L
1,536 SR
Queue Stats
87W - 85L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
TheCrack1nator
Kukulkan
Level 127
God Stats
3W - 2L
1,825 SR
Queue Stats
85W - 82L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 3 / 1
7,584
583
5,097
10,800
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
KELO3632
Danzaburou
13
1 / 0 / 5
7,538
580
4,599
6,646
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Memroh-
Achilles
13
4 / 1 / 4
7,420
571
9,073
11,799
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Pẹẹl
Atlas
13
5 / 0 / 5
8,142
626
6,902
10,114
8,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
bears507
Martichoras
13
2 / 4 / 2
6,890
530
7,348
9,562
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 3 / 2
6,905
531
5,439
9,992
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 4
6,513
501
9,010
11,871
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HazyKushCloud
Heimdallr
9
0 / 2 / 0
5,295
407
5,028
7,031
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 3 / 0
6,245
480
4,270
14,045
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
12
1 / 2 / 3
6,948
534
7,475
6,416
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
4
3
2
1.67
W
Bacchus
1
3
1
0.5
L
3
3
4
1.67
L
Heimdallr
HazyKushCloud
Heimdallr
0
2
0
0
W
Danzaburou
KELO3632
Danzaburou
1
0
5
3.5
W
Achilles
Memroh-
Achilles
4
1
4
6
W
Atlas
Pẹẹl
Atlas
5
0
5
7.5
L
0
3
0
0
L
Kukulkan
1
2
3
1.25
W
Martichoras
bears507
Martichoras
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
31,222
48,921
Taken
49,355
29,211
Mitigated
23,681
15,087
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,439
1,274
0
526
9,992
6,087
0
3,980
5,577
0
33,567
W
Bacchus
5,097
512
0
1,891
10,800
6,732
0
2,002
8,582
45,695
0
L
9,010
589
102
935
11,871
5,418
0
1,698
10,033
36,170
1,224
L
Heimdallr
HazyKushCloud
Heimdallr
5,028
2,751
0
1,803
7,031
2,686
0
2,024
5,007
0
37,765
W
Danzaburou
KELO3632
Danzaburou
4,599
2,088
0
3,861
6,646
2,732
140
1,592
5,012
0
56,572
W
Achilles
Memroh-
Achilles
9,073
2,656
0
5,447
11,799
7,101
0
4,350
7,171
0
57,591
W
Atlas
Pẹẹl
Atlas
6,902
3,038
0
2,924
10,114
8,773
0
4,083
5,919
29,728
0
L
4,270
790
150
5,198
14,045
6,801
0
2,778
11,267
30,395
0
L
Kukulkan
7,475
1,035
0
613
6,416
2,689
0
904
5,472
52,456
853
W
Martichoras
bears507
Martichoras
7,348
2,488
0
964
9,562
3,873
0
7,777
1,521
0
47,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
31,906
392
Minions Killed
298
0
Camps Cleared
0
1,307,260
Distance Traveled
1,179,327
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,905
531
42
3
0
249,114
0
W
Bacchus
7,584
583
98
8
0
229,303
0
L
Cthulhu
6,513
501
73
6
0
290,664
0
L
Heimdallr
5,295
407
68
5
0
178,155
0
W
Danzaburou
7,538
580
110
8
0
264,217
0
W
Achilles
7,420
571
81
6
0
283,818
1
W
Atlas
8,142
626
30
2
0
303,775
4
L
Eset
6,245
480
30
2
0
232,403
3
L
Kukulkan
6,948
534
85
7
0
228,991
3
W
Martichoras
6,890
530
73
6
0
226,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role