Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Mitior02
He Bo
Level 87
God Stats
11W - 12L
1,500 SR
Queue Stats
191W - 198L
1,551 Elo+
Solo
Neith
Neith
widenick
Neith
Level 4
God Stats
2W - 3L
1,690 SR
Queue Stats
38W - 31L
1,336 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,462 Elo+

VS

Team Averages
Level 108
1,501 SR
1,520 Elo+
Fenrir
Fenrir
Faramita
Fenrir
Level 113
God Stats
2W - 2L
1,346 SR
Queue Stats
70W - 69L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MrMillerr
Cthulhu
Level 95
God Stats
8W - 4L
1,656 SR
Queue Stats
80W - 74L
1,505 Elo+
Solo
Ra
Ra
NikloP
Ra
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
34W - 35L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 4 / 4
10,145
780
7,428
14,560
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
Mitior02
He Bo
15
3 / 6 / 5
9,442
726
12,004
10,383
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
widenick
Neith
15
2 / 2 / 7
9,342
719
10,985
12,923
5,368
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faramita
Fenrir
15
5 / 3 / 6
10,299
792
6,990
10,935
5,917
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrMillerr
Cthulhu
15
3 / 3 / 7
9,754
750
12,949
17,063
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
15
4 / 4 / 6
10,322
794
9,114
14,031
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
12
12
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
4
4
1.75
W
Fenrir
Faramita
Fenrir
5
3
6
2.67
L
He Bo
Mitior02
He Bo
3
6
5
0.92
W
Cthulhu
MrMillerr
Cthulhu
3
3
7
2.17
W
Ra
4
4
6
1.75
L
Neith
widenick
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
29,053
37,866
Taken
42,029
19,093
Mitigated
31,396
4,760
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,428
2,168
0
2,038
14,560
9,723
0
7,074
6,840
0
23,060
W
Fenrir
Faramita
Fenrir
6,990
1,235
0
2,164
10,935
5,917
982
1,511
9,149
0
27,933
L
He Bo
Mitior02
He Bo
12,004
1,038
0
750
10,383
4,002
0
5,524
4,381
43,058
1,132
W
Cthulhu
MrMillerr
Cthulhu
12,949
1,086
126
2,742
17,063
19,172
317
5,043
11,723
25,390
705
W
Ra
9,114
1,530
3,169
5,607
14,031
6,307
900
4,845
8,873
47,222
0
L
Neith
widenick
Neith
10,985
4,053
0
1,972
12,923
5,368
32
7,997
4,433
0
35,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
30,375
120
Minions Killed
139
0
Camps Cleared
0
741,817
Distance Traveled
748,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,145
780
25
2
0
252,305
0
W
Fenrir
10,299
792
46
4
0
255,207
0
L
He Bo
9,442
726
59
5
0
226,432
0
W
Cthulhu
9,754
750
24
2
0
268,395
0
W
Ra
10,322
794
69
5
0
225,043
0
L
Neith
9,342
719
36
3
0
263,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role