Player Matchup

Mulan
Mulan
EastwardComic08
Mulan
Level 121
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 18L
1,376 Elo+
Solo
Aphrodite
Aphrodite
Hinderi
Aphrodite
Level 147
God Stats
22W - 17L
1,572 SR
Queue Stats
179W - 168L
1,471 Elo+
Solo
Chaac
Chaac
Imtart
Chaac
Level 179
God Stats
1W - 0L
1,876 SR
Queue Stats
111W - 105L
1,457 Elo+
Solo
Cupid
Cupid
LipBeater
Cupid
Level 105
God Stats
30W - 34L
1,464 SR
Queue Stats
63W - 76L
1,471 Elo+
Solo
Yu Huang
Yu Huang
yunoumii
Yu Huang
Level 79
God Stats
13W - 12L
1,680 SR
Queue Stats
84W - 91L
1,432 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,441 Elo+

VS

Team Averages
Level 104
1,671 SR
1,649 Elo+
Olorun
Olorun
 
Olorun
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DMANGAMR
Horus
Level 89
God Stats
13W - 2L
1,967 SR
Queue Stats
108W - 20L
1,928 Elo+
Party 1
Maui
Maui
HunchoHarry
Maui
Level 21
God Stats
0W - 1L
1,619 SR
Queue Stats
9W - 13L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
IzuIzu
Hun Batz
Level 149
God Stats
3W - 1L
1,769 SR
Queue Stats
384W - 371L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Matrix8044
Danzaburou
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 63L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,770
777
6,181
10,307
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Hinderi
Aphrodite
14
0 / 0 / 2
7,382
738
4,762
3,386
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Imtart
Chaac
14
3 / 2 / 3
8,255
826
16,270
16,251
18,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
LipBeater
Cupid
16
1 / 1 / 2
8,582
858
4,394
7,107
3,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
yunoumii
Yu Huang
14
2 / 2 / 4
8,051
805
8,108
10,153
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 2 / 3
7,697
770
5,468
8,966
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
DMANGAMR
Horus
13
1 / 1 / 4
7,468
747
6,980
11,669
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 0 / 2
7,968
797
3,774
8,779
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
IzuIzu
Hun Batz
15
2 / 2 / 2
8,529
853
9,717
10,513
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Matrix8044
Danzaburou
14
2 / 1 / 3
8,124
812
11,209
7,556
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
6
Kills
5
5
Deaths
6
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
3
0.75
L
Horus
DMANGAMR
Horus
1
1
4
3
W
0
0
5
2.5
W
Aphrodite
Hinderi
Aphrodite
0
0
2
1
L
0
0
2
1
W
Chaac
Imtart
Chaac
3
2
3
2.25
L
Hun Batz
IzuIzu
Hun Batz
2
2
2
1.5
W
Cupid
LipBeater
Cupid
1
1
2
2
L
Danzaburou
Matrix8044
Danzaburou
2
1
3
3.5
W
Yu Huang
yunoumii
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
37,148
47,204
Taken
47,483
35,790
Mitigated
33,122
22,438
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,468
2,363
418
943
8,966
4,812
264
2,255
6,670
21,553
0
L
Horus
DMANGAMR
Horus
6,980
2,197
1,051
3,497
11,669
9,192
0
3,941
7,475
419
11,299
W
6,181
594
0
4,504
10,307
8,545
0
976
9,166
0
25,223
W
Aphrodite
Hinderi
Aphrodite
4,762
95
6,892
2,589
3,386
1,667
0
909
2,477
16,028
0
L
3,774
806
1,363
2,154
8,779
8,599
0
2,650
6,094
10,103
820
W
Chaac
Imtart
Chaac
16,270
1,138
0
5,743
16,251
18,376
0
3,467
12,524
0
30,951
L
Hun Batz
IzuIzu
Hun Batz
9,717
1,115
0
2,177
10,513
6,626
0
2,254
8,084
0
35,469
W
Cupid
LipBeater
Cupid
4,394
2,190
290
2,170
7,107
3,260
1,521
1,233
5,839
0
37,225
L
Danzaburou
Matrix8044
Danzaburou
11,209
5,148
0
2,101
7,556
3,893
0
1,647
5,817
0
31,246
W
Yu Huang
yunoumii
Yu Huang
8,108
609
0
250
10,153
3,942
85
3,061
6,919
22,180
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
39,786
239
Minions Killed
187
0
Camps Cleared
0
1,012,742
Distance Traveled
1,061,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,697
770
46
5
0
174,787
0
L
Horus
7,468
747
21
2
0
228,005
2
W
Mulan
7,770
777
40
4
0
199,588
0
W
Aphrodite
7,382
738
35
4
0
180,893
0
L
Maui
7,968
797
14
1
0
206,337
0
W
Chaac
8,255
826
48
5
0
223,664
2
L
Hun Batz
8,529
853
62
6
0
233,043
0
W
Cupid
8,582
858
81
8
0
210,087
0
L
Danzaburou
8,124
812
44
4
0
219,524
0
W
Yu Huang
8,051
805
35
4
0
198,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role