Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IGAXBR
Thanatos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,411 Elo+
Solo
Charybdis
Charybdis
LhuvI
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 444L
1,500 Elo+
Solo
Bakasura
Bakasura
ServenteCarry
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,799 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,542 Elo+

VS

Team Averages
Level 149
1,495 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Alsvak
Shiva
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 56L
1,536 Elo+
Solo
Sol
Sol
ReiiSui
Sol
Level 157
God Stats
7W - 6L
1,476 SR
Queue Stats
254W - 241L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 6 / 3
7,327
666
11,620
14,102
14,020
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
 
Nemesis
14
1 / 1 / 4
7,157
651
7,887
8,338
7,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thanatos
IGAXBR
Thanatos
15
2 / 2 / 4
7,612
692
7,798
8,222
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LhuvI
Charybdis
13
0 / 4 / 3
6,996
636
8,362
10,622
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ServenteCarry
Bakasura
12
2 / 5 / 3
7,365
670
4,582
12,088
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 11
8,808
801
6,348
12,372
12,099
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
 
Achilles
14
5 / 2 / 5
8,402
764
5,726
13,608
14,225
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
 
Cliodhna
14
0 / 2 / 12
8,060
733
11,345
8,108
3,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Alsvak
Shiva
15
2 / 0 / 14
8,289
754
6,038
9,224
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
17
7 / 1 / 10
9,902
900
18,830
9,748
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
7
Kills
18
18
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
3
0.58
L
Nemesis
 
Nemesis
1
1
4
3
W
Hercules
 
Hercules
4
2
11
4.75
W
Achilles
 
Achilles
5
2
5
3.75
W
Cliodhna
 
Cliodhna
0
2
12
3
W
Shiva
Alsvak
Shiva
2
0
14
9
L
Thanatos
IGAXBR
Thanatos
2
2
4
2
L
Charybdis
LhuvI
Charybdis
0
4
3
0.38
W
Sol
7
1
10
12
L
Bakasura
ServenteCarry
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
48,287
53,372
Taken
53,060
36,328
Mitigated
42,620
16,662
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,620
710
625
1,176
14,102
14,020
0
4,088
9,647
5,077
20,976
L
Nemesis
 
Nemesis
7,887
1,974
1,114
2,013
8,338
7,490
0
1,416
6,748
0
17,543
W
Hercules
 
Hercules
6,348
820
2,280
4,464
12,372
12,099
35
720
11,592
0
13,423
W
Achilles
 
Achilles
5,726
413
1,214
4,573
13,608
14,225
0
611
12,897
1,314
8,210
W
Cliodhna
 
Cliodhna
11,345
811
278
1,183
8,108
3,902
214
854
7,244
0
24,370
W
Shiva
Alsvak
Shiva
6,038
711
3,005
3,641
9,224
8,277
162
633
8,573
0
10,374
L
Thanatos
IGAXBR
Thanatos
7,798
323
367
3,183
8,222
3,749
0
3,725
4,368
0
10,560
L
Charybdis
LhuvI
Charybdis
8,362
3,067
1,881
2,723
10,622
4,216
0
5,111
5,335
0
16,325
W
Sol
18,830
6,244
2,134
4,842
9,748
4,117
1,858
332
9,341
42,381
2,261
L
Bakasura
ServenteCarry
Bakasura
4,582
3,028
419
3,161
12,088
6,853
0
4,498
7,472
0
7,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
43,461
103
Minions Killed
140
0
Camps Cleared
0
1,053,251
Distance Traveled
1,184,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,327
666
30
3
0
171,489
0
L
Nemesis
7,157
651
20
2
0
243,001
0
W
Hercules
8,808
801
14
1
0
253,526
1
W
Achilles
8,402
764
9
1
0
211,742
0
W
Cliodhna
8,060
733
37
3
0
240,159
0
W
Shiva
8,289
754
11
1
0
247,166
0
L
Thanatos
7,612
692
10
1
0
235,307
0
L
Charybdis
6,996
636
21
2
0
182,505
0
W
Sol
9,902
900
69
6
0
231,471
0
L
Bakasura
7,365
670
22
2
0
220,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role