Player Matchup

Anubis
Anubis
BsE_JoeJoeBinks
Anubis
Level 43
God Stats
8W - 5L
1,560 SR
Queue Stats
117W - 138L
1,396 Elo+
Party 1
Bakasura
Bakasura
Fireflyy121
Bakasura
Level 106
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IAmMaestro
Nemesis
Level 31
God Stats
1W - 1L
1,269 SR
Queue Stats
5W - 2L
1,244 Elo+
Solo
Geb
Geb
JoshGG-13
Geb
Level 80
God Stats
13W - 6L
1,699 SR
Queue Stats
155W - 153L
1,446 Elo+
Party 1
Izanami
Izanami
z___Nathan___z
Izanami
Level 47
God Stats
22W - 23L
1,410 SR
Queue Stats
88W - 132L
1,350 Elo+
Party 1
Team Averages
Level 61
1,474 SR
1,387 Elo+

VS

Team Averages
Level 58
1,464 SR
1,328 Elo+
Kukulkan
Kukulkan
CarlosVanp
Kukulkan
Level 57
God Stats
16W - 13L
1,574 SR
Queue Stats
152W - 165L
1,346 Elo+
Solo
Surtr
Surtr
D4rkPh0en1x420
Surtr
Level 125
God Stats
1W - 1L
1,682 SR
Queue Stats
23W - 40L
1,300 Elo+
Party 2
Chronos
Chronos
Maka763velli
Chronos
Level 15
God Stats
1W - 4L
1,665 SR
Queue Stats
27W - 46L
1,300 Elo+
Party 2
Vulcan
Vulcan
TableTennisGod2
Vulcan
Level 55
God Stats
9W - 17L
1,105 SR
Queue Stats
34W - 37L
1,307 Elo+
Solo
Izanami
Izanami
ZecruxW
Izanami
Level 40
God Stats
0W - 2L
1,295 SR
Queue Stats
53W - 30L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,942
1,157
3,086
1,963
986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Fireflyy121
Bakasura
12
1 / 0 / 2
6,998
1,166
2,195
3,525
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
IAmMaestro
Nemesis
12
1 / 0 / 3
7,060
1,177
7,392
4,649
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
6,842
1,140
2,659
3,959
3,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 3
7,146
1,191
3,518
3,501
1,552
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

361

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlosVanp
Kukulkan
12
0 / 1 / 0
6,942
1,157
2,704
5,210
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 0
6,592
1,099
2,211
7,909
4,568
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos
Maka763velli
Chronos
11
0 / 0 / 0
6,416
1,069
2,482
2,243
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,075
1,013
1,233
776
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZecruxW
Izanami
11
0 / 1 / 0
6,674
1,112
5,554
4,756
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
4
Kills
0
0
Deaths
4
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Kukulkan
CarlosVanp
Kukulkan
0
1
0
0
L
0
2
0
0
W
Bakasura
Fireflyy121
Bakasura
1
0
2
2
W
Nemesis
IAmMaestro
Nemesis
1
0
3
2.5
W
0
0
4
2
L
Chronos
Maka763velli
Chronos
0
0
0
0
L
0
0
0
0
L
Izanami
ZecruxW
Izanami
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
14,184
17,597
Taken
20,894
9,921
Mitigated
9,171
2,354
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,086
263
0
547
1,963
986
0
693
1,270
14,481
425
L
Kukulkan
CarlosVanp
Kukulkan
2,704
425
0
82
5,210
2,042
0
1,479
3,731
18,566
1,260
L
2,211
754
0
1,568
7,909
4,568
0
2,028
5,881
129
13,979
W
Bakasura
Fireflyy121
Bakasura
2,195
1,589
0
1,035
3,525
1,848
0
1,040
2,485
0
9,923
W
Nemesis
IAmMaestro
Nemesis
7,392
662
0
772
4,649
2,508
0
2,045
2,604
0
20,111
W
2,659
216
0
0
3,959
3,027
0
1,553
2,406
14,309
321
L
Chronos
Maka763velli
Chronos
2,482
706
0
89
2,243
760
0
375
1,758
11,004
437
L
1,233
511
0
92
776
228
0
126
650
4,435
0
L
Izanami
ZecruxW
Izanami
5,554
3,944
0
872
4,756
1,573
0
1,705
2,946
0
21,159
W
3,518
1,619
0
0
3,501
1,552
0
877
2,624
0
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
32,699
149
Minions Killed
134
7
Camps Cleared
5
696,526
Distance Traveled
502,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,942
1,157
34
6
0
127,912
0
L
Kukulkan
6,942
1,157
39
7
1
118,100
0
L
Surtr
6,592
1,099
32
5
2
109,721
0
W
Bakasura
6,998
1,166
21
4
5
151,001
0
W
Nemesis
7,060
1,177
30
5
1
153,429
0
W
Geb
6,842
1,140
27
5
0
139,650
0
L
Chronos
6,416
1,069
25
4
0
123,379
0
L
Vulcan
6,075
1,013
6
1
0
33,990
0
L
Izanami
6,674
1,112
32
5
2
117,463
0
W
Izanami
7,146
1,191
37
6
1
124,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role