Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SiKAbStraKt
Izanami
Level 155
God Stats
0W - 2L
1,587 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
Chaac
Chaac
TonyWalnut18
Chaac
Level 47
God Stats
4W - 5L
1,513 SR
Queue Stats
97W - 102L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
UnoDouzTrez
Erlang Shen
Level 27
God Stats
9W - 6L
1,644 SR
Queue Stats
74W - 53L
1,608 Elo+
Party 2
Maui
Maui
UnworthyGoddess
Maui
Level 9
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
Team Averages
Level 65
1,496 SR
1,431 Elo+

VS

Team Averages
Level 49
1,464 SR
1,485 Elo+
Cthulhu
Cthulhu
Azitxhi
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 1
Sobek
Sobek
Craayle
Sobek
Level 42
God Stats
3W - 4L
1,469 SR
Queue Stats
83W - 98L
1,433 Elo+
Party 4
Merlin
Merlin
Fluffiiez
Merlin
Level 26
God Stats
2W - 2L
1,460 SR
Queue Stats
8W - 8L
1,490 Elo+
Party 1
Medusa
Medusa
Prqqxy
Medusa
Level 67
God Stats
3W - 6L
1,252 SR
Queue Stats
279W - 246L
1,512 Elo+
Party 4
Nemesis
Nemesis
misticalpanda
Nemesis
Level 45
God Stats
15W - 10L
1,639 SR
Queue Stats
187W - 184L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,971
496
2,956
3,844
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
SiKAbStraKt
Izanami
9
1 / 2 / 0
4,974
622
2,847
4,910
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,158
520
1,317
5,494
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
UnoDouzTrez
Erlang Shen
9
1 / 1 / 0
4,519
565
3,740
8,144
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 1
4,448
556
1,230
5,216
3,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azitxhi
Cthulhu
10
2 / 0 / 2
5,616
702
5,887
5,390
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Craayle
Sobek
8
0 / 1 / 3
5,032
629
1,004
6,903
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Fluffiiez
Merlin
7
0 / 0 / 0
4,350
544
3,275
3,085
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Prqqxy
Medusa
10
3 / 0 / 0
5,402
675
3,827
4,923
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
10
2 / 1 / 0
5,027
628
2,601
6,732
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Cthulhu
Azitxhi
Cthulhu
2
0
2
3
W
Sobek
Craayle
Sobek
0
1
3
1.5
W
Merlin
Fluffiiez
Merlin
0
0
0
0
W
Medusa
Prqqxy
Medusa
3
0
0
3
L
Izanami
SiKAbStraKt
Izanami
1
2
0
0.5
L
0
2
0
0
L
Erlang Shen
UnoDouzTrez
Erlang Shen
1
1
0
1
L
0
1
1
0.5
W
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
16,594
27,608
Taken
27,033
13,194
Mitigated
14,175
7,241
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,956
665
0
1,359
3,844
1,304
0
2,564
1,204
19,080
779
W
Cthulhu
Azitxhi
Cthulhu
5,887
750
184
1,510
5,390
4,607
0
502
4,888
30,910
1,548
W
Sobek
Craayle
Sobek
1,004
61
0
2,798
6,903
4,192
0
1,538
5,365
12,275
2,213
W
Merlin
Fluffiiez
Merlin
3,275
303
0
1,102
3,085
1,056
0
1,461
1,624
25,153
0
W
Medusa
Prqqxy
Medusa
3,827
1,289
0
1,694
4,923
1,711
32
330
4,593
0
45,201
L
Izanami
SiKAbStraKt
Izanami
2,847
2,139
0
950
4,910
1,594
0
219
4,691
0
36,345
L
1,317
234
0
1,950
5,494
2,981
0
2,874
2,241
0
20,516
L
Erlang Shen
UnoDouzTrez
Erlang Shen
3,740
1,888
0
2,225
8,144
3,745
0
1,852
6,118
0
32,533
L
1,230
217
0
757
5,216
3,570
0
1,962
3,226
9,431
0
W
Nemesis
2,601
1,286
0
1,145
6,732
2,609
0
493
6,239
0
38,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,070
Gold Earned
25,427
225
Minions Killed
260
0
Camps Cleared
0
803,162
Distance Traveled
853,508
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,971
496
36
5
0
133,275
0
W
Cthulhu
5,616
702
68
9
0
170,179
2
W
Sobek
5,032
629
21
3
0
177,183
0
W
Merlin
4,350
544
38
5
0
162,482
0
W
Medusa
5,402
675
64
8
0
158,374
1
L
Izanami
4,974
622
74
9
0
171,093
0
L
Chaac
4,158
520
47
6
0
123,246
0
L
Erlang Shen
4,519
565
55
7
0
197,286
0
L
Maui
4,448
556
13
2
0
178,262
0
W
Nemesis
5,027
628
69
9
0
185,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role