Player Matchup

Nu Wa
Nu Wa
Azujiiva
Nu Wa
Level 141
God Stats
3W - 1L
2,009 SR
Queue Stats
21W - 16L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
BlairTora
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 1
Neith
Neith
BloodyLen
Neith
Level 168
God Stats
2W - 2L
1,395 SR
Queue Stats
116W - 133L
1,543 Elo+
Solo
Lancelot
Lancelot
ChefWudy
Lancelot
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 125L
1,608 Elo+
Solo
Hou Yi
Hou Yi
senpaihinotama
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,542 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,545 Elo+

VS

Team Averages
Level 126
1,500 SR
1,485 Elo+
Kali
Kali
Bankcee
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 90L
1,507 Elo+
Solo
Apollo
Apollo
Timmy2Hitz
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 156L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Yumi F0X
Jormungandr
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 159L
1,490 Elo+
Solo
Pele
Pele
aGodlyPanda
Pele
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,598 Elo+
Solo
Bakasura
Bakasura
scruzero
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azujiiva
Nu Wa
18
5 / 2 / 19
10,703
973
16,333
6,369
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
BlairTora
Gilgamesh
13
3 / 6 / 11
8,684
789
12,426
12,356
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
BloodyLen
Neith
18
11 / 2 / 17
11,143
1,013
23,426
10,556
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Lancelot
ChefWudy
Lancelot
14
2 / 4 / 21
8,963
815
10,082
13,712
14,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 5 / 10
10,175
925
7,233
9,520
3,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bankcee
Kali
16
5 / 5 / 8
9,690
881
8,288
15,214
7,274
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Timmy2Hitz
Apollo
16
4 / 5 / 8
8,879
807
9,269
13,234
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Yumi F0X
Jormungandr
13
0 / 5 / 6
7,274
661
6,524
13,758
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 8 / 7
9,742
886
11,679
17,323
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
scruzero
Bakasura
14
3 / 7 / 7
8,541
776
6,173
15,201
16,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
30
Kills
18
19
Deaths
30
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Azujiiva
Nu Wa
5
2
19
7.25
L
Kali
Bankcee
Kali
5
5
8
1.8
W
Gilgamesh
BlairTora
Gilgamesh
3
6
11
1.42
W
Neith
BloodyLen
Neith
11
2
17
9.75
W
Lancelot
ChefWudy
Lancelot
2
4
21
3.13
L
Apollo
Timmy2Hitz
Apollo
4
5
8
1.6
L
Jormungandr
Yumi F0X
Jormungandr
0
5
6
0.6
L
6
8
7
1.19
L
Bakasura
scruzero
Bakasura
3
7
7
0.93
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,500
Damage
41,933
52,513
Taken
74,730
33,375
Mitigated
57,654
9,758
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Azujiiva
Nu Wa
16,333
3,162
1,064
963
6,369
2,644
1,205
917
5,111
34,274
0
L
Kali
Bankcee
Kali
8,288
2,651
712
6,276
15,214
7,274
0
2,162
12,778
0
18,942
W
Gilgamesh
BlairTora
Gilgamesh
12,426
2,836
82
564
12,356
6,448
189
1,251
10,577
0
18,627
W
Neith
BloodyLen
Neith
23,426
8,210
546
3,634
10,556
5,506
1,609
1,457
8,713
0
38,087
W
Lancelot
ChefWudy
Lancelot
10,082
1,227
976
1,193
13,712
14,785
297
1,567
11,148
767
13,201
L
Apollo
Timmy2Hitz
Apollo
9,269
4,950
591
3,084
13,234
6,114
0
3,014
9,800
0
24,497
L
Jormungandr
Yumi F0X
Jormungandr
6,524
889
24
1,666
13,758
14,534
0
2,586
10,793
16,274
322
L
11,679
1,325
374
2,541
17,323
13,278
0
4,162
12,775
0
26,093
L
Bakasura
scruzero
Bakasura
6,173
3,017
567
1,725
15,201
16,454
0
3,334
11,484
299
8,290
W
7,233
3,724
208
528
9,520
3,992
1,511
440
8,253
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
44,126
130
Minions Killed
130
0
Camps Cleared
0
980,744
Distance Traveled
892,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,703
973
53
5
0
228,967
0
L
Kali
9,690
881
21
2
0
207,975
0
W
Gilgamesh
8,684
789
18
2
0
180,248
0
W
Neith
11,143
1,013
39
4
0
184,415
0
W
Lancelot
8,963
815
9
1
0
194,442
0
L
Apollo
8,879
807
38
3
0
193,362
0
L
Jormungandr
7,274
661
15
1
0
149,730
0
L
Pele
9,742
886
31
3
0
168,669
0
L
Bakasura
8,541
776
25
2
0
172,578
0
W
Hou Yi
10,175
925
11
1
0
192,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role