Player Matchup

Cthulhu
Cthulhu
BigMelt78
Cthulhu
Level 41
God Stats
62W - 60L
1,519 SR
Queue Stats
91W - 106L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
DagaKotawaru
Nu Wa
Level 68
God Stats
17W - 11L
1,775 SR
Queue Stats
157W - 165L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
IShadowDJI
Cliodhna
Level 69
God Stats
26W - 18L
1,545 SR
Queue Stats
154W - 169L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
Nioutou
Sylvanus
Level 41
God Stats
4W - 8L
1,497 SR
Queue Stats
8W - 15L
1,354 Elo+
Solo
Freya
Freya
Sapphican
Freya
Level 40
God Stats
2W - 1L
1,053 SR
Queue Stats
61W - 82L
1,407 Elo+
Party 2
Team Averages
Level 52
1,478 SR
1,416 Elo+

VS

Team Averages
Level 122
1,492 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Cote132844
Cabrakan
Level 125
God Stats
5W - 5L
1,744 SR
Queue Stats
119W - 110L
1,500 Elo+
Party 3
Ymir
Ymir
FlesAlvaro
Ymir
Level 111
God Stats
11W - 10L
1,642 SR
Queue Stats
105W - 100L
1,509 Elo+
Party 3
Fenrir
Fenrir
thehornswolf13
Fenrir
Level 127
God Stats
4W - 7L
1,447 SR
Queue Stats
356W - 339L
1,466 Elo+
Party 1
Janus
Janus
xylon 025
Janus
Level 129
God Stats
5W - 8L
1,127 SR
Queue Stats
355W - 340L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMelt78
Cthulhu
9
1 / 0 / 0
6,027
670
3,309
4,663
2,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 0
6,090
677
3,444
4,727
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
IShadowDJI
Cliodhna
10
0 / 0 / 0
5,248
583
1,443
7,011
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Nioutou
Sylvanus
9
0 / 1 / 0
5,533
615
542
5,978
3,353
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Sapphican
Freya
9
0 / 0 / 0
5,184
576
1,362
6,300
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
4
0 / 1 / 0
3,840
427
693
3,446
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Cote132844
Cabrakan
2
0 / 0 / 0
3,260
362
0
641
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,701
411
2,251
2,515
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
5,656
628
3,993
5,589
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
xylon 025
Janus
9
0 / 0 / 2
4,731
526
2,139
5,346
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Cthulhu
BigMelt78
Cthulhu
1
0
0
1
L
Cabrakan
Cote132844
Cabrakan
0
0
0
0
W
0
2
0
0
L
0
0
0
0
W
Cliodhna
IShadowDJI
Cliodhna
0
0
0
0
W
Sylvanus
Nioutou
Sylvanus
0
1
0
0
W
Freya
Sapphican
Freya
0
0
0
0
L
3
0
0
3
L
Janus
xylon 025
Janus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
9,076
28,679
Taken
17,537
12,511
Mitigated
7,096
13,776
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
693
201
0
1,380
3,446
1,712
0
2,179
1,210
0
9,351
W
Cthulhu
BigMelt78
Cthulhu
3,309
652
0
1,990
4,663
2,999
186
205
4,426
36,836
1,481
L
Cabrakan
Cote132844
Cabrakan
0
0
0
0
641
211
0
501
56
203
0
W
3,444
612
0
530
4,727
1,415
1,040
931
3,640
36,011
1,388
L
2,251
650
0
875
2,515
1,009
0
1,405
1,025
10,160
283
W
Cliodhna
IShadowDJI
Cliodhna
1,443
114
0
5,190
7,011
2,476
279
374
6,555
0
44,797
W
Sylvanus
Nioutou
Sylvanus
542
211
1,074
1,896
5,978
3,353
458
706
5,272
8,290
0
W
Freya
Sapphican
Freya
1,362
628
0
3,096
6,300
2,268
784
1,811
4,449
34,390
3,776
L
3,993
867
0
1,274
5,589
2,496
0
1,957
3,535
0
32,133
L
Janus
xylon 025
Janus
2,139
45
0
1,736
5,346
1,668
0
1,941
3,213
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
21,188
295
Minions Killed
156
0
Camps Cleared
0
878,065
Distance Traveled
611,594
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,840
427
20
2
0
74,845
0
W
Cthulhu
6,027
670
60
7
0
146,565
0
L
Cabrakan
3,260
362
0
0
0
42,444
0
W
Nu Wa
6,090
677
81
9
0
162,005
0
L
Ymir
3,701
411
15
2
0
83,791
0
W
Cliodhna
5,248
583
73
8
0
234,059
0
W
Sylvanus
5,533
615
15
2
0
196,650
2
W
Freya
5,184
576
66
7
0
138,786
0
L
Fenrir
5,656
628
64
7
0
216,760
0
L
Janus
4,731
526
57
6
0
193,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role