Player Matchup

Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze II
RISEABOVE369
Geb
Bronze II
Level 121
God Stats
6W - 0L
1,810 SR
Queue Stats
198W - 249L
156 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
TheJester_6
Morgan Le Fay
Silver III
Level 146
God Stats
3W - 3L
1,494 SR
Queue Stats
74W - 92L
889 MMR
Solo
Heimdallr
Heimdallr
Silver II
halfdevil72
Heimdallr
Silver II
Level 125
God Stats
3W - 7L
1,253 SR
Queue Stats
149W - 172L
882 MMR
Solo
Chaac
Chaac
Silver IV
oakesjoakes1997
Chaac
Silver IV
Level 128
God Stats
47W - 25L
1,779 SR
Queue Stats
235W - 283L
805 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,567 SR
846 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,410 SR
808 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
ChiefRank
Merlin
Silver III
Level 128
God Stats
1W - 7L
1,157 SR
Queue Stats
97W - 109L
971 MMR
Party 1
Osiris
Osiris
Bronze II
HareSage ROG
Osiris
Bronze II
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
768W - 806L
285 MMR
Solo
Yemoja
Yemoja
Bronze I
Morgoth_Gungnir6
Yemoja
Bronze I
Level 107
God Stats
9W - 23L
1,325 SR
Queue Stats
235W - 372L
428 MMR
Solo
Lancelot
Lancelot
Silver IV
TurtBerzerk
Lancelot
Silver IV
Level 129
God Stats
4W - 5L
1,569 SR
Queue Stats
75W - 94L
854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 0
4,681
468
1,708
6,941
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 0
5,218
522
2,514
7,288
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheJester_6
Morgan Le Fay
10
0 / 0 / 0
5,658
566
1,509
2,727
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
halfdevil72
Heimdallr
8
0 / 0 / 1
4,900
490
1,215
1,843
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,883
588
1,775
6,617
3,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JanusArachneNu WaThanatos

VS

Bans
Bake KujiraCthulhuBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 0 / 2
5,218
522
2,635
3,644
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
ChiefRank
Merlin
11
1 / 0 / 0
5,330
533
1,533
2,827
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
9
2 / 1 / 0
5,259
526
2,146
5,686
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 0 / 0
4,336
434
1,511
3,015
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TurtBerzerk
Lancelot
10
1 / 0 / 1
5,339
534
1,942
5,128
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
0
0
L
Vulcan
 
Vulcan
0
0
2
1
L
Merlin
ChiefRank
Merlin
1
0
0
1
L
Osiris
2
1
0
2
L
0
0
0
0
W
1
2
0
0.5
W
Morgan Le Fay
TheJester_6
Morgan Le Fay
0
0
0
0
L
Lancelot
TurtBerzerk
Lancelot
1
0
1
1.5
W
Heimdallr
halfdevil72
Heimdallr
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,721
Damage
9,767
25,416
Taken
20,300
11,825
Mitigated
11,200
9,716
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,708
479
0
3,178
6,941
2,020
0
354
6,469
0
31,504
L
Vulcan
 
Vulcan
2,635
1,472
0
1,500
3,644
1,451
573
1,811
1,833
31,943
0
L
Merlin
ChiefRank
Merlin
1,533
41
0
1,250
2,827
1,004
0
1,377
1,450
30,415
1,327
L
Osiris
2,146
870
47
1,649
5,686
4,946
443
497
5,189
0
29,891
L
1,511
501
0
1,472
3,015
1,468
0
0
3,015
13,857
0
W
2,514
405
26
2,142
7,288
4,200
0
2,307
4,981
26,716
5,935
W
Morgan Le Fay
TheJester_6
Morgan Le Fay
1,509
445
0
110
2,727
1,008
0
638
1,967
40,480
0
L
Lancelot
TurtBerzerk
Lancelot
1,942
207
0
636
5,128
2,331
0
132
4,996
0
30,357
W
Heimdallr
halfdevil72
Heimdallr
1,215
707
0
889
1,843
623
0
521
1,310
0
22,743
W
1,775
451
0
3,371
6,617
3,974
232
1,090
5,106
0
33,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
25,482
258
Minions Killed
239
0
Camps Cleared
0
890,727
Distance Traveled
1,011,287
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,681
468
47
5
0
213,517
0
L
Vulcan
5,218
522
42
4
0
196,663
0
L
Merlin
5,330
533
66
7
0
173,200
0
L
Osiris
5,259
526
51
5
0
196,037
0
L
Yemoja
4,336
434
18
2
0
183,534
0
W
Geb
5,218
522
39
4
0
170,008
4
W
Morgan Le Fay
5,658
566
67
7
0
167,002
5
L
Lancelot
5,339
534
62
6
0
261,853
0
W
Heimdallr
4,900
490
44
4
0
184,659
0
W
Chaac
5,883
588
61
6
0
155,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role