Player Matchup

Hercules
Hercules
DrNugg
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,387 Elo+
Solo
Chronos
Chronos
Jaison_Mills67
Chronos
Level 152
God Stats
3W - 6L
1,602 SR
Queue Stats
199W - 224L
1,468 Elo+
Party 1
King Arthur
King Arthur
KTLMonk
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,147 Elo+
Solo
Jormungandr
Jormungandr
P4NCH0_Chill-E20
Jormungandr
Level 127
God Stats
2W - 6L
1,571 SR
Queue Stats
380W - 361L
1,507 Elo+
Party 1
Neith
Neith
athenafairy
Neith
Level 157
God Stats
5W - 10L
1,170 SR
Queue Stats
442W - 505L
1,436 Elo+
Solo
Team Averages
Level 110
1,469 SR
1,389 Elo+

VS

Team Averages
Level 134
1,563 SR
1,485 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Mandip1679
Osiris
Level 154
God Stats
6W - 4L
1,695 SR
Queue Stats
329W - 314L
1,432 Elo+
Solo
Vulcan
Vulcan
MutomboPR
Vulcan
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 175L
1,534 Elo+
Solo
Hercules
Hercules
zlBESTia-
Hercules
Level 84
God Stats
3W - 3L
1,620 SR
Queue Stats
179W - 210L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrNugg
Hercules
14
1 / 2 / 2
7,013
638
7,354
17,732
15,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 4 / 3
7,474
679
11,304
11,097
5,589
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
KTLMonk
King Arthur
13
0 / 5 / 3
6,830
621
4,016
11,845
10,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
P4NCH0_Chill-E20
Jormungandr
15
2 / 3 / 2
8,466
770
12,571
12,134
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 3
6,587
599
5,333
8,836
4,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
8 / 1 / 12
9,400
855
15,174
14,469
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
 
Cerberus
14
1 / 1 / 17
7,762
706
5,712
14,140
15,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Mandip1679
Osiris
13
4 / 2 / 8
7,867
715
10,940
13,516
12,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
MutomboPR
Vulcan
15
3 / 1 / 12
8,468
770
16,854
5,576
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zlBESTia-
Hercules
14
4 / 1 / 13
8,208
746
7,600
9,040
9,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
20
20
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
12
14
W
Cerberus
 
Cerberus
1
1
17
9.5
L
Hercules
DrNugg
Hercules
1
2
2
1
L
2
4
3
0.88
L
King Arthur
KTLMonk
King Arthur
0
5
3
0.3
W
Osiris
Mandip1679
Osiris
4
2
8
4
W
Vulcan
MutomboPR
Vulcan
3
1
12
9
L
Jormungandr
P4NCH0_Chill-E20
Jormungandr
2
3
2
1
L
0
6
3
0.25
W
Hercules
zlBESTia-
Hercules
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
56,280
61,644
Taken
56,741
49,445
Mitigated
54,393
16,950
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,174
2,765
2,710
6,676
14,469
14,113
325
4,853
9,616
31,930
0
W
Cerberus
 
Cerberus
5,712
556
1,517
6,098
14,140
15,448
0
6,065
8,075
11,679
0
L
Hercules
DrNugg
Hercules
7,354
2,934
238
8,901
17,732
15,030
0
10,813
6,108
0
11,256
L
11,304
2,203
668
1,746
11,097
5,589
0
5,663
5,233
23,408
0
L
King Arthur
KTLMonk
King Arthur
4,016
372
0
0
11,845
10,890
0
7,798
3,734
318
8,786
W
Osiris
Mandip1679
Osiris
10,940
1,880
1,475
1,431
13,516
12,618
0
6,018
7,498
0
18,253
W
Vulcan
MutomboPR
Vulcan
16,854
5,523
457
301
5,576
2,793
734
3,217
2,359
29,617
505
L
Jormungandr
P4NCH0_Chill-E20
Jormungandr
12,571
1,794
1,406
3,324
12,134
13,924
0
6,348
5,406
31,610
0
L
5,333
2,181
267
400
8,836
4,012
0
5,092
3,609
0
12,697
W
Hercules
zlBESTia-
Hercules
7,600
730
1,891
3,713
9,040
9,421
0
4,040
5,000
0
11,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
41,705
116
Minions Killed
121
0
Camps Cleared
0
979,239
Distance Traveled
1,088,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,400
855
28
3
0
208,242
0
W
Cerberus
7,762
706
15
1
0
218,135
0
L
Hercules
7,013
638
8
1
0
215,784
0
L
Chronos
7,474
679
32
3
0
231,613
0
L
King Arthur
6,830
621
17
2
0
189,497
0
W
Osiris
7,867
715
9
1
0
216,364
0
W
Vulcan
8,468
770
51
5
0
225,057
0
L
Jormungandr
8,466
770
40
4
0
189,924
0
L
Neith
6,587
599
19
2
0
152,421
0
W
Hercules
8,208
746
18
2
0
221,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role