Player Matchup

Hercules
Hercules
NotTerMinaToRz
Hercules
Level 100
God Stats
6W - 3L
1,614 SR
Queue Stats
83W - 73L
1,545 Elo+
Party 2
Ra
Ra
PooopSlayeeer
Ra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,609 Elo+
Solo
Skadi
Skadi
Quike_JL
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,391 Elo+
Solo
Fafnir
Fafnir
RmM0NTOR0
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,459 Elo+
Solo
Bastet
Bastet
X_TwinDream_X
Bastet
Level 155
God Stats
0W - 3L
1,280 SR
Queue Stats
236W - 227L
1,532 Elo+
Party 2
Team Averages
Level 105
1,479 SR
1,507 Elo+

VS

Team Averages
Level 121
1,473 SR
1,411 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Azoro96
Xing Tian
Level 116
God Stats
2W - 4L
1,512 SR
Queue Stats
57W - 70L
1,343 Elo+
Party 3
Neith
Neith
Mwgle
Neith
Level 122
God Stats
7W - 6L
1,618 SR
Queue Stats
19W - 21L
1,423 Elo+
Party 1
Atlas
Atlas
Ruin Kainee
Atlas
Level 141
God Stats
1W - 2L
1,235 SR
Queue Stats
11W - 18L
1,331 Elo+
Party 1
Chang'e
Chang'e
temp-290416
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 1
7,368
526
8,988
14,087
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
6,630
474
4,279
8,596
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Quike_JL
Skadi
11
0 / 6 / 1
5,737
410
5,695
11,114
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RmM0NTOR0
Fafnir
11
1 / 2 / 0
6,920
494
4,933
10,977
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 5 / 1
6,254
447
6,456
14,095
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 2 / 2
7,963
569
6,665
11,539
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Azoro96
Xing Tian
13
1 / 1 / 5
7,372
527
8,275
12,243
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Mwgle
Neith
14
8 / 0 / 6
8,605
615
8,767
8,484
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 0 / 12
8,268
591
7,550
11,053
10,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
temp-290416
Chang'e
14
3 / 0 / 3
7,786
556
8,913
8,944
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
2
2.5
W
Xing Tian
Azoro96
Xing Tian
1
1
5
3.5
W
Neith
Mwgle
Neith
8
0
6
11
L
Hercules
1
2
1
0.75
L
0
3
1
0.17
L
Skadi
Quike_JL
Skadi
0
6
1
0.08
L
Fafnir
RmM0NTOR0
Fafnir
1
2
0
0.5
W
2
0
12
8
L
1
5
1
0.3
W
Chang'e
temp-290416
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
40,170
58,869
Taken
52,263
34,701
Mitigated
33,108
17,484
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,665
1,611
0
6,778
11,539
4,901
183
1,475
9,982
0
79,191
W
Xing Tian
Azoro96
Xing Tian
8,275
678
0
1,422
12,243
10,935
0
333
11,148
41,855
2,179
W
Neith
Mwgle
Neith
8,767
4,105
0
3,393
8,484
3,477
437
1,266
7,218
0
60,026
L
Hercules
8,988
2,706
0
5,864
14,087
9,789
0
6,272
6,923
0
56,696
L
4,279
462
96
2,272
8,596
3,429
0
5,476
3,072
51,273
0
L
Skadi
Quike_JL
Skadi
5,695
2,362
0
2,205
11,114
4,013
0
3,736
7,378
0
47,429
L
Fafnir
RmM0NTOR0
Fafnir
4,933
927
0
2,606
10,977
12,435
0
4,247
6,730
18,723
1,661
W
7,550
2,994
328
2,592
11,053
10,090
0
2,487
8,394
33,485
0
L
6,456
1,504
0
4,441
14,095
5,035
0
2,949
11,054
0
45,343
W
Chang'e
temp-290416
Chang'e
8,913
509
1,444
4,838
8,944
3,705
141
3,434
5,510
57,222
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
39,994
335
Minions Killed
422
0
Camps Cleared
0
1,288,892
Distance Traveled
1,405,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,963
569
122
9
0
322,301
0
W
Xing Tian
7,372
527
59
4
0
258,101
1
W
Neith
8,605
615
96
7
0
254,480
2
L
Hercules
7,368
526
93
7
0
255,636
0
L
Ra
6,630
474
86
6
0
264,935
1
L
Skadi
5,737
410
65
5
0
230,607
0
L
Fafnir
6,920
494
21
2
0
252,438
0
W
Atlas
8,268
591
47
3
0
290,360
0
L
Bastet
6,254
447
70
5
0
285,276
0
W
Chang'e
7,786
556
98
7
0
279,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role