Player Matchup

Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gwallg0
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,718 Elo+
Party 2
Aphrodite
Aphrodite
V3rg1lx68
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ValexMonster
Kumbhakarna
Level 149
God Stats
1W - 1L
1,626 SR
Queue Stats
166W - 177L
1,432 Elo+
Solo
Freya
Freya
Wolfswag321
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,748 Elo+
Party 2
Team Averages
Level 130
1,525 SR
1,570 Elo+

VS

Team Averages
Level 115
1,509 SR
1,490 Elo+
Charybdis
Charybdis
FalloIV
Charybdis
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,413 Elo+
Solo
Freya
Freya
MysteryBedro
Freya
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 220L
1,442 Elo+
Solo
Odin
Odin
Nikitos20vek
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,588 Elo+
Solo
Yemoja
Yemoja
OMGFEMALE
Yemoja
Level 156
God Stats
7W - 7L
1,332 SR
Queue Stats
252W - 256L
1,525 Elo+
Party 3
Bellona
Bellona
dropkins
Bellona
Level 108
God Stats
4W - 0L
1,715 SR
Queue Stats
134W - 133L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 5 / 2
8,755
584
8,916
12,867
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Gwallg0
Scylla
17
3 / 3 / 1
9,681
645
20,670
9,455
4,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
V3rg1lx68
Aphrodite
15
1 / 3 / 2
8,845
590
7,165
12,441
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ValexMonster
Kumbhakarna
16
0 / 3 / 3
8,801
587
5,568
19,810
22,674
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 1
8,750
583
8,213
13,408
7,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FalloIV
Charybdis
18
7 / 1 / 8
10,971
731
14,995
13,298
6,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 11
10,026
668
17,436
14,350
6,282
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
6 / 1 / 9
10,927
728
14,011
16,218
24,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
OMGFEMALE
Yemoja
16
0 / 1 / 12
9,325
622
2,468
9,099
7,403
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
dropkins
Bellona
16
3 / 2 / 11
9,856
657
14,540
18,356
21,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
18
18
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
2
0.2
W
Charybdis
FalloIV
Charybdis
7
1
8
11
L
Scylla
Gwallg0
Scylla
3
3
1
1.17
W
2
1
11
7.5
W
6
1
9
10.5
W
Yemoja
OMGFEMALE
Yemoja
0
1
12
6
L
Aphrodite
V3rg1lx68
Aphrodite
1
3
2
0.67
L
Kumbhakarna
ValexMonster
Kumbhakarna
0
3
3
0.5
L
1
4
1
0.38
W
Bellona
dropkins
Bellona
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
63,450
67,981
Taken
71,321
50,725
Mitigated
65,913
31,200
Healing
47,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,916
214
631
1,300
12,867
6,682
0
3,527
9,074
16,598
584
W
Charybdis
FalloIV
Charybdis
14,995
10,777
0
250
13,298
6,345
999
9,845
3,453
0
34,060
L
Scylla
Gwallg0
Scylla
20,670
741
645
574
9,455
4,904
0
2,283
7,032
39,988
0
W
17,436
4,828
1,782
4,549
14,350
6,282
438
11,529
2,821
31,484
516
W
14,011
2,175
931
3,470
16,218
24,240
233
9,610
6,608
0
29,702
W
Yemoja
OMGFEMALE
Yemoja
2,468
1,652
26,177
4,320
9,099
7,403
416
6,129
2,970
6,498
0
L
Aphrodite
V3rg1lx68
Aphrodite
7,165
354
13,205
7,102
12,441
8,728
78
3,653
8,596
19,587
627
L
Kumbhakarna
ValexMonster
Kumbhakarna
5,568
327
1,533
3,865
19,810
22,674
0
7,841
11,595
18,958
1,354
L
8,213
1,804
309
2,036
13,408
7,737
0
2,542
10,634
17,135
280
W
Bellona
dropkins
Bellona
14,540
1,798
1,628
4,481
18,356
21,643
47
11,942
6,414
398
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
51,105
151
Minions Killed
169
0
Camps Cleared
0
1,208,699
Distance Traveled
1,331,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,755
584
28
2
0
253,621
0
W
Charybdis
10,971
731
52
3
0
237,960
0
L
Scylla
9,681
645
65
4
0
248,962
0
W
Freya
10,026
668
44
3
0
269,384
0
W
Odin
10,927
728
35
2
0
285,301
0
W
Yemoja
9,325
622
7
0
0
269,464
0
L
Aphrodite
8,845
590
24
2
0
277,844
0
L
Kumbhakarna
8,801
587
17
1
0
228,413
0
L
Freya
8,750
583
17
1
0
199,859
0
W
Bellona
9,856
657
31
2
0
269,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role