Player Matchup

Thor
Thor
BigDilfMacaroni
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,546 Elo+
Party 1
Vulcan
Vulcan
FOXTR0T RECON
Vulcan
Level 127
God Stats
19W - 23L
1,531 SR
Queue Stats
118W - 128L
1,510 Elo+
Solo
Charon
Charon
ZeusCannon-_-
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 418L
1,525 Elo+
Solo
Bakasura
Bakasura
dj4601
Bakasura
Level 143
God Stats
5W - 6L
1,452 SR
Queue Stats
59W - 51L
1,536 Elo+
Solo
Rama
Rama
ΞCazador
Rama
Level 126
God Stats
1W - 3L
1,736 SR
Queue Stats
202W - 200L
1,505 Elo+
Party 1
Team Averages
Level 129
1,544 SR
1,524 Elo+

VS

Team Averages
Level 140
1,587 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoctorSpell
Tsukuyomi
Level 150
God Stats
17W - 7L
1,719 SR
Queue Stats
275W - 259L
1,559 Elo+
Solo
Sobek
Sobek
FugacityFreak
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 116L
1,508 Elo+
Party 2
Hera
Hera
Lyitning
Hera
Level 129
God Stats
16W - 4L
1,827 SR
Queue Stats
231W - 221L
1,568 Elo+
Solo
The Morrigan
The Morrigan
TrestlePG
The Morrigan
Level 129
God Stats
6W - 8L
1,389 SR
Queue Stats
202W - 197L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,020
502
3,693
9,005
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 2 / 1
6,783
565
5,109
4,530
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,587
549
2,625
7,483
4,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
dj4601
Bakasura
10
2 / 4 / 1
6,565
547
6,435
12,298
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
11
1 / 3 / 1
5,952
496
4,279
8,084
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 0
6,882
574
6,121
7,524
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
DoctorSpell
Tsukuyomi
12
4 / 2 / 3
6,808
567
4,796
10,593
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 2
6,917
576
7,151
9,117
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
13
3 / 0 / 3
7,355
613
5,223
5,408
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
TrestlePG
The Morrigan
10
1 / 2 / 3
6,115
510
4,990
5,717
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
12
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
2
3
2
1
W
Tsukuyomi
DoctorSpell
Tsukuyomi
4
2
3
2.75
L
2
2
1
1.25
W
2
3
2
1
W
Hera
3
0
3
4.5
W
The Morrigan
TrestlePG
The Morrigan
1
2
3
1.25
L
0
0
2
1
L
Bakasura
dj4601
Bakasura
2
4
1
0.63
L
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
28,281
41,400
Taken
38,359
17,645
Mitigated
18,051
10,150
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,121
3,479
0
2,659
7,524
2,525
710
1,855
5,669
0
51,441
L
3,693
878
0
407
9,005
3,471
0
3,329
5,676
0
33,866
W
Tsukuyomi
DoctorSpell
Tsukuyomi
4,796
1,534
0
5,952
10,593
3,919
0
1,279
9,314
0
49,439
L
5,109
3,111
0
250
4,530
1,783
0
1,943
2,587
54,235
0
W
7,151
1,451
0
2,084
9,117
6,096
0
0
8,387
36,676
1,242
W
Hera
5,223
1,476
0
1,000
5,408
1,807
29
2,785
2,623
55,230
1,524
W
The Morrigan
TrestlePG
The Morrigan
4,990
1,080
0
967
5,717
3,704
25
1,555
3,930
24,424
2,773
L
2,625
892
0
1,873
7,483
4,518
390
1,653
5,830
25,236
3,205
L
Bakasura
dj4601
Bakasura
6,435
5,276
0
5,954
12,298
5,822
0
6,569
4,887
0
27,069
L
Rama
4,279
3,623
0
1,666
8,084
2,051
529
1,373
6,711
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
34,077
343
Minions Killed
385
0
Camps Cleared
0
1,139,258
Distance Traveled
1,176,515
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,882
574
86
7
0
215,410
0
L
Thor
6,020
502
56
5
0
246,864
0
W
Tsukuyomi
6,808
567
78
7
0
305,173
3
L
Vulcan
6,783
565
82
7
0
245,613
3
W
Sobek
6,917
576
83
7
0
180,192
1
W
Hera
7,355
613
108
9
0
242,325
1
W
The Morrigan
6,115
510
30
3
0
233,415
2
L
Charon
6,587
549
33
3
0
223,024
0
L
Bakasura
6,565
547
76
6
0
194,979
0
L
Rama
5,952
496
96
8
0
228,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role