Player Matchup

Kukulkan
Kukulkan
BigWalnut87
Kukulkan
Level 115
God Stats
3W - 2L
1,702 SR
Queue Stats
300W - 309L
1,397 Elo+
Solo
Neith
Neith
COLLINS__843
Neith
Level 42
God Stats
20W - 20L
1,500 SR
Queue Stats
301W - 303L
1,377 Elo+
Solo
Geb
Geb
Ferfede_2005
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,640 Elo+
Party 2
Bellona
Bellona
JD_9095
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,624 Elo+
Party 2
Scylla
Scylla
Taeguh1111
Scylla
Level 51
God Stats
18W - 26L
1,406 SR
Queue Stats
206W - 203L
1,470 Elo+
Solo
Team Averages
Level 92
1,522 SR
1,502 Elo+

VS

Team Averages
Level 62
1,591 SR
1,412 Elo+
Hachiman
Hachiman
ImortalPain
Hachiman
Level 149
God Stats
14W - 17L
1,706 SR
Queue Stats
113W - 103L
1,496 Elo+
Solo
Sobek
Sobek
Kaiscer
Sobek
Level 3
God Stats
1W - 4L
1,511 SR
Queue Stats
1W - 6L
1,378 Elo+
Party 1
Tyr
Tyr
Krossotic
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Tzam
Bakasura
Level 77
God Stats
2W - 2L
1,662 SR
Queue Stats
32W - 43L
1,391 Elo+
Party 1
Hera
Hera
iStashie
Hera
Level 59
God Stats
3W - 3L
1,576 SR
Queue Stats
55W - 57L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigWalnut87
Kukulkan
10
1 / 0 / 2
5,667
1,133
3,256
1,291
574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 6
6,132
1,226
3,859
805
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,405
1,281
2,331
4,489
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
JD_9095
Bellona
11
4 / 0 / 3
6,539
1,308
3,907
2,800
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
Taeguh1111
Scylla
10
0 / 1 / 4
5,520
1,104
2,571
2,102
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

409

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImortalPain
Hachiman
11
1 / 2 / 0
5,880
1,176
2,356
3,827
1,500
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Kaiscer
Sobek
10
0 / 1 / 1
5,301
1,060
3,069
4,909
4,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 0
5,220
1,044
1,627
6,223
4,585
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bakasura
Tzam
Bakasura
9
0 / 2 / 0
5,254
1,051
2,360
4,643
2,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
8
0 / 0 / 0
3,366
673
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
7
Kills
1
1
Deaths
7
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigWalnut87
Kukulkan
1
0
2
2
W
1
0
6
4
W
1
0
4
3
L
Hachiman
ImortalPain
Hachiman
1
2
0
0.5
W
Bellona
JD_9095
Bellona
4
0
3
5.5
L
Sobek
Kaiscer
Sobek
0
1
1
0.5
L
0
2
0
0
W
Scylla
Taeguh1111
Scylla
0
1
4
2
L
Bakasura
Tzam
Bakasura
0
2
0
0
L
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
9,412
11,487
Taken
19,602
7,644
Mitigated
13,311
1,780
Healing
821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigWalnut87
Kukulkan
3,256
549
0
0
1,291
574
0
287
1,004
14,657
397
W
3,859
1,066
0
205
805
313
0
526
279
0
13,067
W
2,331
452
0
891
4,489
3,356
0
805
3,304
4,464
1,313
L
Hachiman
ImortalPain
Hachiman
2,356
1,679
0
0
3,827
1,500
0
1,339
2,488
0
16,379
W
Bellona
JD_9095
Bellona
3,907
2,024
165
519
2,800
2,575
0
424
2,155
0
11,384
L
Sobek
Kaiscer
Sobek
3,069
115
0
408
4,909
4,616
0
2,403
2,506
6,868
0
L
1,627
89
0
97
6,223
4,585
0
2,214
4,009
77
6,507
W
Scylla
Taeguh1111
Scylla
2,571
632
0
0
2,102
826
0
1,104
998
9,753
1,024
L
Bakasura
Tzam
Bakasura
2,360
983
34
282
4,643
2,610
0
1,246
3,397
0
8,297
L
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
25,021
97
Minions Killed
76
4
Camps Cleared
2
454,201
Distance Traveled
335,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,667
1,133
28
6
1
88,156
0
W
Neith
6,132
1,226
19
4
1
86,676
0
W
Geb
6,405
1,281
3
1
0
99,300
0
L
Hachiman
5,880
1,176
34
7
2
85,873
0
W
Bellona
6,539
1,308
13
3
2
90,108
0
L
Sobek
5,301
1,060
8
2
0
73,831
0
L
Tyr
5,220
1,044
6
1
0
101,192
0
W
Scylla
5,520
1,104
34
7
0
89,961
0
L
Bakasura
5,254
1,051
28
6
0
74,116
0
L
Hera
3,366
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role