Player Matchup

Ra
Ra
AlkarinGreen
Ra
Level 139
God Stats
8W - 4L
1,717 SR
Queue Stats
101W - 103L
1,481 Elo+
Solo
Amaterasu
Amaterasu
SerpentDove777
Amaterasu
Level 188
God Stats
10W - 1L
1,715 SR
Queue Stats
15W - 4L
1,827 Elo+
Solo
Freya
Freya
bancogidotas
Freya
Level 157
God Stats
4W - 8L
1,353 SR
Queue Stats
50W - 52L
1,535 Elo+
Solo
Team Averages
Level 161
1,595 SR
1,614 Elo+

VS

Team Averages
Level 143
1,510 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KeyferBruh
Charon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ra
Ra
egato343
Ra
Level 154
God Stats
9W - 7L
1,531 SR
Queue Stats
26W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,636
848
5,907
6,143
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
SerpentDove777
Amaterasu
13
8 / 0 / 5
8,347
927
7,334
7,503
5,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 12
7,728
859
7,480
6,706
2,473
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 8 / 1
5,793
644
6,399
12,002
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
KeyferBruh
Charon
11
1 / 4 / 0
6,261
696
4,285
9,599
6,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
5,423
603
1,277
4,208
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
1
0.06
W
4
1
7
7.5
L
Charon
KeyferBruh
Charon
1
4
0
0.25
W
Amaterasu
SerpentDove777
Amaterasu
8
0
5
10.5
W
3
0
12
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
11,961
20,352
Taken
25,809
10,156
Mitigated
14,684
8,515
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,399
1,136
147
1,284
12,002
7,011
0
6,059
5,858
0
19,957
W
5,907
690
1,509
1,578
6,143
2,402
638
2,110
3,878
27,927
0
L
Charon
KeyferBruh
Charon
4,285
652
186
304
9,599
6,340
0
4,761
4,706
19,992
0
W
Amaterasu
SerpentDove777
Amaterasu
7,334
3,972
0
2,809
7,503
5,281
1,190
2,214
4,982
0
29,909
W
7,480
2,887
0
2,619
6,706
2,473
835
1,167
5,133
25,192
486
L
1,277
77
84
260
4,208
1,333
0
2,393
1,801
10,889
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
17,477
122
Minions Killed
73
0
Camps Cleared
0
494,447
Distance Traveled
336,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,793
644
26
3
0
127,620
3
W
Ra
7,636
848
35
4
0
143,353
0
L
Charon
6,261
696
19
2
0
139,981
0
W
Amaterasu
8,347
927
46
5
0
183,450
0
W
Freya
7,728
859
41
5
0
167,644
0
L
Ra
5,423
603
28
3
0
68,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role