Player Matchup

Sylvanus
Sylvanus
BashCashDash
Sylvanus
Level 26
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jayduhhh
Thanatos
Level 14
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Eset
Eset
Seraaphine
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SheMoansTacos
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
kattkattly
Sun Wukong
Level 136
God Stats
1W - 0L
1,413 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,506 Elo+

VS

Team Averages
Level 79
1,517 SR
1,479 Elo+
Neith
Neith
Aferalinstinct
Neith
Level 121
God Stats
1W - 9L
1,354 SR
Queue Stats
55W - 50L
1,530 Elo+
Solo
Nike
Nike
LuckyLuc107
Nike
Level 109
God Stats
2W - 1L
1,646 SR
Queue Stats
78W - 65L
1,508 Elo+
Party 2
King Arthur
King Arthur
Nelly2193
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,443 Elo+
Party 3
Sobek
Sobek
RipTideJT
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
hnlwing
Nu Wa
Level 47
God Stats
2W - 5L
1,583 SR
Queue Stats
77W - 73L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BashCashDash
Sylvanus
12
1 / 0 / 2
7,545
539
3,021
7,180
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Jayduhhh
Thanatos
14
10 / 0 / 3
8,703
622
8,383
12,927
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 7
9,099
650
12,548
7,441
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SheMoansTacos
Ah Muzen Cab
12
1 / 1 / 1
7,058
504
5,657
9,923
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
kattkattly
Sun Wukong
13
0 / 1 / 3
8,017
573
5,651
9,844
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,448
461
3,482
6,499
1,985
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 0
6,536
467
5,830
16,036
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Nelly2193
King Arthur
13
1 / 2 / 1
7,594
542
7,582
12,882
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Sobek
RipTideJT
Sobek
8
0 / 2 / 0
5,811
415
2,217
11,862
9,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
hnlwing
Nu Wa
12
0 / 5 / 1
6,577
470
6,611
8,221
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sylvanus
BashCashDash
Sylvanus
1
0
2
2
W
Thanatos
Jayduhhh
Thanatos
10
0
3
11.5
L
2
6
0
0.33
L
King Arthur
Nelly2193
King Arthur
1
2
1
0.75
L
Sobek
RipTideJT
Sobek
0
2
0
0
W
4
1
7
7.5
W
Ah Muzen Cab
SheMoansTacos
Ah Muzen Cab
1
1
1
1.5
L
Nu Wa
hnlwing
Nu Wa
0
5
1
0.1
W
Sun Wukong
kattkattly
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
25,722
47,315
Taken
55,500
25,875
Mitigated
28,193
20,109
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,482
650
259
2,884
6,499
1,985
0
884
5,615
0
48,381
W
Sylvanus
BashCashDash
Sylvanus
3,021
587
1,449
2,643
7,180
5,894
0
2,180
4,828
19,518
1,546
W
Thanatos
Jayduhhh
Thanatos
8,383
1,598
0
9,334
12,927
6,003
0
1,537
11,141
0
54,255
L
5,830
799
0
4,500
16,036
5,239
0
4,503
11,451
0
52,279
L
King Arthur
Nelly2193
King Arthur
7,582
1,078
0
1,700
12,882
9,117
0
1,844
10,391
99
61,178
L
Sobek
RipTideJT
Sobek
2,217
229
0
3,278
11,862
9,262
0
3,306
8,556
13,539
3,761
W
12,548
1,256
0
836
7,441
2,516
209
3,345
3,687
65,353
544
W
Ah Muzen Cab
SheMoansTacos
Ah Muzen Cab
5,657
2,323
0
2,746
9,923
3,727
792
1,806
7,975
0
69,282
L
Nu Wa
hnlwing
Nu Wa
6,611
1,170
0
750
8,221
2,590
0
4,664
3,557
47,134
759
W
Sun Wukong
kattkattly
Sun Wukong
5,651
905
0
3,101
9,844
7,735
515
442
9,262
0
54,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
32,966
402
Minions Killed
408
0
Camps Cleared
0
1,409,911
Distance Traveled
1,323,404
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,448
461
100
7
0
259,333
0
W
Sylvanus
7,545
539
29
2
0
261,151
0
W
Thanatos
8,703
622
65
5
0
338,498
2
L
Nike
6,536
467
83
6
0
282,007
2
L
King Arthur
7,594
542
97
7
0
271,932
0
L
Sobek
5,811
415
34
2
0
283,998
1
W
Eset
9,099
650
113
8
0
278,687
1
W
Ah Muzen Cab
7,058
504
102
7
0
245,885
0
L
Nu Wa
6,577
470
94
7
0
226,134
0
W
Sun Wukong
8,017
573
93
7
0
285,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role