Player Matchup

Sun Wukong
Sun Wukong
BR4NDITO
Sun Wukong
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 27L
1,412 Elo+
Party 1
Bacchus
Bacchus
JohnnieVtro
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
backup_smackup
Nu Wa
Level 69
God Stats
4W - 2L
1,485 SR
Queue Stats
179W - 150L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
imskiz
Ao Kuang
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 1
Izanami
Izanami
jrmintz
Izanami
Level 28
God Stats
2W - 1L
1,339 SR
Queue Stats
10W - 17L
1,142 Elo+
Party 1
Team Averages
Level 54
1,465 SR
1,391 Elo+

VS

Team Averages
Level 95
1,553 SR
1,483 Elo+
Bellona
Bellona
Broke Jawl
Bellona
Level 65
God Stats
6W - 5L
1,502 SR
Queue Stats
216W - 202L
1,481 Elo+
Solo
Hun Batz
Hun Batz
StyxxMcClain
Hun Batz
Level 100
God Stats
6W - 2L
1,612 SR
Queue Stats
55W - 53L
1,495 Elo+
Solo
Nox
Nox
davis1920
Nox
Level 128
God Stats
9W - 15L
1,417 SR
Queue Stats
503W - 478L
1,456 Elo+
Solo
Hel
Hel
lil__ace101
Hel
Level 121
God Stats
3W - 7L
1,804 SR
Queue Stats
157W - 127L
1,566 Elo+
Solo
Martichoras
Martichoras
rctwig
Martichoras
Level 62
God Stats
6W - 6L
1,432 SR
Queue Stats
296W - 328L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BR4NDITO
Sun Wukong
14
2 / 3 / 2
8,230
588
7,644
12,727
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JohnnieVtro
Bacchus
13
5 / 1 / 7
9,074
648
9,413
11,377
12,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 4
8,482
606
7,917
7,003
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
imskiz
Ao Kuang
12
1 / 4 / 1
7,196
514
5,121
13,487
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jrmintz
Izanami
16
6 / 3 / 1
9,543
682
8,043
10,276
3,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broke Jawl
Bellona
12
2 / 3 / 1
7,672
548
9,714
16,133
17,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
StyxxMcClain
Hun Batz
14
8 / 4 / 1
8,267
591
6,839
11,898
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 3 / 0
4,588
328
1,324
4,184
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 1
7,279
520
7,371
10,636
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
rctwig
Martichoras
12
1 / 5 / 2
6,883
492
4,970
12,085
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
13
13
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BR4NDITO
Sun Wukong
2
3
2
1
L
Bellona
Broke Jawl
Bellona
2
3
1
0.83
W
Bacchus
JohnnieVtro
Bacchus
5
1
7
8.5
L
Hun Batz
StyxxMcClain
Hun Batz
8
4
1
2.13
W
2
2
4
2
L
0
3
0
0
W
Ao Kuang
imskiz
Ao Kuang
1
4
1
0.38
W
Izanami
jrmintz
Izanami
6
3
1
2.17
L
2
1
1
2.5
L
Martichoras
rctwig
Martichoras
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
30,218
54,870
Taken
54,936
34,102
Mitigated
33,541
11,681
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BR4NDITO
Sun Wukong
7,644
2,151
0
5,081
12,727
9,564
127
0
11,923
0
55,957
L
Bellona
Broke Jawl
Bellona
9,714
2,269
0
5,448
16,133
17,723
0
3,653
11,410
0
48,918
W
Bacchus
JohnnieVtro
Bacchus
9,413
1,507
0
1,866
11,377
12,766
423
945
10,194
29,850
0
L
Hun Batz
StyxxMcClain
Hun Batz
6,839
1,618
0
473
11,898
4,806
0
3,825
7,801
0
63,456
W
7,917
1,101
0
650
7,003
2,340
0
4,060
2,943
42,488
775
L
1,324
338
83
920
4,184
1,755
0
1,890
2,164
5,871
0
W
Ao Kuang
imskiz
Ao Kuang
5,121
1,045
0
1,350
13,487
5,747
0
2,596
10,771
46,621
0
W
Izanami
jrmintz
Izanami
8,043
6,155
0
2,734
10,276
3,685
5,889
880
9,294
0
83,802
L
7,371
712
397
1,824
10,636
4,375
0
7,390
2,876
52,397
0
L
Martichoras
rctwig
Martichoras
4,970
1,940
0
1,631
12,085
4,882
0
4,429
7,400
0
40,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
34,689
407
Minions Killed
328
0
Camps Cleared
0
1,489,579
Distance Traveled
1,076,841
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,230
588
81
6
0
281,506
0
L
Bellona
7,672
548
68
5
0
212,036
0
W
Bacchus
9,074
648
30
2
0
311,948
1
L
Hun Batz
8,267
591
103
7
0
285,267
0
W
Nu Wa
8,482
606
96
7
0
307,479
0
L
Nox
4,588
328
11
1
0
74,957
0
W
Ao Kuang
7,196
514
60
4
0
331,452
0
W
Izanami
9,543
682
140
10
0
257,194
2
L
Hel
7,279
520
85
6
0
260,135
2
L
Martichoras
6,883
492
61
4
0
244,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role