Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Argelus97
Susano
Level 159
God Stats
1W - 2L
1,294 SR
Queue Stats
116W - 132L
1,502 Elo+
Solo
Tiamat
Tiamat
Emitor320
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 104L
1,579 Elo+
Party 1
Anhur
Anhur
Gabisho
Anhur
Level 148
God Stats
3W - 1L
1,736 SR
Queue Stats
49W - 50L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
lSimonelJuriol
Aphrodite
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,701 Elo+
Solo
Team Averages
Level 136
1,506 SR
1,555 Elo+

VS

Team Averages
Level 146
1,589 SR
1,500 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AkyllaGamer
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 262L
1,498 Elo+
Solo
Skadi
Skadi
DalinarKhølin
Skadi
Level 157
God Stats
9W - 10L
1,582 SR
Queue Stats
298W - 308L
1,477 Elo+
Party 2
Awilix
Awilix
DeathOffSound
Awilix
Level 160
God Stats
11W - 12L
1,618 SR
Queue Stats
212W - 195L
1,534 Elo+
Party 2
Serqet
Serqet
NicosGrays
Serqet
Level 157
God Stats
4W - 3L
1,743 SR
Queue Stats
245W - 242L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 0
5,850
585
4,757
9,801
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Susano
Argelus97
Susano
11
0 / 1 / 2
5,553
555
3,291
7,715
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Emitor320
Tiamat
11
2 / 0 / 1
6,035
604
4,595
6,325
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Gabisho
Anhur
10
4 / 2 / 0
5,566
557
5,510
7,723
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
lSimonelJuriol
Aphrodite
10
1 / 3 / 4
5,769
577
2,534
7,437
3,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
5,628
563
2,979
4,320
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
AkyllaGamer
Kumbhakarna
9
2 / 3 / 1
4,849
485
2,223
9,433
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
5,834
583
7,069
7,021
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,120
512
1,565
8,236
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
NicosGrays
Serqet
10
1 / 1 / 0
5,683
568
5,749
9,220
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
7
7
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Merlin
 
Merlin
1
0
0
1
L
Kumbhakarna
AkyllaGamer
Kumbhakarna
2
3
1
0.83
W
Susano
Argelus97
Susano
0
1
2
1
L
2
3
1
0.83
L
1
1
0
1
W
Tiamat
Emitor320
Tiamat
2
0
1
2.5
W
Anhur
Gabisho
Anhur
4
2
0
2
L
Serqet
NicosGrays
Serqet
1
1
0
1
W
Aphrodite
lSimonelJuriol
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
19,585
39,001
Taken
38,230
19,527
Mitigated
16,413
17,393
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,757
1,601
0
2,470
9,801
6,458
0
0
9,465
0
41,171
L
Merlin
 
Merlin
2,979
63
0
1,170
4,320
1,476
0
1,375
2,945
39,649
1,163
L
Kumbhakarna
AkyllaGamer
Kumbhakarna
2,223
505
186
824
9,433
4,369
0
1,523
7,910
17,446
0
W
Susano
Argelus97
Susano
3,291
826
0
4,686
7,715
2,830
0
922
6,793
0
46,683
L
7,069
2,453
0
917
7,021
2,155
0
2,177
4,844
0
45,904
L
1,565
407
0
500
8,236
3,369
0
1,848
6,388
0
42,255
W
Tiamat
Emitor320
Tiamat
4,595
634
0
2,235
6,325
3,341
10
2,627
3,698
47,159
1,560
W
Anhur
Gabisho
Anhur
5,510
2,341
0
2,072
7,723
2,933
10
1,291
6,432
0
39,337
L
Serqet
NicosGrays
Serqet
5,749
1,955
0
3,673
9,220
5,044
0
0
9,220
0
36,469
W
Aphrodite
lSimonelJuriol
Aphrodite
2,534
762
3,237
2,693
7,437
3,965
0
345
7,092
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
27,114
324
Minions Killed
314
0
Camps Cleared
0
1,003,397
Distance Traveled
983,738
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,850
585
67
7
0
198,691
1
L
Merlin
5,628
563
85
9
0
178,066
0
L
Kumbhakarna
4,849
485
19
2
0
187,090
0
W
Susano
5,553
555
83
8
0
243,873
0
L
Skadi
5,834
583
77
8
0
190,306
0
L
Awilix
5,120
512
75
8
0
233,200
0
W
Tiamat
6,035
604
89
9
0
206,520
0
W
Anhur
5,566
557
57
6
0
184,377
2
L
Serqet
5,683
568
58
6
0
195,076
2
W
Aphrodite
5,769
577
28
3
0
169,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role