Player Matchup

Surtr
Surtr
Dot_It_BLUE
Surtr
Level 101
God Stats
646W - 565L
1,574 SR
Queue Stats
646W - 568L
1,538 Elo+
Solo
Lancelot
Lancelot
Phoenix2292000
Lancelot
Level 137
God Stats
13W - 9L
1,530 SR
Queue Stats
416W - 350L
1,690 Elo+
Solo
Sobek
Sobek
PiggyCanine
Sobek
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 15L
1,646 Elo+
Party 1
Rama
Rama
dpadz25
Rama
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
yungzwick
Anubis
Level 78
God Stats
5W - 0L
1,922 SR
Queue Stats
19W - 13L
1,552 Elo+
Party 1
Team Averages
Level 103
1,605 SR
1,585 Elo+

VS

Team Averages
Level 120
1,505 SR
1,555 Elo+
Cerberus
Cerberus
Fungool555
Cerberus
Level 127
God Stats
0W - 2L
1,254 SR
Queue Stats
78W - 89L
1,530 Elo+
Solo
Eset
Eset
Medurrsa
Eset
Level 58
God Stats
2W - 6L
1,589 SR
Queue Stats
38W - 30L
1,579 Elo+
Solo
Surtr
Surtr
MyPhatPUH-C
Surtr
Level 107
God Stats
40W - 34L
1,617 SR
Queue Stats
216W - 197L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
SohLow
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,593 Elo+
Solo
Heimdallr
Heimdallr
lilnicky127
Heimdallr
Level 159
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,099
637
4,281
5,742
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
9
1 / 0 / 2
4,734
592
1,788
5,289
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 5
4,678
585
2,187
5,246
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
dpadz25
Rama
8
3 / 2 / 0
5,097
637
3,920
3,976
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
yungzwick
Anubis
10
2 / 0 / 0
5,451
681
2,958
4,200
1,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fungool555
Cerberus
7
1 / 2 / 0
4,109
514
2,415
5,649
3,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
9
1 / 1 / 1
4,660
583
2,086
3,834
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,060
508
1,674
4,459
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
SohLow
Erlang Shen
8
0 / 1 / 0
4,294
537
2,344
7,512
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
lilnicky127
Heimdallr
8
0 / 1 / 1
4,402
550
3,631
4,671
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Cerberus
Fungool555
Cerberus
1
2
0
0.5
L
Eset
1
1
1
1.5
L
0
2
0
0
W
Lancelot
1
0
2
2
W
0
0
5
2.5
L
Erlang Shen
SohLow
Erlang Shen
0
1
0
0
W
Rama
dpadz25
Rama
3
2
0
1.5
L
Heimdallr
lilnicky127
Heimdallr
0
1
1
0.5
W
Anubis
yungzwick
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
12,150
24,453
Taken
26,125
11,676
Mitigated
12,724
12,526
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,281
1,834
0
2,260
5,742
3,127
2
0
5,742
927
34,997
L
Cerberus
Fungool555
Cerberus
2,415
139
0
1,951
5,649
3,810
0
1,153
4,496
14,173
1,278
L
Eset
2,086
116
0
2,237
3,834
1,055
0
622
3,212
29,683
0
L
1,674
467
0
1,525
4,459
1,274
0
2,637
1,822
322
19,161
W
Lancelot
1,788
786
0
3,561
5,289
1,997
0
811
4,478
0
32,703
W
2,187
543
0
2,172
5,246
3,411
0
1,341
3,905
8,180
268
L
Erlang Shen
SohLow
Erlang Shen
2,344
1,261
0
3,315
7,512
4,703
0
243
6,814
0
27,643
W
Rama
dpadz25
Rama
3,920
3,653
0
1,080
3,976
1,354
0
1,337
2,639
0
31,557
L
Heimdallr
lilnicky127
Heimdallr
3,631
2,437
0
1,978
4,671
1,882
0
659
4,012
0
32,390
W
Anubis
yungzwick
Anubis
2,958
201
0
3,453
4,200
1,787
0
1,006
3,194
40,133
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
21,525
288
Minions Killed
249
0
Camps Cleared
0
871,356
Distance Traveled
795,248
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,099
637
65
8
0
167,246
0
L
Cerberus
4,109
514
40
5
0
167,306
0
L
Eset
4,660
583
64
8
0
193,718
2
L
Surtr
4,060
508
41
5
0
123,551
0
W
Lancelot
4,734
592
66
8
0
228,390
0
W
Sobek
4,678
585
10
1
0
164,658
1
L
Erlang Shen
4,294
537
53
7
0
161,405
0
W
Rama
5,097
637
64
8
0
149,414
0
L
Heimdallr
4,402
550
51
6
0
149,268
0
W
Anubis
5,451
681
83
10
0
161,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role