Player Matchup

Horus
Horus
Gold V
Bobbacles
Horus
Gold V
Level 133
God Stats
2W - 4L
1,420 SR
Queue Stats
96W - 106L
1,299 MMR
Solo
Xing Tian
Xing Tian
Silver I
HighKingBubbles
Xing Tian
Silver I
Level 175
God Stats
64W - 44L
1,568 SR
Queue Stats
787W - 812L
1,118 MMR
Party 1
Cernunnos
Cernunnos
Silver II
MetallicSound
Cernunnos
Silver II
Level 61
God Stats
4W - 5L
1,544 SR
Queue Stats
179W - 191L
1,200 MMR
Solo
Aphrodite
Aphrodite
Silver II
kango890
Aphrodite
Silver II
Level 150
God Stats
109W - 96L
1,484 SR
Queue Stats
283W - 295L
1,235 MMR
Party 1
Hun Batz
Hun Batz
Silver I
screenedgold
Hun Batz
Silver I
Level 117
God Stats
5W - 7L
1,375 SR
Queue Stats
284W - 288L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,478 SR
1,208 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,625 SR
1,209 MMR
Yemoja
Yemoja
Silver I
GRelapse
Yemoja
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,177 MMR
Solo
Scylla
Scylla
Gold V
HarryPotter3107
Scylla
Gold V
Level 160
God Stats
9W - 5L
1,991 SR
Queue Stats
501W - 511L
1,278 MMR
Solo
Izanami
Izanami
Silver I
KimJongUnGames
Izanami
Silver I
Level 126
God Stats
9W - 6L
1,941 SR
Queue Stats
176W - 188L
1,231 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
SirWilliam201
Ao Kuang
Silver II
Level 156
God Stats
0W - 1L
1,361 SR
Queue Stats
268W - 284L
1,186 MMR
Solo
Ravana
Ravana
Gold III
Suikoden6315
Ravana
Gold III
Level 149
God Stats
14W - 27L
1,332 SR
Queue Stats
298W - 304L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bobbacles
Horus
14
1 / 1 / 10
9,966
498
8,565
16,752
14,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
HighKingBubbles
Xing Tian
16
2 / 3 / 3
10,388
519
10,868
22,227
18,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MetallicSound
Cernunnos
17
5 / 2 / 3
11,224
561
15,997
18,397
7,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
kango890
Aphrodite
18
4 / 0 / 3
11,381
569
12,994
15,363
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
screenedgold
Hun Batz
18
5 / 0 / 2
11,078
554
6,716
18,904
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
JormungandrThanatosNutHera

VS

Bans
CharybdisKukulkanMaman BrigitteBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GRelapse
Yemoja
11
0 / 4 / 1
7,838
392
6,467
15,291
9,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 4
9,160
458
13,339
9,920
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 2
9,484
474
12,523
18,690
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SirWilliam201
Ao Kuang
16
2 / 4 / 1
9,586
479
10,430
22,156
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
17
4 / 1 / 1
9,666
483
13,072
11,755
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
6
6
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Bobbacles
Horus
1
1
10
6
L
Yemoja
GRelapse
Yemoja
0
4
1
0.13
L
0
2
4
1
W
Xing Tian
HighKingBubbles
Xing Tian
2
3
3
1.17
L
0
6
2
0.17
W
Cernunnos
MetallicSound
Cernunnos
5
2
3
3.25
L
Ao Kuang
SirWilliam201
Ao Kuang
2
4
1
0.63
L
Ravana
4
1
1
4.5
W
Aphrodite
kango890
Aphrodite
4
0
3
5.5
W
Hun Batz
screenedgold
Hun Batz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,140
Damage
55,831
91,643
Taken
77,812
57,821
Mitigated
40,245
49,616
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bobbacles
Horus
8,565
4,771
4,931
7,943
16,752
14,897
419
5,295
11,403
0
26,495
L
Yemoja
GRelapse
Yemoja
6,467
1,688
1,934
3,165
15,291
9,086
0
3,395
11,812
26,403
0
L
13,339
1,220
0
1,145
9,920
3,292
168
5,471
4,400
74,681
0
W
Xing Tian
HighKingBubbles
Xing Tian
10,868
517
0
1,850
22,227
18,221
31
7,388
13,643
52,994
3,462
L
12,523
8,976
0
5,160
18,690
6,665
973
1,346
17,344
0
93,665
W
Cernunnos
MetallicSound
Cernunnos
15,997
10,007
0
9,012
18,397
7,749
3,253
2,693
15,704
0
97,918
L
Ao Kuang
SirWilliam201
Ao Kuang
10,430
1,770
0
8,799
22,156
14,447
812
8,995
12,060
65,086
4,412
L
Ravana
13,072
2,271
0
2,689
11,755
6,755
0
2,942
8,721
0
88,956
W
Aphrodite
kango890
Aphrodite
12,994
1,522
6,244
10,048
15,363
8,268
967
7,764
7,494
89,910
2,437
W
Hun Batz
screenedgold
Hun Batz
6,716
1,254
0
9,588
18,904
8,686
0
5,268
13,636
0
113,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,037
Gold Earned
45,734
588
Minions Killed
525
0
Camps Cleared
0
1,941,463
Distance Traveled
1,655,702
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,966
498
23
1
0
433,723
2
L
Yemoja
7,838
392
23
1
0
251,772
2
L
Scylla
9,160
458
145
7
0
351,190
7
W
Xing Tian
10,388
519
101
5
0
365,642
1
L
Izanami
9,484
474
144
7
0
326,224
2
W
Cernunnos
11,224
561
144
7
0
342,491
2
L
Ao Kuang
9,586
479
98
5
0
335,248
2
L
Ravana
9,666
483
115
6
0
391,268
0
W
Aphrodite
11,381
569
157
8
0
369,767
6
W
Hun Batz
11,078
554
163
8
0
429,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role